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Iwata Questions The Need For Superior Graphics In Next-Gen

Sony Worldwide Studios boss Shuhei Yoshida was quoted as saying the Wii U was "in a generation of its own."

Now, it's Nintendo's turn to take a subtle jab at the competition. In a new interview with The Telegraph, Nintendo president and CEO Satoru Iwata wonders if the new PlayStation and Xbox will boast the graphical leap gamers are expecting.

"If they decide to increase the spec numbers, will the consumers be able to realise the difference enough so that they can understand it's much superior to today's machine?"

At the same time, Iwata says if the machines were indeed a great deal more powerful, this could hinder developers as it only means there's a steeper learning curve involved. We've seen this in the past, especially with the PlayStation brand; game creators need a few years before they really start tapping into the full potential of a new piece of hardware. And a great many gamers believe that neither the PS1 or PS2 got "maxed out" by developers.

In general, though, Iwata isn't too concerned with Sony or Microsoft.

"I never think in terms of how we can compete against the other companies, rather our primary focus is to make consumers feel the uniqueness and attractiveness of our products. So any improvements in graphics are just a portion of what we want people to enjoy from Nintendo. More importantly, I want people to say Nintendo are offering unique experiences."

Tags: next generation, next gen consoles, ps4, xbox 720, iwata

6/14/2012 10:43:09 AM Ben Dutka

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Comments (74 posts)

Highlander
Thursday, June 14, 2012 @ 11:11:00 AM
Reply

lol, I've been saying this for years now. the next generation of consoles will be limited to output in 1080p60 because that is the maximum video standard consumers will have. The broadcast, satellite and cable TV industry is not about to invest in 2160p technology when they are still rolling out 1080i, are they? Not to mention the simple fact that at a typical viewing distance you already can't distinguish individual pixels on a 1080p screen, so higher resolution is somewhat pointless.

The next generation will still be about graphical prowess, but that will show in the quality and detail in the images, rather than the raw resolution. Iwata knows the WiiU is underpowered, and that it doesn't represent a quantum leap beyond current 360/PS3 games. He's just trying to deflect attention by dismissing the need for next gen Xbox or Playstation.

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Jawknee
Thursday, June 14, 2012 @ 11:24:53 AM

"limited to output in 1080p60"

Do you admit then that the Wii U is a next gen console? Nintendo is aiming for exactly that.

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CrusaderForever
Thursday, June 14, 2012 @ 11:40:46 AM

Oh it will be a big difference between the WiiU and PS4. The PS4 will have much further draw distance. Also, I have read that there is a major performance hit on WiiU games that incorporate the tablet controller. Nintendo is in a gen all by itself and will continue to fall behind in regards to power. Thankfully for Nintendo that families are into casual gaming.

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Highlander
Thursday, June 14, 2012 @ 11:41:51 AM

Dude, PS3 is limited in output to 1080p, as is the 360. All it means is that WiiU catches up with the current maximum resolution, and that the next generation of consoles will not output beyond that same resolution.

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Jawknee
Thursday, June 14, 2012 @ 11:50:22 AM

Wait, so by your standard, the next gen of consoles will be limited to 1080p60? Okay, that's what the Wii U is capable of. So how is it not, by your standard, a next gen console?

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Temjin001
Thursday, June 14, 2012 @ 11:53:56 AM

"The next generation will still be about graphical prowess, but that will show in the quality and detail in the images, rather than the raw resolution."

Jawknee, this is where the difference is. Highlander made that clear

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Underdog15
Thursday, June 14, 2012 @ 12:02:06 PM

It's sounding like next gen will have much higher resolution capabilities than 1080p.

I don't know enough about the tech to elaborate, though.

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CrusaderForever
Thursday, June 14, 2012 @ 12:08:21 PM

Not to mention load times will be a lot better on the PS4 IMHO.

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WorldEndsWithMe
Thursday, June 14, 2012 @ 12:32:51 PM

I'd be thrilled if most of the games next gen got up to 1080p and 60fps, so far this gen not many can boast that and the ones that can aren't full big budget titles.

