Unity CEO On Current Gen: "Sony Paid Gamers More Respect"
What do you think of the first year of the new generation?
Many are wholly unimpressed, such as Unity CEO John Riccitiello, who calls it "one of the more depressing stories of the last couple years."
Speaking during the recent GamesBeat Summit (as attended by GamesIndustry.biz), Riccitiello reflected on the different approaches taken by Sony and Microsoft:
"There was a clash of ideas that really separated Sony and Microsoft in this generation... The clash of ideas was simply this. They actually had very similar architectures that they were trying to bring to the table, but Microsoft focused on the entertainment marketplace."
He went on to say that Xbox One was supposed to be "bigger than games," and was designed to be a mainstream cultural force like Google or Apple. But Sony just wanted to make a solid video game system, especially after missing the mark with the PS3 launch. Added Riccitiello:
"I think it was a little bit like a game of pool. Microsoft was focused on the shot after the one they needed to make... but they missed the first shot and they didn't get another shot at it. Sony worried about the shot they needed to make, which was [to] win the hearts and minds of the gamers. They did a better job of execution with that. Frankly, the broad scope of entertainment may be a bigger idea, but not with an unfocused execution... Sony nailed it. They paid respect, more respect, to our community than the other guys."
He also lamented the lack of innovation, saying the console world "desperately needs reinvention in terms of some of the game mechanics." He says we've basically been playing the same game since 1997, around the advent of 3D gaming. He cited Bioshock Infinite as having a "beautiful world" but there still isn't enough innovation.
Well, what do you say to that?
5/9/2015 10:59:52 AM Ben Dutka