Guerrilla Dishes Out Some Juicy Horizon: Zero Dawn Details
Who doesn't want to learn more about Guerrilla's wonderfully ambitious new project, Horizon: Zero Dawn?
We've got some great details thanks to a recent interview with GamesRadar. First up, the game will not offer a competitive multiplayer mode.
Yeah, well, good. Studio art director Jan Bart Van Beek and lead producer Lambert Wolter said "the core of the game is a single-player experience," even though it's true that "certain social features" will be included. As for that engaging world, it will be entirely explorable:
"Every mountaintop is accessible, every river you can go through, every valley, and this [E3 demo] is basically one of many valleys."
In regards to style, there are three distinct combat forms: The first lets players utilize stealth, the second gives you lots of overt firepower, and the third revolves around cunning and setting traps. Players are free to customize their character however they see fit; if you want to specialize in one area, you can do that, or you can attempt to be a Jack of All Trades.
The whole thing just sounds positively sweet, doesn't it?
Related Game(s): Horizon: Zero Dawn
7/9/2015 9:30:12 PM Ben Dutka