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Assassin's Creed Unity: Co-Op, Gear And Focus On Stealth

There will be no competitive multiplayer in Assassin's Creed Unity but no matter. Co-op action is going to be lots of fun.

As revealed in a new PlayStation Blog post, the new next-gen Assassin's Creed's online co-op "opens up a tremendous amount of new strategies formerly unavailable in the series."

A second player will change everything. One can distract guards while another sneaks by, or the two assassins can work together to eliminate a pesky patrol. This is the kind of multiplayer action fans will likely appreciate, and makes more sense than standard competitive multiplayer modes. Furthermore, the designers are taking another step toward impressive gameplay depth, as your equipment will affect the way Arno traverses the environment.

Yep, "every hood, belt, coat and weapon" has an impact, so how you customize Arno will make a big difference. Toss this into the co-op aspect and you've got a robust, endlessly interesting mode. It's also important to note that Ubisoft Montreal has worked to create a more fluid conversion between stealth and combat, so "making diversions into swordplay and gunfire" will feel more natural.

As such, the developers are hoping players will return to stealth more quickly because after all, we play as an assassin. This is my kind of feature! Assassin's Creed Unity releases for the PlayStation 4, Xbox One and PC at the end of October.

Tags: assassins creed unity, ac unity, assassins creed unity coop, ac unity multiplayer

8/23/2014 11:17:54 AM Ben Dutka

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Legacy Comment System (5 posts)


JackieBoy
Saturday, August 23, 2014 @ 12:49:33 PM
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Just please, finally get rid of these silly Animus intermissions... they are not needed and distract player from "actual" game. I dived recently into AC4 which is very cool (unlike all previous ones for me) but still, I want to skip Animus parts as quick as possible.
Btw, will this be 1080p/60fps?

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Jed
Sunday, August 24, 2014 @ 3:24:43 PM
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I hope they do it right this time. They always put so much emphasis on being invisable and your ability to dissappear by blending in, but just kind of half-assed it. I really got frustrated when I was trying to stealth through a mission then be forced to brawl my way out.

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Aerifale
Sunday, August 24, 2014 @ 3:56:49 PM
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Proper Stealth, real danger of being killed in large mobs and utter immersion. I don't want to be some invincible pirate that can take over entire ships single handed. You should run when your outnumbered and even THAT should be a task. Pure stealth. Get that right and I'm in. I won't be fooled again (third time lucky)

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Underdog15
Monday, August 25, 2014 @ 9:29:18 AM
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I love, love, love that we're back to climbing awesome architecture in major cities. The history will be rich again! This may herald in my return to the franchise.

Last edited by Underdog15 on 8/25/2014 9:29:29 AM

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Underdog15
Monday, August 25, 2014 @ 9:30:42 AM
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Shouldn't they have French accents at least?

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