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How Will Shooters Evolve And Innovate In The Next Generation?

It's no surprise that shooters - specifically, FPSs (first-person shooters) will continue to be hot tickets in the next generation of gaming. It's inevitable.

At least in some form or another, and on whatever platform, the FPS has played a significant role in this industry since its inception with Wolfenstein way back when. The genre operated almost entirely in the PC realm for several years before consoles made a half-assed stab at it (and let's face it, in those days, it was kinda half-assed). But now that shooters on most all platforms have really come into their own, and a FPS is the biggest name in the industry by far (Call of Duty), we have to ask: How will this category of gaming evolve and innovate with new hardware?

Perhaps it's all about the technical aspects. Maybe we can look forward to better AI, physics, control, and overall detail. Then again, perhaps we'll see a shift in settings, styles and artistic trends. This past generation, we saw a shift away from the standard World War II setting, which dominated for much of the PS2/Xbox era. Call of Duty 4: Modern Warfare was one of the first to embrace a different environment, and Killzone 2 continued that more modern, even futuristic approach. Then you've got sci-fi stuff like Singularity and barren, post-apocalyptic surroundings like we had in RAGE. There were some hybrids, too; although RAGE only sorta qualified, and Deus Ex: Human Revolution was definitely more RPG than FPS.

Bioshock has always done interesting things from the first-person perspective, and even full-on RPGs like Fallout and The Elder Scrolls have adopted that viewpoint. Don't forget that our Game of the Year in 2012, Dishonored, also utilizes a first-person view. Of course, those aren't "shooters," but it only shows what could be done with a traditional FPS format. What do you expect to see from FPSs in the upcoming generation?

Tags: first person shooters, fps, shooters, gaming industry, next gen, next generation

3/3/2013 10:01:31 PM Ben Dutka

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Comments (14 posts)

WorldEndsWithMe
Sunday, March 03, 2013 @ 10:52:24 PM
Reply

Expect? Not much, shinier graphics and same old same old. But I hope for more non-traditional and creative attempts at the genre.

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Dukemz_UK
Monday, March 04, 2013 @ 7:28:42 AM

We can all hope. Will the current gen shooter crowd mature enough to desire FPS innovation? Or will it be, as u say, shinier graphics, but same old?

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karneli lll
Sunday, March 03, 2013 @ 11:31:11 PM
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It wont, not until COD disappears. Crysis 3 tried to imitate COD so shooters are actually devolving.

Another option would be for COD to evolve so that the rest evolve with it but that is wishful thinking.

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Zemus101
Sunday, March 03, 2013 @ 11:55:03 PM
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You can also look at how huge a game like Minecraft has surprisingly been. First person games in general aren't going anywhere anytime soon.

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Hand_of_Sorrow
Monday, March 04, 2013 @ 12:58:01 AM
Reply

fallout 3 & new vegas are a little of both, fps and third person
anyways,
some will mostly stay the same, like cod while others will evolve
like battlefield.

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mk ultra
Monday, March 04, 2013 @ 2:09:41 AM
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I expect to see some better A.I. I think that much improved A.I. could increase the believability of the world more than graphics could.

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Lord carlos
Monday, March 04, 2013 @ 2:34:06 AM
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Halflife is the right way to go ie.platforming,puzzle solving and shooting in a nicely balanced game.

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Beamboom
Monday, March 04, 2013 @ 4:14:13 AM
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The new hardware opens up for much more epic, grandiose scenes, something that suits the FPS genre perfectly. So I expect a lot more open and *bigger* FPS in every sense of the word.

There is also a lot more room for better AI now, so with the next generation there simply no longer are any excuses for dumb AI. So there too I expect big changes.

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Fane1024
Tuesday, March 05, 2013 @ 4:33:52 AM

There won't be enough extra processing power left after the graphics are upgraded (presumably and hopefully to 1080p60) to make appreciable changes to the AI.

The RAM will have many benefits, but AI improvements require more calculations per second and the PS4 only appears on first blush to triple the PS3, which in computing terms isn't a big increase.

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___________
Monday, March 04, 2013 @ 7:15:25 AM
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id like to believe they will all become like crysis 2, a much more open and cohesive experience.
instead of ushering people through one footpath, create 5 and let the player choose which one they want.
id love to see allot more games place in more environmental hazards, let people use their brain a little and turn their surroundings into a more effective weapon than they already have.
shoot out a pillar causing the roof above to fall down onto enemies.
things like that.

id be nice to see games take a much more serious dramatic take to the characters and the story, like what was done in spec ops the line.
i really did not care for the story, and to be honest i couldent care less about the characters!
but at least the developers tried, they tried to tell the story of how traumatic war is.
i want to see allot more games try to tell the story of how it would be like to be caught in those circumstances, make you feel how you would feel in those real circumstances.

a small glimpse into what needs to evolve in the genre, but it wont.
will get michael bay games all over again, only difference prettier graphics thats about it!

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Excelsior1
Monday, March 04, 2013 @ 8:45:55 AM
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I think my comrades already nailed it. Better AI hopefully. 8gb should definitely alllow for bigger maps or levels. Blankline makes a good point. Give us multiple paths. KZ3 was on rails. There was only one way to aproach a firefight because you were forced down narrow paths on tiny little maps. Yuck! Bored me to death!!

Last edited by Excelsior1 on 3/4/2013 8:46:59 AM

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homura
Monday, March 04, 2013 @ 9:57:22 AM
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Destiny and Defiance!

Just have a good story and smart AI's. And maybe some provocative or tabooed themes along with the Michael Bay'ish flair of actions.

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Amnesiac
Monday, March 04, 2013 @ 11:30:43 AM
Reply

How about an
Eye peripheral that acts as HUD
allowing the player to be fully immersed in the first person experience on screen

Would be really cool with a game such as Mirrors Edge!

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DarthNemesis
Monday, March 04, 2013 @ 6:14:37 PM
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I hope to see the genre lose a lot of support from consumers. Really only Halo, COD and Battlefield sell very well with Killzone only managing to sell 2+ mil. The genre itself is not as popular overall as it used to be. I would rather FP games like Bioshock, Dishonored and Borderlands completely replace FPS games as well as FP RPG like Fallout and Elder Scrolls, but the average consumer is a casual gamer who enjoys accessible MP shooters like COD and Halo. There are barely any hardcore FPS games left. Battlefield from my experience as with COD is mediocre, but I only played the SP.

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