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Are The Next-Gen Consoles As Powerful As Gamers Expected?

I've been wanting to ask this question for a while. Now that we're about seven months into the new generation, maybe it's time to ask it.

Obviously, as is the case in any console generation, the games will continue to look better and better with time. However, given the fact that both the PlayStation 4 and Xbox One were built to be more developer-friendly right off the bat, the assumption is that there isn't as much untapped potential as before. So, maybe we won't see the same drastic jump we saw with past systems.

That aside, though, I wonder what the average gamer's take is concerning the consoles that launched last year. Whenever new game machines come out, we all have certain expectations. And of course, we saw that immediate upgrade in visuals to which we've become accustomed with new consoles. I'm just wondering if that upgrade is what people expected it to be, or if they're looking at the PS4 and Xbox One games and going, "eh, they don't look that much better.

We've seen a few games thus far that highlight the potential of the systems in question, but I'm not sure we've seen any that really push the console. I suppose I'm wondering what happens when developers do manage to push the new machines, and what the result will be... Don't forget that some teams, like CD Projekt Red (The Witcher 3: Wild Hunt), claim to be using the full power of these consoles already. Is that disappointing to hear?

What's your take?

Tags: next gen consoles, ps4, playstation 4, xbox one, next generation

6/25/2014 10:11:27 PM Ben Dutka

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Legacy Comment System (62 posts)


Killa Tequilla
Wednesday, June 25, 2014 @ 10:44:53 PM
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"So, maybe we won't see the same drastic jump we saw with past systems."

This is exactly what TheHighlander said before the Ps4 launched. Nobody believed him. Remember?

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WorldEndsWithMe
Wednesday, June 25, 2014 @ 10:53:11 PM

That's not the way I remember it no.

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Killa Tequilla
Wednesday, June 25, 2014 @ 10:53:53 PM

I remember like it was yesterday.

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WorldEndsWithMe
Wednesday, June 25, 2014 @ 10:57:21 PM

I remember it being less about the visual jump and more about whether or not it was a good thing or the right move for Playstation. He was upset and everyone said chill it'll be for the best overall. Then it was like kopow blam.

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Temjin001
Wednesday, June 25, 2014 @ 11:20:43 PM

For highlander it was all about HATING the x86 architecture. The knee jerk reaction to the x86 by many devs during the early rumors were similar. In fact, Mark Cerny (someone qualified to know) addressed this myth of the x86 being inadequate for gaming. His research showed it was no longer the case with the sort of advancements made by Intel over the more recent years. Now many developers acknowledge that the x86 in it's present form DOES work very well for gaming and so the rest is history. It's a case of old knowledge vs. the new.

While the tech surrounding the Cell BE was exciting it was against the grain of the industry. There's many reasons things are the way they are in industry, and it's not because it's always fundamentally the best way of doing it. Things are the way they are in industry often because of a standard ways of doing things. Believe me, I'd rather have the metric system in America as a case and point.

Last edited by Temjin001 on 6/25/2014 11:31:54 PM

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Ben Dutka PSXE [Administrator]
Thursday, June 26, 2014 @ 12:26:18 AM

Well yes, that is what Highlander said. He did say there'd be a less marked advancement in graphics through this new generation, and I was inclined to agree.

The rest of it...I'm no techhead, so I don't know.

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Killa Tequilla
Thursday, June 26, 2014 @ 12:48:25 AM

Ben is right. Ben remembers.

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Temjin001
Thursday, June 26, 2014 @ 12:53:55 AM

If I recall right, it wasn't so much the graphics Highlander was doubting. The GPU in the PS4 was appropriately beefy for the next-gen. It was the computational power of the CPU itself. It's true that the CPU in the PS4 isn't quite generational in and of itself. This deficiency was to be countered by the compute units in the GPU. So while Highlander had his reservations about x86 we all were aware of, looking at the whole of the PS4 was where it meets it's generational jump.

as one aside though. the generational jump is indicative of a 5-6 year span, and not the 8 year one we had. Really, with as long as we've waited, the PS4 ought to have been more powerful. Oh well.