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Cesar_ser_4
Thursday, June 14, 2012 @ 1:21:23 PM

"Not to mention the simple fact that at a typical viewing distance you already can't distinguish individual pixels"
hehehe, hey highlander. That's what everyone said about the iphone 4's higher resolution and look at it. Much sharper display than it's predecessors. Anyway, The 1080 60fps is only useful if devs actually make their games to render at that resolution. Like I said before, the ps3 does not nor will it live off its first party games. Nowadays is all about gta and cod and what have you. None of those games actually render in 720p, and only a handful of sony's first party games actually render at 1080p. Sure, sony games are the best of the best. But when has a sony game sold as many copies as lets say the ps3 version of any cod title?. I was looking at the preview of Batman: Arkham City Armored Edition. Why doesn't sony have something like that coming when the vita can also act as the wiiU's jigamagig. I don't get it.

Also, Why is it that if very few of the xbox versions render at 720p, it does output them at 1080 and Uncharted 2 doesn't? Just curious about it, nothing against it.

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Highlander
Thursday, June 14, 2012 @ 2:46:36 PM

1080p resolution on a 55-inch TV at a vieing distance where you can comfortably see the entire screen without turning your head is a retina grade display. Apple is talking total bullsh*t when it comes to their whole retina thing. All they're ding is pumping up the resolution because people believe that it will somehow be better. When the truth is your eye can't perceive the difference. If you had a 2160p 55-inch display your eye would be incapable of detecting individual pixels unless you were something like 18-inches from the screen. The same is true with 1080p, but you can see individual pixels from a little further away.

Regarding 1080p output. Although both consoles can output in 1080p/1080i/720p, most games render at or below 720p resolution. Some render at 1080i if the frame rate is not considered to be paramount. A very few actually render at anything like 1080p. I'm not aware of any games rendering at that resolution on the 360, although there might be one or two obscure titles. But, do not get confused between the rendering resolution and the output resolution. the sub-720p rendered image can be scaled to 720p out 1080p for output. Both consoles have hardware scalers that do this. All HDTVs also have scalers built into them to perform the same trick to allow 480i/480p/720p images to be displayed full screen. In fact the scaler in the TV is probably better than the hardware one in the console. So when 360 games talk about 1080p output, they are simply talking about scaled output, not the render resolution. Scaling a picture adds no extra detail, and if done poorly can result in a slightly less sharp final image.

So for the moment, the only true 1080p resolution games on mainstream consoles are more or less exclusive to Sony. Although both consoles will happily output anything at 1080p to the screen.

Underdog, even if the console hardware in the next generation is capable of rendering to 2160p resolution, it will not be output at that resolution. Instead that image will be downsampled or scaled to 1080p. Actually, it would not serve devs well to render to 2160 since rendering at 1080p on a GPU capable of 2160p leaves a lot of spare resource on the GPU for anti-aliasing and filtering to improve image quality. Most devs will choose to render at 1080p and go for the better quality rather than rendering at a higher resolution and scaling down.

Last edited by Highlander on 6/14/2012 2:49:18 PM

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Jawknee
Thursday, June 14, 2012 @ 3:03:21 PM

"All they're ding is pumping up the resolution because people believe that it will somehow be better. When the truth is your eye can't perceive the difference."

I'm sorry Highlander but this is nonsense. I have owned the first gen iPhone, iPhone 3G and now a 4. The 4 has the retina display you claim is bullsh**. You can absolutely tell the difference. The iPhone 4/4s display is one of the best seen on a handheld device. The clarity is MUCH better than the previous iPhones/iPads and is even clearer than the Vita. As I type this right now on my iPhone I'm simultaneously looking at a webpage on the Vita and the difference is pretty staggering considering the Vita is a brand new device versus 2 year old iPhone 4.

Last edited by Jawknee on 6/14/2012 3:08:10 PM

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Nynja
Thursday, June 14, 2012 @ 3:08:11 PM

Actually, TV manufacturers are already working on "Ultra HDTV" standards (which is 4 times the current 1080p standard at 4320p) and DirectTV has been in discussion about broadcasting in UHDTV. Expect options to reach consumers (at a high cost) by 2016.

