Kojima Suggests Use Of "Pilot Episodes" In The New Generation
Technology and social media continue to have an affect on the video game industry, and one legendary designer says this is a good thing.
Specifically, Metal Gear Solid creator Hideo Kojima cites the capability of delivering "pilots" of new ideas in order to gauge gamer interest. During a recent Edge interview, Kojima said there will be a more "social aspect to game creation" and developers could use the user feedback:
"It’s possible to make many things more realistic, but that doesn’t mean you should. You have to prioritize, and that is what’s going to separate the teams that succeed from the teams that don’t. [But] I think there’s a different way of tackling this problem: something similar to a TV series, where you can use pilot episodes to test the waters before you jump completely into the project."
The MGS guru explained that these pilot episodes can be delivered digitally through various channels, and they'll let customers try out a game while it's still in production. Essentially, it seems he's talking about an early version of a demo or beta test, and Kojima says a pilot such as this could be completed within a year.
So do you think this is a good idea?
3/11/2013 9:36:27 PM Ben Dutka