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Killa Tequilla
Thursday, June 26, 2014 @ 2:04:26 AM

Well Temjin, that's what happens when you make a console. It has to be affordable.

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Beamboom
Thursday, June 26, 2014 @ 2:13:23 AM

Highlander said so much stupid in regards to the architectural shift it's not even worth listing.
He completely lost his marbles. Completely.

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Dukemz_UK
Thursday, June 26, 2014 @ 2:42:40 AM

I miss Highlander...

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Dukemz_UK
Thursday, June 26, 2014 @ 2:54:43 AM

Highlander hated that Sony dropped the Cell technology from ps4.

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PSN French
Thursday, June 26, 2014 @ 3:13:14 AM

In Highlanders defense, the Cell technology is far superior, but also complex and expensive. I'm excited about this generation, less graphics jump means developers can explore new gameplay mechanics and take more risk without pouring millions of labor hours into graphics.

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LimitedVertigo
Thursday, June 26, 2014 @ 9:02:58 AM

I also miss Highlander. I had a brief conversation with him via PSN a few weeks ago and it's pretty clear he isn't coming back.

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Banky A
Thursday, June 26, 2014 @ 10:35:26 AM

I thought Highlander was John Shepard.

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Temjin001
Thursday, June 26, 2014 @ 1:27:14 PM

Yah, I've had my 'run-ins' with Highlander (and Ben) before but I still have a soft spot for them even though they're always complete asses...


(kidding about the always asses part ;)

Last edited by Temjin001 on 6/26/2014 1:28:24 PM

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Akuma_
Thursday, June 26, 2014 @ 10:21:35 PM

I disagreed with him then, and I disagree now.

Take a look at the Uncharted 4 video, and tell me that there hasn't been a big jump in graphics.

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richfiles
Sunday, June 29, 2014 @ 2:18:12 PM

I recall my old arguments were primarily on the grounds that I did not believe the timing was right. I believed wholeheartedly that the consoles needed to wait another year, and acquire another year of advancement, while also giving the economy another year to recover.

I BARELY was able to afford my PS4, and even so, that was by mere fluke. Unexpected opportunity to make some quick cash. I still was unable to afford my Wii U for another 3 months, and even THAT was also an unexpected Windwaker enabling windfall! LOL :P

Even once my unexpected cash flow ceased, I still feel that the economy has only just barely been moving up from where it was this time a year ago. Still, I do believe things are VERY slowly improving, and if PS4 were releasing this coming November, instead of last year, I'd likely be able to outright afford it then, without needing magic money trees, and it would have gained a year's worth of CPU and GPU capacity on top of the currently existing model.

I am satisfied with the graphical and capacity improvements... I can't wait for the first installation of Fallout, Elder Scrolls, GTA, and Assassin's Creed on the next gen consoles, for example! Yet, I KNOW that the two x86 based systems WOULD HAVE BENEFITTED from another year in the oven. They seem a bit underdone, so to speak. We see RAMPANT issues with the Xbone achieving 1080p, and even on the PS4, we see titles that feel like they could have used just a HAIR more power.

I think that the PS4 (and Xbone) will see the most marked improvements in terms of world size and object count though. NO ONE can deny the vast improvements on memory this generation brings us! I WANT to see what Bethesda gives us with 16x the RAM! I was impressed with the world size and content density of GTA V on last gen consoles. Dear God, what will this new generation offer! :O

It's hard to imagine sometimes, but despite the shortcomings of the CPU or GPU improvement... One thing has remained true for EVERY SINGLE Playstation generation since the VERY first!

The memory has always jumped 16x, EVERY TIME!

PS1 = 2 MB
PS2 = 32 MB
PS3 = 512 MB
PS4 = 8192 MB (8 GB)

Do the math. It's 16x every time.

In that sense, Sony has NOT failed us. They HAVE kept up with the curve for increasing memory. Makes me wonder... Will the PS5 have 128 GB of RAM? I can only hope so! Who knows, maybe it'll have something like memristors by then! Put the CPU, GPU, RAM and storage ALL on the same silicon!

