Sledgehammer: An Extra Year Benefited Advanced Warfare
Developer Sledgehammer Games has said repeatedly that Call of Duty: Advanced Warfare is a direct response to the legions of fans asking for something new.
That's why studio co-founder Michael Condrey reinforced the freshness of the new installment in a recent Best Buy Google Hangout session.
Condrey said we've "never played a Call of Duty this way before," and you can thank the three-year development cycle:
"I think that was really what that extra year gave us, the chance to break a few things. To maybe alienate a few ideas to bring Sledgehammer's take to Call of Duty. And maybe push boundaries further than people were comfortable and then pull it back if we went too far."
Perhaps the most significant - and talked-about - addition to the series is the futuristic exosuit, which gives players a wide array of super skills. This won't change the entire nature of the game, of course, and Condrey wanted to make it plain that Advanced Warfare is still CoD. The same "high production values of campaign" can be expected as well...and they had best deliver on that score, I say.
Related Game(s): Call of Duty: Advanced Warfare
10/15/2014 9:44:24 PM Ben Dutka