The real question is; at such high resolutions, what will be the storage medium used? It's stated that a single UHDTV movie would be several TBs in size. How will Sony justify supporting a theoretical resolution of 2160p if the medium cannot handle it?

EDIT: Basically what I'm saying is expect the PS4 to theoretically support 2160p (i believe this is the rumored "max" resolution) games. If Sony sticks with Bluray as the media format, I fear it will not be enough to offer true or native 2160p resolution for games without some form of compression.

Now it is possible that when quoted a theoretical 2160p, it could be referring to rendering 2 1080p images for the use of 3D.

Love this stuff.

Last edited by Nynja on 6/14/2012 3:16:46 PM

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Highlander
Thursday, June 14, 2012 @ 5:27:20 PM

Jawknee, you should learn to read instead of jumping at the chance to contradict me. I was not referring to the iPhone 4, I was referring to the upcoming devices with higher resolution screens than the current so-called retina displays.

Nynja, I know about that, but as I said; "The broadcast, satellite and cable TV industry is not about to invest in 2160p technology when they are still rolling out 1080i, are they? Not to mention the simple fact that at a typical viewing distance you already can't distinguish individual pixels on a 1080p screen, so higher resolution is somewhat pointless." You mention 'high cost' in your post. the costs associated with switching to current HDTV standards are not yet paid, and in many cases services are still transitioning to higher definition formats from SDTV. They are slow to change because of the cost of doing so. Ultra HD might demo in 2016, but it's sure not going to enter anything remotely close to normal service by that time.

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Jawknee
Thursday, June 14, 2012 @ 7:05:57 PM

There you go again. Playing the victim card. You accused Apple of "bullsh**ing" consumers in regards to their claim of retina display superiority. You did it again here " I was referring to the upcoming devices with higher resolution screens than the current so-called retina displays" without even realizing it.

So no, you weren't talking about "upcoming" devices. You were talking about Apple in general in your usual anti-everytechcompanybutSony fashion.

Their retina display IS superior. Whether you want to accept the facts or continue to bash everything not Sony is up to you but you atleast owe those who depend on your "expertise" to actually speak the facts and leave your disdain for everything not Sony out of it. They deserve the truth. Not a one sided anti-Apple biased rant.

Last edited by Jawknee on 6/14/2012 7:09:47 PM

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Highlander
Saturday, June 16, 2012 @ 1:23:44 AM

Who's playing the victim card?

You do jump on chances to contradict me, that's a fact. Not sure why that would mean I am somehow claiming to be victimized by you, I couldn't care less about your replies as it happens. Seems to me the victim card was pulled out by someone, just not me.

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LimitedVertigo
Thursday, June 14, 2012 @ 11:14:56 AM
Reply

The Wii was the first Nintendo system I didn't own. The Wii U is soon going to be the second one. It has nothing to do with graphics, has everything to do with controls.

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Underdog15
Thursday, June 14, 2012 @ 11:18:09 AM

That's probably the most sound reason to move away from Nintendo. Oddly enough, I was the exact same way. Wii was the first nintendo system i didn't own, and the WiiU will be the second.

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LimitedVertigo
Thursday, June 14, 2012 @ 11:18:59 AM

::hive five::

::kisses::

::hug::


your pick

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Jawknee
Thursday, June 14, 2012 @ 11:23:23 AM

But the controllers are mostly going back to the way they were, only they're adding a second screen.

I mean all Nintendo seems to be doing with the Wii U is turning your TV into a large DS.

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Highlander
Thursday, June 14, 2012 @ 11:24:30 AM

WiiU pad does *not* have multi-touch....just thought I would mention that...

Vita does BTW. ;)

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Jawknee
Thursday, June 14, 2012 @ 11:25:40 AM

Neither does the 3DS and it's touch screen works just fine.