We can dream! :)

Last edited by richfiles on 6/29/2014 2:23:53 PM

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WorldEndsWithMe
Wednesday, June 25, 2014 @ 10:55:49 PM
Reply

The graphical jump is never big right away and it isn't here, but optimization will make them better and better. However, I'm more worried that the developers aren't making use of the tech. The games aren't any bigger, they check off the same old boxes without going the extra mile, they aren't using the tech to solve the basic problems that arise in today's games. That's what we will need to look for since visuals were never thought to jump much this gen in the first place.

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Cesar_ser_4
Wednesday, June 25, 2014 @ 11:11:46 PM

Yeah, unfortunately this is something that will continue to happen until Devs stop porting games to the PS3/360.

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WorldEndsWithMe
Wednesday, June 25, 2014 @ 11:25:39 PM

yeah that step has to go behind us first I guess before we can expect much.

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Mog
Wednesday, June 25, 2014 @ 11:51:10 PM

I reckon about another 2 years then they will stop.

Last edited by Mog on 6/25/2014 11:52:08 PM

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souljah92
Wednesday, June 25, 2014 @ 11:08:29 PM
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This "next-gen" is like wiping the dust off of an already good television screen.

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Temjin001
Wednesday, June 25, 2014 @ 11:11:40 PM
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The tech is there. The developers either haven't caught up and/or the money necessary to flex all these new abilities is too costly. I say it's as simple as that. If anyone looks at the Uncharted 4 and Order 1886 videos, examples of games with the talent and the budget, and feels that the PS4 isn't 'powerful' enough to justify the hardware jump then I say they're not worth listening to because the evidence is clearly there.

Last edited by Temjin001 on 6/25/2014 11:13:26 PM

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Cesar_ser_4
Wednesday, June 25, 2014 @ 11:14:37 PM

I guess people expected to see a more drastic change since developers are pretty much making PC games at this point. What they didn't have in mind was that the last generation would still exist.

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WorldEndsWithMe
Wednesday, June 25, 2014 @ 11:26:52 PM

^Cesar: That's why I think we need changes elsewhere, if graphics are only going to get marginally better then lets work on perfecting the gameplay further I say.

Last edited by WorldEndsWithMe on 6/25/2014 11:27:15 PM

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Cesar_ser_4
Wednesday, June 25, 2014 @ 11:55:22 PM

World,

They can't even properly finish a game without b*tching and moaning about time and budget and you still want them to make more intricate changes to them?

Last edited by Cesar_ser_4 on 6/25/2014 11:56:03 PM

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Temjin001
Thursday, June 26, 2014 @ 1:04:57 AM

yes, exactly. throwing a whole bunch of power at the devs wasn't going to fix anything as far as game design and ideas go. The dusk of the PS3 era was not so much hindered by the limits of the hardware generation but instead by the creative minds not willing to think outside the box or take chances with big budgets. Ironic. Yerli of Crytek claimed that gamers were "fatigued" of the last gen therefore Crysis 3 wasn't as well received. But Yerli, what was your excuse for Ryse? You got your power. The fatigue eliminated. You then made your worst game ever with it. Whatever.

EDIT: and to add more fuel to it. The other tech-powerhouse minded dev, GG, made KZ SF with all that PS4 power yet it was worse than either of the PS3 KZ outings.


Last edited by Temjin001 on 6/26/2014 1:12:02 AM

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DIsmael85
Wednesday, June 25, 2014 @ 11:33:58 PM
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Uncharted 4, nuff said.

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bigrailer19
Thursday, June 26, 2014 @ 12:01:27 AM
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Yeah even the games that were launch games looked incredible. KZ was super clean and nice to look at, while Knack was just a huge surpise. The physics in that game alone are mind boggling considering everything that Knack is comprised of. Pretty incredible.

The 3rd party games seem to be better looking this gen too. I mean that in comparison to Sony's 1st party games. Maybe that has more to do with the more simple architecture the anything but even so atleast the games run as well and even better than the XboxOne from the start and not get there over time.

So I'd say I'm quite content and based off what I've seen of other games, it's going to continually get better.

