Bethesda: Yeah, We Knew The Shooting In Fallout 3 Was "Meh"
If you thought the shooting mechanic in Fallout 3 wasn't that great, you aren't the only one.
In a new GameSpot interview, Bethesda creative director Todd Howard admitted that the shooting element in the last series installment was "mehhn."
As a result, they've worked hard to revamp the first-person shooting in the upcoming Fallout 4. Howard did clarify that this title is a role-playing game through and through, but they still needed a better FPS system:
"We started out with Fallout 4 knowing that, look, we can't apologise for being a role-playing game. We have to build a first-person shooter, and it needs to be a really, really good one. We spent a lot of time on that."
Howard added that the game will also boast the VATS system, which is a strategic mechanic that slows combat to a crawl, allowing players to target specific body parts. How do you think long-time fans of the series will respond to VATS and the improved shooting? Is it what they wanted to see?
Related Game(s): Fallout 4
6/19/2015 11:34:12 AM Ben Dutka