Tomb Raider's On Xbox Because Square Enix Muffed It
As we all know by now, Rise of the Tomb Raider will be exclusive to Xbox platforms because Microsoft is publishing it.
And why? Because Square Enix sucks, that's why.
Don't blame Microsoft for this. If the former publisher hadn't screwed things up so badly before, this wouldn't have happened. Let's remember what Square Enix's absurd expectations were for this game: Even though it sold exceedingly well, they anticipated 5 million sales in the first month. 3.4 million is fantastic but it wasn't enough. We found out later that the game didn't even break even until around December, and one could argue that the Definitive Edition existed to recoup more expenses.
And how much did they put into it again? $100 million? Are they nuts? It took until the new year to turn a decent profit and to do that, it needed to hit 6 million copies sold. I know Tomb Raider was a great game but the expected numbers were way out of whack, and this is precisely the reason Tomb Raider is now in the hands of Microsoft. Square Enix flubbed it, period.
They're good at that.
Related Game(s): Rise of the Tomb Raider
8/12/2014 9:59:44 PM Ben Dutka