Last edited by bigrailer19 on 6/26/2014 12:02:19 AM

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Cesar_ser_4
Thursday, June 26, 2014 @ 12:08:09 AM
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Well, at least gamers got more bang for their buck on their consoles in regards to visual upgrade.

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Corvo
Thursday, June 26, 2014 @ 1:21:48 AM
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No, its right where it should be. We've seen a massive boost in detail and ambience details though which is EXACTLY what everyone should have wanted. People expect virtual reality graphics when we are far away from that being a thing. This chat is best displayed amongst the pc fanbase though since its all they care about.

Also, I didn't even realize GTAV ps4 was the same game until I saw Trevor. That's the difference of detail between both versions. The kinds of things we saw during the ps3 was clumps of grass, all bundled up together like one bit green texture. Now, on the ps4, we see every individual blade of grass. Irregardless of what the cry babies say, THAT is next gen.

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Bio
Thursday, June 26, 2014 @ 1:34:09 AM
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Diminishing returns aren't something new to this generation. Each generation's advancements are less than the previous generation.

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richfiles
Sunday, June 29, 2014 @ 4:59:22 PM

Don't say that about memory... For EVERY SINGLE Playstation generation since the VERY first, the memory has always jumped 16x, EVERY TIME!

PS1 = 2 MB
PS2 = 32 MB
PS3 = 512 MB
PS4 = 8192 MB (8 GB)

Do the math. It's 16x every time.

That is not a "diminishing return" That is an exponentially rising curve. I realize that with graphics, you DO see a diminishing return on what you put in vs the degree of improvement, but you know what? I still play my PS3. I haven't touched my PS2 in YEARS!!! But I still play my PS3, and regularly!

The point is, that the graphics of the PS3 were actually great! That I still consider the PS3 to be sufficient for my gaming needs is telling. While I see the PS4 as being only a small incremental graphic jump, it's real leap will come as a significant world building jump. That boost in memory has the potential to serve as an amazing springboard towards building far more massive worlds, with far more objects and NPCs/players within them.

THAT is what excites me about this new generation. I have a friend with DUAL Nvidia 780ti Classifieds in SLI configuration, on a 4770K Haswell, with 16 GB RAM and an SSD...

And while the frame rates are amazing, and the graphics are pretty, I can still go to my PS4, and yes, even my PS3, and play the same damn game I saw my buddy play on his $3300 gaming PC, and I think "You know, it did look nicer on his machine, but I am okay with this".

It's gonna take time for graphics to find a viable way to jump from where they are now, to photo realistic. The details are in the motions. I guarantee you that no matter how GOOD a face looks, if it doesn't move naturally, you're gonna wanna get off Mr. Uncanny Valley's Wild Ride! That is gonna require better techniques on the part of developers. You can't just pump more power at that problem. You pump more skill and modeling of live people at it. Generating a machine learning based motion tracking suite that simply OBSERVES human movement in a motion tracking stage and having it learn numerous examples and create working models for human movement would be a DEFINITE step int he right direction. It's not enough to do motion capture for animations. Develop the tools to capture motion BEHAVIOR. The company that succeeds in doing that and licensing it to every other developer will be well respected, and likely well paid!

Anyway, I'm exited for the memory aspect. I want to see massive worlds! Fallout 3 hooked me on the massive world concept, and I've not turned back since! I wanna see what Bethesda and Ubisoft and Rockstar gives us on PS4!

Last edited by richfiles on 6/29/2014 5:07:06 PM

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SaiyanSenpai
Thursday, June 26, 2014 @ 1:39:48 AM
Reply

Yeah, I'm sure there are those that expected a HUGE graphical leap to this generation, but I don't think those expectations are rooted in reality.

ExtremeTech did a good article a while back (here: www.extremetech.com/gaming/167673-ps4-and-xbox-one-the-diminishing-returns-of-next-gen-console-graphics) talking about this.

Of real interest is the raw models of graphical leaps. They mentioned that back in the day, just doubling the amount of polygons made a world of difference. But now, going from 6,000 to 60,000 hardly makes a difference at all. Sure, there are a lot of things going on in a game world besides a single model, but we get the point - there comes a point of diminishing returns.