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LimitedVertigo
Thursday, June 14, 2012 @ 11:29:46 AM

Jawk I've come to accept that I love Nintendo when it comes to handhelds but hate their current consoles. The WiiU remote looks extremely uncomfortable and I've seen the "hardcore gamer" controller but I wonder how many games utilize it. The fact that the main controller for the WiiU is the size of a lunchbox with a screen in the middle is a huge turn off for me.

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Jawknee
Thursday, June 14, 2012 @ 11:42:01 AM

I don't like the design of the "core gamer" controller. Looks uncomfortable like the 360 controller.

As for the Gamepad, it looks just a little bigger than a Vita.

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Highlander
Thursday, June 14, 2012 @ 11:42:51 AM

Yeah, but Jawknee, vita has multi-touch and a second touch panel...

Vita does...

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Temjin001
Thursday, June 14, 2012 @ 12:03:22 PM

The Wii is the first system I owned and never cared to finish a game on. While I haven't entirely written the Wii U off it sort of seems like something of a confusing mess right now. I'm sort of thinking MS's mindless "you are the controller" crap will gain more ground up against a tablet with sticks. I sort of feel Nintendo painted themselves into a corner with the Wii as far as consoles are concerned.

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Underdog15
Thursday, June 14, 2012 @ 12:07:51 PM

@LV
I'm in a snuggly mood, so I'll take the hug.

@Jawk + High
I haven't seen this "hardcore controller" yet. Admittedly, there are a couple titles on Wii I wish I could play, and if I had run out of things to play on PS3, it would be my second choice console. But PS3 keeps me so darn happy, I just have no need to invest in a second console this gen. First gen I've felt that way, in fact. I had an XBOX, PS2, and at one point, a Gamecube last gen, and before that, I had a PS1 and an N64 while some guys I eventually lived with also had a Saturn.

Next gen like this gen, it's more of an issue of me picking just one console, (I had a 360 for a short period of time, but not for long) and the controllers are a big turn off for me...

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WorldEndsWithMe
Thursday, June 14, 2012 @ 12:34:47 PM

I don't wanna be the controller, I'm lazy.

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telly
Thursday, June 14, 2012 @ 1:53:21 PM

@Temjin, me too. I literally didn't finish a single Wii game. I was SO stoked to pick one up when it debuted -- they were hard as hell to find back in the winter of 2006/07 -- and it just didn't do anything for me. I didn't get really excited about this gen's games until I got a PS3 (and a 360 after that.)

I loved my DS, and I've loved the handful of games I've played so far on 3DS. But agree, I haven't been into Nintendo consoles much for years and nothing I've seen on Wii U makes me think I'll change my mind.

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Jawknee
Thursday, June 14, 2012 @ 3:06:06 PM

I finished every single one of my Wii games. Some of them multiple times.

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Temjin001
Thursday, June 14, 2012 @ 7:44:00 PM

I did, maybe do, have an intention to go back and finish off Galaxies. I don't own it. I did want to try the newer Zelda game but because it means finding a new controller or Amazon a motion plus adapter I just never got to it. Too much to risk when I'm uncertain if it can hold my interests.
Anyway, over the years my wife and I have had some good roundss of Tetris, Mario Kart and some enjoyment from the Wii Play Sports stuff. But that's about it.

Last edited by Temjin001 on 6/14/2012 7:44:49 PM

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Jawknee
Thursday, June 14, 2012 @ 11:28:48 AM
Reply

I'm happy with the way graphics are now. My only gripe is the inconsistency in the quality between developers but that's something that will likely never change no matter how powerful a console is.

Last edited by Jawknee on 6/14/2012 11:30:33 AM

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Jawknee
Thursday, June 14, 2012 @ 11:30:43 AM
Reply

Sorry, OT: But are you going to review Gravity Rush Ben?

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gumbi
Thursday, June 14, 2012 @ 11:59:35 AM

Hey Jawk. Ben already reviewed Gravity Rush. Link:

http://www.psxextreme.com/vita-reviews/16.html

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LimitedVertigo
Thursday, June 14, 2012 @ 12:04:11 PM

He already did Jawk and I'm assuming gumbi posted the link for you.

