The Onslaught Of Open-World Games Is Just Overwhelming
There was a time when we could play and complete several games in just a month. Hell, we could sometimes complete a couple a week if we had nothing else to do.
Now, with the emergence of open-world/sandbox gaming becoming the norm, it almost feels as if I'll never finish another video game again.
That's an exaggeration, of course; I managed to complete last year's Assassin's Creed Unity, even if I haven't yet finished Grand Theft Auto V. Even so, I feel hemmed in on all sides. It'd be one thing if these games were few and far between but not these days. Batman: Arkham Knight will be here in a few weeks and in the fall, there's Assassin's Creed Syndicate. Even the vaunted, once-linear (or at least more straightforward) Final Fantasy and Metal Gear Solid franchises have opened up, and both MGSV and FFXV should be out in 2015.
And oh yeah, The Witcher 3: Wild Hunt is right here, eating up any ounce of spare time I might have. I don't expect to finish any time soon. On the flip side, I look back to The Order: 1886 and obviously, it's a whole different thing. Is it a lesser experience because it's just so much shorter and so much less demanding from a depth standpoint? No, I've never believed that. For those of us who have lives to which we must attend, a world loaded with open-world games is overwhelming and decidedly unattractive.
I just wish linearity wasn't dying before our eyes because really, linear adventures have since become the only games that seem realistically complete-able. And for some reason, I tend to have more fun with them, anyway.
Related Game(s): The Witcher 3: Wild Hunt
5/28/2015 9:53:06 PM Ben Dutka