As World mentioned above, we will need the changes to come from elsewhere if graphics are only going to get marginally better from here on out - be it gameplay, artistry, or some other creative direction.

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Beamboom
Thursday, June 26, 2014 @ 2:18:19 AM
Reply

For me a powerful demo of what this generation shift implies was found in the trailer comparison between GTA5 on PS3 and PS4.

Not only was the graphics so in-your-face much better, but the world were so incredibly more populated and *alive*. And this is from a game as extremely open as GTA, and *this* early in the console lifespan, before they've even gotten used to handle the actual platform design advantages (primarily the ram speed/amount and the apu design).

So yeah, I can't think of a better demonstration of the difference so far.

Last edited by Beamboom on 6/26/2014 2:40:29 AM

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Vivi_Gamer
Thursday, June 26, 2014 @ 3:52:25 AM
Reply

Well, I certainly haven't been impressed yet. I am trying to tell myself that the consoles are just having a longer transition period than before, which is why we're still getting ports of games on both gens. I hope that soon the PS4 will go beyond the PS3 and leave it behind.

As of 2014 I see nothing appealing about the PS4. I still cannot believe that 1080P/60FPS is not the industry standard when really PS3 games should have been 1080p to begin with. I am still dissatisfied with the consoles features. Being unable to place music and videos onto your harddrive is a real pain, if anything this makes my PS3 appear like a better console due to its diversity. I don't care for all the social and streaming nonsense of this gen.

The truth is, I just haven't seen any game that demonstrates that next gen jump. I am buying a PS4 for Metal Gear Solid V: The Phantom Pain. But that is because Ground Zeroes felt compressed on the PS3, which made it seem technically worse than MGS4. While some of the graphic detail was better a lot of the textures were blurry and messy. If that had not being the case, I would be content with the PS3 version. But the game looks so amazing and I just cannot have my experience of the game compromised. So I will be getting a PS4 in prep for MGS5:TPP next year, but I dont really care for it as of now. Might get Watch Dogs I guess.

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Temjin001
Thursday, June 26, 2014 @ 4:00:20 AM

watch dogs probably won't impress either. the closest we have as of now is Infamous.
Witcher and Batman will impress with the XO as the lowest common denominator.

yah, i know it's late. I took in way too much caffiene and have been working a programming project that had me stumped over the stupidest thing ever.

EDIT: y'alls just need to slow down. Give it two years from launch and you'll be happy PS4 gamers with games that make you say, "heh, yah, PS3 couldn't do this. No way"

Last edited by Temjin001 on 6/26/2014 4:02:07 AM

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Vivi_Gamer
Thursday, June 26, 2014 @ 4:09:10 AM

I am not expecting to be wowed technically by Watch Dogs, but it still seems like a game thive was built for the PS4 in mind. The concept of the game also seems interesting, which is more the reason I want to buy it.

But yes, I am hoping when this transition period finishes of games being on both PS3 & PS4 that the PS4 will really shine. I have to admit, I am a little concerned at to how long the PS4 will last, I cannot see it lasting as long as the PS3.

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Lawless SXE
Thursday, June 26, 2014 @ 6:19:48 AM
Reply

For me, the jump and power differential should be about more than graphical pizazz. It should be represented by tangible improvements in physics, lighting, scale, world design, animation quality and, most of all, AI. At the moment, I haven't really seen that, but it's early days yet, and many developers are still working on x-gen games, so we'll have to wait a while yet, unfortunately.

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Beamboom
Thursday, June 26, 2014 @ 6:29:38 AM

I totally agree with all you said there. It's the upcoming improvements *under* the hood that's of most interest to me too.
But that'll take some time. To ramp up the visual intensity is the easiest part.

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Kryten1029a
Thursday, June 26, 2014 @ 6:44:04 AM
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In 2-3 years, I think we'll be amazed by how much they can squeeze out of the PS4.

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LegendaryWolfeh
Thursday, June 26, 2014 @ 7:53:12 AM
Reply

GTA 5 on PS3 vs PS4. End Topic.

