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Ken Levine: PS4's PC-Based Architecture Is "Gamer-Friendly"

Okay, what developer doesn't like the PlayStation 4? Not that we're too interested in finding a debbie downer.

The latest big-name designer to praise Sony's new console is Irrational Games co-founder and Bioshock creator Ken Levine. He told GameSpot that he likes what he has seen thus far, and he appreciates the new PC-based architecture, which is what he calls "gamer-friendly."

"I have to sit back and think about the next-generation. Obviously, more memory, more power is always a good thing. I love the fact that Sony's architecture is now much more aligned with the architecture of the PCs and[…]I can't say about the Xbox, but I presume they're continuing in that direction.

That will make life a lot better for gamers because you won't have that sort of diversification of resources in the same way that you had to do to support the differences in the [current-generation platforms]. I don't mean Move vs. Kinect, I mean specifically the architecture underneath. So that's a positive."

Although he hasn't thought much about how he'll take advantage of the new systems, Levine said they will allow him to get all sorts of ambitious. And his goal will be to infuse greater detail into his productions and of course, more power will help in that capacity. Bioshock Infinite hits next week and there have been early reports that the console version isn't technically up to par with the PC version. So of course Levine likes the more PC-based PS4 architecture, right?

Tags: ken levine, playstation 4, ps4, bioshock, new playstation

3/21/2013 11:18:41 AM Ben Dutka

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Comments (14 posts)

Cesar_ser_4
Thursday, March 21, 2013 @ 11:42:34 AM
Reply

I'll get down voted to hell but still going to say it cause I think it's funny. "oh yeah such a HUGE leap from 30fps to 60fps." hahahaha

Last edited by Cesar_ser_4 on 3/21/2013 11:42:53 AM

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Beamboom
Thursday, March 21, 2013 @ 12:21:42 PM

I won't downvote you, I just wish you could understand that this generation shift is about *so* much more than just number of pixels and frames per second.
In fact, I'd say those are the least interesting aspects here.


Last edited by Beamboom on 3/21/2013 12:28:17 PM

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Cesar_ser_4
Thursday, March 21, 2013 @ 12:38:19 PM

I understand where you're coming from beamboom, my statement wasn't meant to insult the "next gen" since it hasn't even started. I'm just a little skeptical about next gen's longevity without the 1080 resolutions everyone seeks.

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Lord carlos
Thursday, March 21, 2013 @ 11:52:48 AM
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It would be funny if MS went with a complicated architecture this time round.

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ProfPlayStation
Thursday, March 21, 2013 @ 12:25:57 PM
Reply

It's not the architecture I'm worried about... It's the publishers.

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maxpontiac
Thursday, March 21, 2013 @ 12:33:17 PM
Reply

Every time I read something like this I get excited because I think of all the inferior multiplatform games I played on the PS3.

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WorldEndsWithMe
Thursday, March 21, 2013 @ 1:39:54 PM

I just think "Bethesda games will now work" :)

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PHOENIXZERO
Sunday, March 24, 2013 @ 4:01:16 PM

But they'll still be buggy messes.

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PC_Max
Thursday, March 21, 2013 @ 12:41:27 PM
Reply

In as much I wish Sony could be more innovative, I understand the reasoning behind go more PC based. Its about survivial in the business world and following the masses. And I hope it works for them, the devs and the gamers (us).

That all said. There is no excuse now for the Devs not to produce new and interesting games, and I don't just mean I can go up to a leaf on a tree and see the detail (prettier graphics). I mean good gameplay and better use of physics in games. Less bugs would be nice since now the architecture is not dissimilar to PC's so therefore the manpower is focussed and not diversified. Although I might cringe if I hear a dev gripe after all this.

Hopefully, everyone will be happy, but they better not disappoint with excuses once the PS4 comes out.

Keep Playing!

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WorldEndsWithMe
Thursday, March 21, 2013 @ 1:38:53 PM
Reply

So that Bioshock Vita isn't coming is it?

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Cesar_ser_4
Thursday, March 21, 2013 @ 2:13:02 PM

What makes you say that? The Vita has an easy architecture too so it would just be up for the dev.

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WorldEndsWithMe
Thursday, March 21, 2013 @ 2:19:34 PM

there was a mention of it ages ago and not a peep since, now they will be busy on the new gen.

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Beamboom
Thursday, March 21, 2013 @ 2:58:41 PM

Yeah I think they bailed.

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ZettaiSeigi
Thursday, March 21, 2013 @ 11:34:34 PM

Last I read is that Ken Levine still wants to make the game but it still depends on the publishers (or whoever rights the checks). So, it's pretty much in limbo right now. Not unless the Vita experiences a massive sales spike... Maybe that would help them greenlight the project?

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