Sony Is Going To "Tighten Up" In Regards To Day One Patches
Ah yes, the day one patch. It's just so prevalent these days.
Don't we all remember giving Grand Theft Auto V a 1GB update on launch day? And the recently released Evolve got a massive 3GB patch on day one. Gamers aren't the biggest fans of this phenomenon but at least as far as Sony first-party titles are concerned, things should get better.
During a Metro UK interview with SCEE CEO Jim Ryan concerning the lessons learned from last year's Driveclub fiasco, we get his reaction to the day-one patch. First, he says he thinks they have a "reasonable role to play" when the developer catches bugs at the last minute (and presumably, after the game ships). However, he adds:
"But as a surrogate, or a safety net, for a proper QA process I agree that things are maybe swinging too far in that direction. And certainly, as regards our own games, we’re gonna tighten up."
Of course, Ryan can't make the same promise for third-party games. The other problem is trying to get rid of day-one patches altogether and simply delaying games instead of patching them at the last second:
"There are many people who would be… who are quite happy to wait a small period of time while a patch downloads, rather than wait six months for the game to appear."
Well sure, that makes sense. But what's your take on the issue?
2/23/2015 11:19:26 AM Ben Dutka