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Ben Dutka PSXE [Administrator]
Thursday, June 14, 2012 @ 12:05:41 PM

Great game.

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Jawknee
Thursday, June 14, 2012 @ 12:24:56 PM

My bad. Been busy the last few weeks. I must have missed it. Thanks guys!

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WorldEndsWithMe
Thursday, June 14, 2012 @ 12:35:50 PM

I hope I remember gravity rush when I get a Vita in 2 years.

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GuyverLT
Thursday, June 14, 2012 @ 6:24:21 PM

Yes I will get a vita when the slim version is out

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jimmyhandsome
Thursday, June 14, 2012 @ 12:31:08 PM
Reply

"I never think in terms of how we can compete against the other companies"

That's either a lie or he failed Business 101. Nintendo does seem to be in their own little segment of the market, but I'm fairly certain they think about what Sony and MS is/will do for the next generation of consoles.

His comments on the graphics don't hold much weight because he's refering to the huge leap in graphical difference between the Wii and Wii-U. Nintendo has more or less been playing the role of the console maker with inferior graphics with a weird controller to add to the "experience" these past 2 generations. Will there be a similar leap between PS3 and PS4? If there is I fully expect to be blown away. If there isn't, he might actually have a point as to how we don't need a new console just yet.

Last edited by jimmyhandsome on 6/14/2012 12:32:40 PM

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Jawknee
Thursday, June 14, 2012 @ 12:44:04 PM

Ummm, the GameCube has more raw power than the Xbox or PS2. It's only been this gen that they have fallen behind in terms of graphic fidelity.

Last edited by Jawknee on 6/14/2012 12:45:14 PM

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jimmyhandsome
Thursday, June 14, 2012 @ 12:49:27 PM

I wasn't too clear, my bad.

I was refering to the Wii vs. 360/PS3 and the Wii-U vs. 720/PS4...I'm assuming that both sony's and MS's next consoles are going to be more powerful than the Wii-U. Which is a pretty safe assumption.

Last edited by jimmyhandsome on 6/14/2012 12:49:57 PM

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Jawknee
Thursday, June 14, 2012 @ 12:53:11 PM

Gotcha. ;)

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WorldEndsWithMe
Thursday, June 14, 2012 @ 12:37:15 PM
Reply

Will consumers be able to realize the difference? Yes we are not retarded.

Will Nintendo be able to survive on "Wow I can do stuff on this screen and that screen!"?? Well that remains to be seen.

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Jawknee
Thursday, June 14, 2012 @ 12:41:06 PM

Actually it doesn't considering the huge success the DS, 3DS and the Wii has seen. Nintendo knows their market and will likely find success in the Wii U for the most part.

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WorldEndsWithMe
Thursday, June 14, 2012 @ 1:30:34 PM

That's why I used the word "survive," gamers have a tendency to move on.

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Jawknee
Thursday, June 14, 2012 @ 3:05:24 PM

Did they move on from the PS3 when it was being touted as a miserable failure? I think they're more loyal than you are giving them credit for. ;)

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Nynja
Thursday, June 14, 2012 @ 3:38:05 PM

I was wondering something similar...I wonder if Nintendo realizes that the consumer today is more computer literate than 10 years ago.

Funny thing is, kids are more tech savvy today than most people were a decade ago. With that point, isn't Nintendo's primary audience kids?

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WorldEndsWithMe
Thursday, June 14, 2012 @ 3:40:28 PM

They sure moved on from Move and Kinect, both popularity failures despite sales. I know you love your Wii but they seem to mainly be dust collectors now and handing people a giant tablet to dink around with and hold up to their screen might not have the original impact that waggling did as people tend to get wise to that sort of thing. I'm no analyst, it might explode out of the gate but the thing appears to be pushing the limits of the "who cares?" meter.

The original Wii crowd will probably gravitate to the next Xbox and the Wii U will either sink or swim on the next swarm of kids. I'm sorry but the grown ups who buy it for the handful of sweet games like Zelda probably can't support the entire life of the console.

