DICE: Single-Player Was Never Part Of Battlefront's Concept
Was a single-player campaign ever a consideration for DICE in making Star Wars: Battlefront?
Short answer: Nope.
Speaking during a recent GameSpot interview, DICE general manager Patric Bach was asked if the lack of a campaign was a consequence of needing to launch prior to the upcoming "Star Wars Episode VII: The Force Awakens" film.
Bach first admits that the movie's release "did influence decisions early on" but as for a single-player quest:
"To be honest, single-player was never in the plan. It was never the concept."
The concept for us was always that we wanted players to re-live the battles. We wanted them to play the battles from the original movies. And DICE, coming from its Battlefield background, knows how to make awesome battles in that context."
That's not a really surprising stance, and it's probably going to be a great experience for "Star Wars" fans. When it comes to first-person shooters these days, the campaign is almost entirely superfluous unless you've designed a game with single-player at the core (and that doesn't happen much anymore, at least in regards to FPSs).
Multiplayer is king.
Related Game(s): Star Wars: Battlefront
6/26/2015 9:23:22 PM John Shepard