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Beamboom
Thursday, June 26, 2014 @ 8:41:39 AM

Simple as that.

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Crabba
Thursday, June 26, 2014 @ 6:44:02 PM

I must've missed something, last time I looked it wasn't even out yet...

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Beamboom
Friday, June 27, 2014 @ 6:56:59 AM

He obviously refers to the videos/trailers.

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Crabba
Friday, June 27, 2014 @ 6:22:21 PM

Yeah exactly. Maybe people should wait until they see the actual final game before using it aa some kind of benchmark for how "next-gen" looks?

We've all seen these snazzy trailers & so-called "gameplay" videos showing best case cut-scenes only to later be scaled back in the more realistic final game version... *cough* Watch Dogs *cough*

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___________
Thursday, June 26, 2014 @ 8:09:06 AM
Reply

of course not!
consoles have always been state of the art tech to the point where even 5 thousand dollar PCs would struggle to keep up!
another thing they always brought something new.
color, 3D, 16 bit, FMV, HD, they have always brought something new.
ps1 brought FMV and 3D and CD, ps2 brought online play and DVD, ps3 brought HD and bluray, ps4 brought.........?

then back to the start, ps4 is no where near more powerful than a high end gaming PC!
hell its not even more powerful than a equivalent priced PC!
i recently built a system for a friend of mine cost him 600 bucks only 50 bucks more and it can run every game he throws at it at 1080P AND above 30FPS!
AND he does not have to pay 70 bucks a year to play online!
AND its a PC so he can do everything with it, not just play games.
next gen consoles are SO overpriced for what they offer!
if they continued the tradition of being state of the art systems, futuristic technology, then fine they would of been worth it.
but there not, so.......

makes me wonder when and where the decision to switch from powerPC to x86.
i remember at the ps4 review kit event IGN had a interview with adam boydes and he let slip the ps4s prototype name was orbis.
so that means the leaked documents listing the specs as CPU: 22nm Cell Broadband Engine X Processor @3.2 GHz with 16PPEs and 128 SPEs
GPU: 22nm Custom Nvidia/SCEI 'Quantum Leap' GPU @2GHz - based on a GK104 x2 Kepler Architecture
Memory: 10GB XDR2 + 10GB GDDR6
Storage Capacity: Included 250GB/320GB Model depending (Upgradable)
Operating System: Sony Aether GUI
Maximum Video Resolution: 2160p 2D and 1080p 3D
Maximum Audio: 11.1
Media Formats: PS4 Game Disc, PS3 Game Disc, PS2 Game Disc, PS1 Game Disc, HD Blu-Ray Disc, DVD, CD and Digital Distribution
Controller Input: DUALSHOCK 4, DUALSHOCK 3, PS Iris, PS Vita, PS Omni, PS Certified Xperia, Sony Tablet, PS Move, PS Eye, Sixaxis, Remote Controller, USB Controllers, Keyboard and Mouse
Connectivity: USB 3.0, HDMI 1.4, Bluetooth 4.0, Wi-Fi IEEE 802.11 b/g/n, DLNA, Ethernet, PS Vita Memory Cards, MMC/SD/SDHC/SDXC and XQD Memory Cards support.

now THATS next gen!
makes me wonder at what point did $ony change the ps4 from OMFG i think i just crapped myself, to YAWN!
:(
just imagine what KZSF, infamous SS, uncharted 4, would be looking like if $ony kept those specs!

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sirbob6
Thursday, June 26, 2014 @ 1:32:40 PM

No offense, but those specs are completely impractical or straight up impossible.
GDDR6 didn't enter production until this year and has yet to be released. 10 Gb would cost a huge bundle. XDR2 is insanely cost prohibitive too (not to mention dated and barely even manufactured), I can't imagine what 10gb would cost. Also, combining GDDR5 and XDR2 makes absolutely no sense (and 20gb to boot).
Kepler based GPUs can barely crack 1 GHz, let alone 2GHz and having two chips of even a cheap model would cost a lot. In addition, the GK104 has never been down to 22nm, nor any Nvidia chip yet.
4k would be restricted to 30fps with the HDMI 1.4, not to mention even multiple $1000 GPUs seriously struggle at 4k.
In the end, the whole thing would probably cost well over $1000 or possibly $2000 or $3000 or god knows how much.
Also, I've never know a console that could compete with a $5000 PC or even a $1000 one for that matter.
As for my opinion on the PS4,the specs are decent and the price is solid. It'll probably be good for 5 years if it can be well optimized, but there's no was this gen will be able to linger as long as the last one.

