Maybe MGSV's Giant Budget Led Konami To Ditch AAA Games
Recently, evidence has come to light that indicates long-time game publisher Konami is bowing out of the AAA production business.
But given the massive amount of money they spent on the critically acclaimed Metal Gear Solid V: The Phantom Pain, maybe we shouldn't blame them.
The game has already moved over 3 million units but according to this Forbes report, it'll actually have to sell double that amount if Konami just wants to break even. That's because MGSV required a whopping $80 million just to make; that number doesn't include marketing or distribution costs, either.
In contrast, developer CD Projekt Red announced earlier this month that The Witcher 3: Wild Hunt cost a total of $81 million (including promotion and distribution). That game sold 6 million copies in just 6 weeks, so they must have turned a healthy profit by now.
But does this mean that Konami simply mismanaged the production of MGSV? Or are we reaching a point in the industry where only the world's largest publishers can take on true AAA projects?
9/21/2015 9:38:09 PM Ben Dutka