Bloodborne Director Offers More Details On Co-Op, Gameplay
It just keeps getting better, especially for all you Dark Souls fans.
During a PlayStation Experience panel, Bloodborne game director Hidetaka Miyazaki discussed numerous elements of the project, which resulted in plenty of new gameplay and co-op info.
You can see the big list of details, but here are a few highlights that caught our eye: For instance, there are over 10 different maps and each map has its own unique "situation," while there's a procedurally generated underground area as well. We're talking about a gigantic play area! As you might expect, the difficulty level will be high, and they say "the focus is on the sense of accomplishment and achievement."
Character customization will be similar to Dark Souls II, and the game will also feature PvP (which may or may not entice the hardcore RPG faithful). Dying and "Hollowing" will be a part of the experience as well, so you had best be prepared. There's a lot to like about this hotly anticipated PS4 exclusive; if you missed the co-op gameplay trailer that debuted during the Video Game Awards 2014, here it is:
Related Game(s): Bloodborne
12/7/2014 10:38:16 PM John Shepard