Naughty Dog Split On 60FPS vs. 30FPS Gameplay Issue?
When The Last Of Us: Remastered hits store shelves next month, it'll boast an upgraded 60 frames per second.
One might assume this is a 100 percent positive, right? Well, maybe not. Uncharted 4 lead game designer Kurt Mugenau certainly loves the upgrade, as he said on Twitter:
"Played some #TLOU at 60 fps tonight for the first time (60fps cutscenes and all). Transformitive. I’m a believer. Don’t think I can go back."
Dynamics artist Neilan Naicker added that now he "can't play it any other way," referring to the game's multiplayer. But what about the single-player - and more cinematic - experience? 3D environment artist Anthony Vaccaro said in fact, he prefers the slower FPS rating:
"MP [multiplayer] I totally agree with 60 but single player I still prefer 30, feels more cinematic to me. Might be in the minority."
What do you think? Might the higher frame rate negatively impact the cinematic nature of the game? Is it possible that a higher FPS count isn't always better all the time?
Related Game(s): The Last Of Us: Remastered
6/20/2014 10:06:51 PM Ben Dutka