Last edited by sirbob6 on 6/26/2014 1:34:39 PM

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Akuma_
Thursday, June 26, 2014 @ 10:22:47 PM

hahahahahahahaha I knew this was coming. As soon as I read the article title, I know this troll would sniff it out. You've become the biggest joke of PSXE.

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Beamboom
Friday, June 27, 2014 @ 6:55:56 AM

The correlation between price and hardware do not exist in this users mind. It's all a soup where logical connectors are completely absent.

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Lord carlos
Thursday, June 26, 2014 @ 11:37:12 AM
Reply

In reply to _________ GUY
PS4 is bringing stable 1080p 60 fps games from any dev worth their salt eg.rockstar & naughty dog,and VR through morpheus.
Don't just post a load of crap & expect people to believe you!...back it up with a link to reference it as fact.
All those specs you list were wishfull thinking from fans & nothing more & would probably cost over a grand in f*cking sterling.....gddr6?....get a grip!!
Sony used their heads & got us a killer games machine for 399 euro/dollars.
Your complaining just to complain.

Last edited by Lord carlos on 6/26/2014 11:39:05 AM

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glets86
Thursday, June 26, 2014 @ 4:12:46 PM
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CD project Red is exaggerating about Witcher 3 maxing out the new consoles! Everybody knows that new consoles takes 2-3 years afer launch for games to use full hardware capabilities. The same thing has happened in previous generations why would this be any different? Just look at the graphics of the first games and the last games of PS1, PS2, PS3 or any other console! Developers learn the system better that's all!

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Axe99
Thursday, June 26, 2014 @ 9:45:21 PM
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I'm plenty impressed with the new gen consoles. I've currently got a PC with a GTX 660 (GPU a little stronger than that in PS4) and i7 (CPU that's much stronger), and there's nothing my PC can do that matches KZ:SF (which still wows me). Yes, high-end PCs will beat a PS4, but that was the same for the PS3 and PS2 (I was there, gaming on both at both generational transitions, don't listen to Nvidia's BS ;)).

So far, the PS4 is the best console launch I've been through, hardware and game-wise. There's a lot of negative nancy talk about, but I think that's because the constant opinionating on the net has turned everyone into negative nancies ;).

And, of course, it'll get better. I hear Infamous is a step up from KZ, and Uncharted looks like it'll be phenomenal.

As for maxing out the consoles, that'll be happening already in terms of capacity - the benefit to consoles is through how well that capacity is used (optimisation and design), and that's an asymptotic function - the optimisation will improve a lot initially (team's second games and dev tools will improve a lot) and later in the piece games will be designed taking into account the strengths and weaknesses of the machines.

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Akuma_
Thursday, June 26, 2014 @ 10:23:28 PM
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I'd like to know, who is 'fathoms'?

They keep posting PSXE articles on N4G. Not that that is wrong or anything, just hope that it is one of the site admins and not some other random person.

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LowKey
Friday, June 27, 2014 @ 10:13:50 AM
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Honestly, everybody yaps about visuals. But the way I see it, we're about as far as we can go graphics-wise. It's time to work on core mechanics. Hit detection, FPS, making things work well with other things ie. interaction with vehicles or buildings, making games with MORE content and length (PS1/2 Style). ALOT of the blame for the last point goes to DLC and the F2P model. And as I have predicted in the months leading up to the PS4 launch, more and more devs are switching to "free" to play and I use the term free very loosely. Just look at the latest, Ace Combat Infinity. The game looked good and played well in beta. But you have to spend a dollar for a 6 min sortie or wait 12 hrs to restock fuel for sorties. Even in it's Single player mode which should be (Co-Op) you need fuel to sortie uness you spend 20 bucks on the unlimited play ticket. Back to my point though, Devs are chopping up games to sell to us piece by piece thus ruining the game and anyone who defends this with "The point of a business is to make money" is a piece of crap, scumbag, slime ball.

