Ready At Dawn On The Order Fiasco: "We Blame Ourselves"
The haterade began to flow after that first gameplay trailer hit the web.
And while developer Ready at Dawn has been testy with irate gamers in previous weeks, studio founder and CTO Andrea Pessino tells Italian source Game's Princess (as cited by World's Factory) that it's the team's fault:
"I just have to blame ourselves. In some way, it’s obvious that we’re not communicating our intentions…It may be a lack of our ability to communicate our vision.
It seems like everyone is trying to find, not a problem but rather dishonesty, it seems like we’re trying to hide something. I thought we had been very clear since the very beginning, about what we were trying to do."
Pessino went on to say their game is "rather unique and specific" and it's not just about frame rate and "a couple polygons here and there." He hopes that in the future, the studio will do a better job presenting their projects, so everyone will have a "little faith that what we're saying is true."
That's a very diplomatic way to approach things, I think. The Order: 1886 is the game everyone loves to hate right now and while I don't believe it's all Ready at Dawn's fault, there is some truth to what Pessino says.
Related Game(s): The Order: 1886
2/18/2015 9:43:08 PM Ben Dutka