Last edited by WorldEndsWithMe on 6/14/2012 3:44:48 PM

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matt99
Thursday, June 14, 2012 @ 12:45:00 PM
Reply

I think next gen graphics need to pass the 'mom test' that was mentioned in an article a while back.

Also Nintendo isn't concerned with Sony and Microsoft because they are catering to a different market.

Last edited by matt99 on 6/14/2012 12:53:12 PM

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AcHiLLiA
Thursday, June 14, 2012 @ 12:51:07 PM
Reply

In the future their will be 2160p or whatever progressive scan resolution.

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Jawknee
Thursday, June 14, 2012 @ 12:53:38 PM

Did your crystal ball tell you that?

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Highlander
Thursday, June 14, 2012 @ 2:52:05 PM

In the future there will be holographic 3D display with 32MPixel resolution...which has as much relevance to the current HDTV and video standards as your comment does. There is no movement to develop or introduce consumer grade 2160p screens, broadcast equipment or video playback devices. Content providers don't want it, and in a normal viewing setting, the human eye can't see the extra pixels.

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AcHiLLiA
Friday, June 15, 2012 @ 12:06:52 AM

@jawkee, nope. What are u trying to get here with me on your reply?

@Highlander, I saw the info years ago back regarding the HDMI 1.4v cable. Who knows what what the future will brings us but hope u don't have to wear glasses to watch on a holographic 3D diaplay.

Last edited by AcHiLLiA on 6/15/2012 12:19:46 AM

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harchibald1
Thursday, June 14, 2012 @ 1:11:35 PM
Reply

i think the next gen battle ground will be advanced A I, game play and O S functionality, graphics are at a point now that you would need a chickens eye site to spot the difference in improvement above 1080p.

what i would like is 1080p, 3d at 60 fpm on every game and enough ram to have all the O S features you could dream of.

l was wondering could anyone who has good tech knowledge tell me if it's possible that the psr4 could just expand on the cell and use a higher layered blue ray disc with higher ram? ps4 would defo be more affordable then.

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Cesar_ser_4
Thursday, June 14, 2012 @ 1:36:04 PM

Actually those exist, they're called Gaming PCs. Consoles are more or less for people who like gaming but don't want to deal with the hassle of having to change their set up every time a new game comes out. Or at least that's my point of view on the subject.

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gumbi
Thursday, June 14, 2012 @ 1:52:31 PM

Regarding the possibility of PS4 being an upgrade to the PS3 architecture: In a word, Yes!

I know highlander has commented extensively on this topic in the past. Sony has invested heavily in the Cell and it is a very powerful little beast. Double the core count, triple or quadruple the RAM, and you've got a beastly, cost effective next gen PS4. Blurays however, probably don't need to go any more than the dual layer they already have for games. I doubt any games in the foreseeable future will need more than 50Gb (but who knows right?)

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Highlander
Thursday, June 14, 2012 @ 2:56:21 PM

All correct Gumbi except there is a newer BluRay standard called BluRay XL which has a higher data density allowing 33GB per layer, and either 3 or 4 layers for 100GB and 128GB respectively. BDXL might be used in the next Playstation since BDXL discs are not readable on older BD players. that would create a standards and physical barrier to easy copying of PS4 game discs....

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harchibald1
Thursday, June 14, 2012 @ 1:52:27 PM
Reply

thanks for the reply cesar, i suppose thats why this gen is lasting so long. new tech is comming out all the time. sony will want to be future proof again.

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Nynja
Thursday, June 14, 2012 @ 3:32:35 PM
Reply

One benefit for offering 4k resolution is the increased quality of glasses free 3D TVs, is what I hear.

Expect the push and sooner than you think. The question is how will consumers respond? This is great news for the smart buyer who will probably capitalize on the reduced cost of the current 1080p120/240hz and 3D TVs.

Good times to be into new tech.

