Will Generation Fatigue Greatly Benefit Next-Gen Consoles?
By normal and historical industry standards, this generation of gaming has lasted a long time.
When the new video game consoles drop later this year, the Xbox 360 will have been on the market for eight years and the PlayStation 3 for seven. Developers, publishers and analysts have all cited "gamer fatigue" as reasons for ailing game sales over the past year or so.
So, does this mean we can expect unprecedented interest in the new systems? With the PS4 and Xbox One supposedly launching at about the same time, many have wondered if there's enough money to go around. In other words, can we expect sales of one to sort of cancel out the other, just because few will buy both consoles immediately? However, that is countered by the recognition of an extra long generation cycle this time around and the legitimate theory of "fatigue."
I'm actually starting to feel it a little myself, and I was someone who had very little interest in the new consoles at the start of 2013. Then I started to see evidence of developer fatigue in several promising titles this year (Crysis 3, Dead Space 3, Dead Island: Riptide, etc.) and I began to crave new hardware, which would in turn excite game makers. I think developers everywhere are very enthusiastic about the new generation and in truth, I honestly believe designers have suffered more than gamers over the past few years. Devs love new technology to fiddle around with, right?
And that enthusiasm is infectious. It's getting me, too. Therefore, do you believe that gamer and developer fatigue will result in skyrocketing sales of the next-gen consoles around the holidays?
5/30/2013 10:09:14 PM Ben Dutka