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Godslim
Friday, June 27, 2014 @ 1:00:26 PM
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not as impressed as I should be so far. Seeing big trailers like watch dogs and then seeing the actual game that looks far worse is rather annoying.

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VictorDeLeon
Sunday, June 29, 2014 @ 12:12:40 PM
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it will take some time for the graphical power to be seen ; AC4, Watchdogs, Killzone are barely better than PS3 ; Destiny will be 5% better ; only Uncharted, maybe Bloodborne and Let it die will show someting

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Cabalavatar1
Sunday, June 29, 2014 @ 12:59:57 PM
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I need to see more first-party games before I make my mind up on this issue. I've been playing a number of multiplats, but I've never been impressed by a third party's ability to use the PS4 compared to a first party's ability. I'm guessing that familiarity (and not having to spend a lot on labour) factors in there.

So far, I've played Thief, Watch_Dogs, Killzone, inFamous, and AC. Thief's graphics were abysmal; it was clearly just a port. Watch_Dogs' graphics were pretty solid, but I was more impressed by the seamless gameplay. AC is terribly beautiful, but I suspect that a first party dev could make the world look even better, especially faces. InFamous was quite pretty, but not enough time was spent on faces; everything went into the animation of powers, which was routinely spectacular to behold. Finally, Killzone takes the cake for beauty; faces, guns, lighting, etc. were gorgeous. (If only the game had been decent...)

I'll await a truly PS4 game from a quality developer: Naughty Dog, Santa Monica Studio, Media Molecule, Ready at Dawn, or Quantic Dream (the latter two actually being second-party devs).

Last edited by Cabalavatar1 on 6/29/2014 1:05:49 PM

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ChadWSmith
Sunday, June 29, 2014 @ 1:09:50 PM
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Ultimately, no. There isn't a big jump. With the last generation already capable of 1080p 60fps and 3D on top of that... I'm not sure what more we can expect. Until 4K UltraHD or whatever they call it becomes consumer-friendly, I doubt we would see anything new.

Sure, more games will be written to run at 1080p 60fps, (we hope), but if you are comparing the best of the PS3 with the best of the PS4... I don't know when you are really going to be able to see a major difference.

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Crossrds
Sunday, June 29, 2014 @ 1:53:04 PM
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Here our my thoughts. You will see more powerful consoles as time comes. The off the shelf CPU and gpu. Even the gddr5 ram is common use in video cards. My thought is you will get better "top end " ps4 + version in 2-3 years. It will have better apu chip and double the ram and quadruple hdd space. The current version will be the one that gets price cuts. As prices and tech evolves the components become cheaper to buy. Sony as a whole is struggling as it is trying to realign itself for the market. Could ps tv, become a vital part of playstation evo system? Right now Sony is moving to a software business. Could we see a Nintendo, Sony console? Don't laugh almost happened in the early 90's

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PHOENIXZERO
Sunday, June 29, 2014 @ 4:41:32 PM
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Up until the last bit of leaks came out for the PS4 hardware I was very disappointed with the apparent specs of the "next gen" consoles so much that I was considering giving up consoles and sticking with PC for everything but console exclusives. The PS4 leaks that came out and showed the PS4 wouldn't have as much of an underpowered GPU as previously rumored I was mostly satisfied. The XBox One however is still a big disappointment on that end. Neither console is where I'd would've liked to have seen them but I understand why they are what they are and Sony did a much better job with their $400 console's hardware than MS did with their formerly $500 console.

On the bright side it's doubtful this generation will repeat last generation in how long it lasted thanks to having such expensive hardware. Plus backwards compatibility shouldn't be much of an issue (for Sony at least) next time since it's almost certain they'll be using the same architecture. I think it might be safe to assume we're going back to 5/6 year cycles.

That said, I might still stick to PC for multi-platform games with PC releases when I finally get around getting a PS4, especially after I replace my old video cards.

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