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Highlander
Thursday, June 14, 2012 @ 5:30:45 PM

That's only going to work if the screen can individually polarize columns or rows of pixels so that both the left and right frame can be displayed at once. Otherwise there's no point to the additional resolution. Seriously, do some reading on human optical capability, the density of the cells of the retina, and how the relative distance of a screen to the eye impacts the ability of the eye to resolve resolution. 2160p resolution is a complete waste of time.

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WorldEndsWithMe
Thursday, June 14, 2012 @ 3:42:45 PM
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I hope 3D dies and burns in hell and leaves gaming alone.

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Ben Dutka PSXE [Administrator]
Thursday, June 14, 2012 @ 5:53:38 PM

HA.

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matt99
Thursday, June 14, 2012 @ 7:26:06 PM

Amen.

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Temjin001
Thursday, June 14, 2012 @ 8:38:41 PM

World, I sort of suspect Sony will launch their next platform with a dual GPU configuration for the sake of 3D =

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Kall555
Friday, June 15, 2012 @ 3:14:55 AM
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Imo, the visuals are fine as they are now. If i can still play games two years from now with the visual fidelity of say, Uncharted, The Last of Us & God of War then i am happy.

I get fed up of people touching themselves over next generation graphics capability which is never fully realized until at least three or four years into a consoles life cycle. Give the next gen consoles time to smash out a true next gen looking launch title then we will talk next generation gaming consoles.

Until they're fully ready to bust out a launch line-up of amazing looking games that warrant whatever price they're going to dump on our faces, then i will be ready to accept.

My 2 cents there if anyone actually reads it, or cares ;)

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wiley_kyotee
Friday, June 15, 2012 @ 9:01:02 AM

Did you see the E3 videos for Watch Dogs, Star Wars 1313, the one from SE showing their new engine, etc.? I was impressed with the graphics. In my opinion these displayed a leap in graphics over anything I have seen on the current gen consoles, enough to get me excited about what the next gen will bring.

Having stated this, the economics of delivering games with these enhanced graphics may be an issue. How many developers / publishers will be able to afford to produce games in the next generation with these enhanced graphics? How many units will a game have to sell to generate any kind of profit? I foresee a lot of DLC or other money grubbing hijinx to try and earn a profit. This is one reason why blocking used games makes sense to some developers / publishers.

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Kall555
Friday, June 15, 2012 @ 9:23:38 AM

@Wyley_kyotee

Indeed i did see the Watch Dogs trailer & was naturally very impressed but that is being made for PS3, 360, PC is it not? & if it is a next gen game, will it be a launch title?

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Kall555
Friday, June 15, 2012 @ 3:15:06 AM
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Double post.

Epic fail is epic.


Last edited by Kall555 on 6/15/2012 3:19:49 AM

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___________
Friday, June 15, 2012 @ 4:31:12 AM
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can they?
seriously, is this guy really asking the question whether people will be able to tell the difference if manufactures do up the power?
ok sir, can you pick the differences between UE3 and UE4?
or the luminous engine and the crystal tools engine?
seriously what a ridiculous question!
no wonder ninty just posted the companies first FY loss!
as each day passes i get more and more worried about the wiiU!
i got rid of my wii simply because i could not stand rubbing sand in my eyes every time i used it!
i freaking loved all of nintys games but enough is enough its time to step into the 21st century!

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Beamboom
Friday, June 15, 2012 @ 5:29:16 AM
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A new generation hardware is about *much* more than just pixel resolution and frames per second.
I'd even say that's the least interesting of it all.

Last edited by Beamboom on 6/15/2012 5:30:04 AM

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DrRockso87
Friday, June 15, 2012 @ 9:24:56 AM
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"I want people to say Nintendo are offering unique experiences."

Nintendo, I love you guys, but you've hardly been "unique" since the Gamecube era.

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Jawknee
Friday, June 15, 2012 @ 11:04:49 AM

Really? Name another game like Super Mario Galaxy or that plays as smooth as Skyward Sword?

They are unique.

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Roneel
Tuesday, June 19, 2012 @ 3:27:39 AM
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Super mario galaxy...2 :P

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