Dev On Need For Speed Longevity: " I Want To Modernize"
Lots of developers are starting to rebel against the tide of constant sequels. In the age of DLC, that means creating a single entity that can be built upon for a long period of time.
And while it's certain we'll see more entries in the iconic racing franchise, publisher Electronic Arts still wants the upcoming Need for Speed reboot to be attractive for quite a while. So- lots of extra content.
In speaking to Videogamer, Ghost Games executive producer Marcus Nilsson says they have "pretty significant" plans for DLC long after the new NFS is on store shelves:
"I want Need for Speed to modernize. I want Need for Speed to not feel like a November 3 title every year. I want it to be a game that people embrace, they keep it for longer and play it for longer, and that's something that Need for Speed needs to achieve because it's not happening right now."
Nilsson added that the team is looking for "other ways" to expand beyond the standard car packs. He wants to continually "refresh and renew" content for fans, rather than simply adding a few pieces of expected items here and there. Hey, whatever keeps the fans happy, right?
Previously, the developer explained why this year's Need for Speed, which launches on November 3 for PlayStation 4, Xbox One and PC, is always online.
Related Game(s): Need for Speed
8/11/2015 10:47:49 AM Ben Dutka