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If MGSV Fully Embraces Mature Grit, I Might Be Disappointed

Just bear with me here.

I know Metal Gear Solid has always embraced more complex and mature storylines. And I have no problem with the franchise taking the next step. Go ahead and put a premium on the action and the drama; that's fine with me.

But after watching that great E3 trailer last week, I started thinking...

Thing is, every MGS game always had this unidentifiable vibe. It's difficult to explain because it's not exactly tongue-in-cheek (as I said, the games embrace intricate, mature plots), and it's certainly not outright silliness. But it's almost as if the games never took themselves too seriously, even when they were striving to be nothing but serious. Does that make any sense at all?

I just always got this sense of almost whimsical irreverence when I played a MGS game. Perhaps it was due to the very colorful characters who bordered on superheroes, or maybe it was due to the myriad of gags and jokes one could find if one looked hard enough. I always pictured Hideo Kojima and his team creating this productions with a wry little smile, as if, beneath the admittedly violent and dramatic exterior, there was a semblance of fun. It could be a remnant of a time in the industry when things were more...I dunno, cheerful, I guess. Maybe that's what comes through and I'm just not recognizing it.

At any rate, I confess that if Metal Gear Solid V: The Phantom Pain lacks this certain quality, I'm going to be at least mildly disappointed. And I have the distinct feeling that core fans of the series might feel the same way.

Related Game(s): Metal Gear Solid V: The Phantom Pain

Tags: metal gear solid v the phantom pain, mgsv phantom pain, metal gear solid sequel

6/19/2014 10:45:33 PM Ben Dutka

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Legacy Comment System (20 posts)


LimitedVertigo
Thursday, June 19, 2014 @ 11:03:10 PM
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Are there not still goofy characters with ridiculous mannerisms?

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Mounce
Friday, June 20, 2014 @ 1:25:44 AM

Ocelot....for sure.

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souljah92
Friday, June 20, 2014 @ 8:12:47 AM

Maybe Otacons Gramps or Dad soils themselves this time instead?

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Jalex
Thursday, June 19, 2014 @ 11:53:35 PM
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I guess I'm not overly concerned with it. As much as I appreciate the humour regularly injected into the games, it's not really one of the things that keeps me coming back.

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WorldEndsWithMe
Friday, June 20, 2014 @ 12:02:08 AM

Towns and NPCs weren't on my short list of things I loved about FF but woah did things get out of whack when they went missing!

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souljah92
Friday, June 20, 2014 @ 8:12:05 AM

I hear you, with each MGS release the stories just seemed so ahead of their time and in depth, I do think they're gunna get more deep down with this new release if they're finally gunna show the bridge that turned big boss down the road of the patriots.

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WorldEndsWithMe
Friday, June 20, 2014 @ 12:01:20 AM
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That's the normal stuff to expect from Japanese games, and it's kinda lame to see it go (even if it doesn't leave MGS it is falling out of popularity). But they clearly took Xbox fans into full consideration this time around so that may decide the tone.

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Gamer46
Friday, June 20, 2014 @ 1:00:51 AM
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Well, from what I saw earlier today MGS V looks to be coming along nicely. And sending a sheep back to motherbase using the fulton recovery system? I'm not too concerned about MGS losing its charm but I guess we'll see.

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Corvo
Friday, June 20, 2014 @ 1:11:53 AM
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AS long as I have a ton of over priced DLC and I get the DLC's first Im happy.

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FM23
Friday, June 20, 2014 @ 2:05:01 AM
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I never ever cared for the cheesy unnecessary humor. I've always played the game for the story above anything else. When I played MGS4, I was like "they need to go ahead an get rid of this element". But at the end of the day, I don't care...just give me MGS5

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Vivi_Gamer
Friday, June 20, 2014 @ 2:48:56 AM
Reply

Metal Gear has always managed to handle humour well, I believe it is the best running video games series out there in doing so. Already from the gameplay we have seen little comical traits like the horse manure or using Fulton on animals, bursting out of the box & taking a cig break to pass time, even ion GZ you had that mission where you have to protect and collect a special someone :D So I believe humour will be present in The Phantom Pain, the story trailers are trying to show the narrative focused on vengeance, which is why it has been so raw, but there will be little moments of humour scattered around the game so no need for concern.

I just saw the 30 minute gameplay demonstration and wow, this game looks so amazing. I'm going to have to get a PS4 for this, I just cannot settle with a PS3 version. I love the breach to open world, and how you have to infiltrate the area rather than just appearing there in a cutscene. I honestly believe this could be the greatest game in the series, I didn't much care for Peace Walkers story but The Phantom Painreqlly seems to be delivering the downfall of Big Boss, which is what we've all wanted since MGS3.

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DIsmael85
Friday, June 20, 2014 @ 7:14:55 AM
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Why are we even questioning Metal Gear? Has this been an issue with any of the previous titles? No, I expect the same awesomeness from Kojima this time around as well.

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Godslim
Friday, June 20, 2014 @ 7:32:29 AM

There was issues with ground zeroes!

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DIsmael85
Friday, June 20, 2014 @ 9:55:17 AM

What issues? The short length? I enjoyed my money's worth with all of ground zeroes. Sure I do wish David Hayter was back, but that didn't stop me from enjoying the game. I look forward to the phantom pain even more so. Kojima has never let me down and I don't expect him to with this either. It can be as gritty as he wants. It's his story after all and this is how he wants to tell it. It's war and it's not supposed to be pretty.

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GMRX
Friday, June 20, 2014 @ 8:37:16 AM
Reply

Don't see the issue here.

MGS5 isn't going to be any different from before, just more open. From the looks of it, much of the same superhero cast is featured in it in some way or form, the plot which is all over the place and quite often takes itself far too seriously despite being ridiculous is still there, there's still the boxes, the motherbase and fulton recovery system are all ridiculous but useful features.

I honestly don't see what has changed. It just looks all more serious because this is a game based on big boss and not snake

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souljah92
Friday, June 20, 2014 @ 8:44:10 AM

The only issue here is that there's a different voice actor for snake, sounds like somebody punched his balls up inside of him.

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MRSUCCESS
Friday, June 20, 2014 @ 8:47:20 AM
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You're in that box alone, Ben. I don't feel the same as you.

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RICHIECOQUI
Friday, June 20, 2014 @ 10:46:38 AM
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I was just reading in a game forum which I wont name the gamers there went on and on about the horse shitting in mgs 5!! They even had a big debate about the shitting horses!!

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Solid Fantasy
Friday, June 20, 2014 @ 12:59:33 PM
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Well as we now know the horses will crap casually during gameplay. So there's that. The bulk of Snake Eater was camp art, aside from the sadder moments towards the end. Sons of Liberty was on it's own page and really tackled the fourth wall, but in way that was part of the less serious side of the story. In a very indirect way.

If this new chapter lacks that I wouldn't be disappointed. It would fit the transformation of Big Boss from main character too villain.

More than anything I just can't wait to find out!

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trumpetmon65
Sunday, June 22, 2014 @ 4:47:15 PM
Reply

after watching the thirty minute video, I know what you're saying, but I wouldn't worry. The fulton system is comedy gold in itself and the stuff you can now do with the box is amazing. Yeah, I just bragged about the cardboard box.

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