Metro Dev's New Game: Less Linear, But Still Story-Driven
Well, of course.
It seems like every new game we hear about for the new generation is an open-world sandbox title, and the new project from Metro developer 4A Games is no exception.
According to what studio boss Oles Shishkovstov told Eurogamer, their new game will be less linear but still "hugely story-driven." We'll believe it when we see it...
"For the game we are working on now, our designers have shifted to a more sand-box-style experience - less linear but still hugely story-driven. I will not go into details, but it requires some work from programmers as well. Also, we are improving graphics in very different aspects, like recently we did a physically-based global ambient occlusion (instead of local, like SSAO). I will not talk about PBR (physically-based rendering) here, because here we are at the stage when artists are still adapting their mentality to it."
We have no further details on the game but for the time being, we'll assume that it's being prepped for the PlayStation 4, Xbox One and PC. By the way, if you never played Metro 2033 or Metro: Last Light, you should seriously consider picking up the recently released Metro Redux, which just shipped this week.
8/27/2014 9:33:28 PM Ben Dutka