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Dual Shock 4: A New And Vastly Improved Dual Shock 3

The PlayStation 4 controller is a pretty nifty piece of technology.

The Dual Shock 4 has been fully dissected and revealed over at the PlayStation Blog, and we get quite the education.

We learn that it has larger handles, a glossy cross-hatched texture, redesigned and retuned analog sticks with a new concave surface and "slightly stiffer deadzone," and a fresh d-pad. Sony Social Media Manager Sid Shuman says it's "not too mushy, not too deep, and not too shallow." The new R1 and R2 triggers boast a "slightly hooked design" and have less pressure resistance, and the L1 and L2 buttons feel basically the same as they do on the Dual Shock 3. Of course, you've also got the Share button, the front touchpad and several other high-tech new features, all of which combined makes this one highly advanced controller.

What do you think of it? Is it everything you want from a gamepad? Some people can be very picky about the type of controller they prefer, but Sony appears to have touched all the bases with this one.

Tags: dual shock 4, ps4 controller, dual shock 4 hands on, sony

6/14/2013 9:40:40 PM Ben Dutka

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Comments (30 posts)

Killa Tequilla
Friday, June 14, 2013 @ 10:45:43 PM
Reply

I won't be able to tell till I get my greasy hands on it.

Agree with this comment 9 up, 0 down Disagree with this comment

WorldEndsWithMe
Friday, June 14, 2013 @ 10:53:29 PM

Yeah pretty much

Agree with this comment 5 up, 0 down Disagree with this comment

Jed
Saturday, June 15, 2013 @ 4:13:49 AM

This is exactly how I feel.

Agree with this comment 3 up, 0 down Disagree with this comment

FatherSun
Saturday, June 15, 2013 @ 12:03:43 PM

Exactly. Looks and sounds good so far. Just can't wait to confirm it.

Agree with this comment 1 up, 0 down Disagree with this comment

WorldEndsWithMe
Friday, June 14, 2013 @ 10:53:19 PM
Reply

It's kind weird looking, looks like it has down syndrome or something when you look at those new handles, but whatever I won't be staring at it.

A little worried about the R2L2 triggers, they look kinda pointy and my fingers might slip right off em.

As much as I hate touchpads I actually think it will be useful if you think about how it could be utilized in a Quantic Dream game or how it will allow for shortcut maneuvers in multiplats that you won't be able to do on Xbone.

Agree with this comment 3 up, 0 down Disagree with this comment

Akuma07
Saturday, June 15, 2013 @ 12:17:22 AM

Actually there was a hands-on from IGN and the guy said that the convex nature of the triggers actually helped to keep his fingers on there, so that they didn't slide off as much as the PS3.

I personally like the sound of that, I really don't like the triggers, they are really awkward for me, I prefer the good ol' DS2 triggers.

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WorldEndsWithMe
Saturday, June 15, 2013 @ 12:27:24 AM

Yeah I had to slap some falsies on top of the PS3 ones.

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Beamboom
Saturday, June 15, 2013 @ 2:28:13 AM

Yeah I had to slap falsies all over my PS3 controllers - they were padded in them. Triggers, analogue stick rubbers, rubber grips... The stock version of the PS3 controller never did it for me.
Too slippery and too small.

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WorldEndsWithMe
Saturday, June 15, 2013 @ 8:57:58 AM

Ditto, I got a grip jacket, triggers, thumb condoms, the whole shabang. It's all hot rod red too (including the controller) so it looks badass.

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spaceboy
Saturday, June 15, 2013 @ 9:38:25 AM

Hi World,

I read this site a lot and always found you to come off like a smart, level headed, and decent person. I still think that, but your comment about Down Syndrome is uncalled for and unseemly for someone of your intelligence.

People with Down Syndrome are some of the most amazing people you could ever meet. They are loving, funny, and just a joy to have in your life.

I won't belabor my point. I'm sure you understand - I just couldn't let it go. I looked to PM or send you a note on your website, but I couldn't find a way to do that.

Best regards.

As for the DS4 - I think the touchpad is essentially like adding at least 4 more buttons (if not more) to the controller which could prove quite handy. Plus it will work with the PS4 - it's greatest bullet point!

Agree with this comment 3 up, 1 down Disagree with this comment

WorldEndsWithMe
Saturday, June 15, 2013 @ 10:45:01 AM

I have a strange sense of humor that has almost no boundaries. I apologize if I offended yourself or anyone else, it was an extemporaneous quip not meant to belittle human beings with disabilities.

Sometimes I try to illustrate my impressions through "theater of the absurd" examples, since a piece of technology can't reasonably have human characteristics it wasn't meant to be taken at a serious level and certainly not an insult to people who are very real.

Agree with this comment 5 up, 0 down Disagree with this comment

spaceboy
Saturday, June 15, 2013 @ 6:50:55 PM

Thanks for the reply - I do appreciate it. But I just have to say that saying it's a joke and that technology can't reasonably have human characteristics is a bit of a cop out.

You said "It's ... weird looking, looks like it has down syndrome or something". So what you're saying is people with Down Syndrome are weird looking, and when you needed something that is "weird looking" to make a joke, you thought of people with Down Syndrome.

I'm not trying to start a bicker-fest on the 'net. I'm just trying to make a point. And anyways, you're wrong - people with Down Syndrome are actually quite beautiful.

We in the Down Syndrome community have really been trying to make little stands against negative comments (and especially the use of the "R" word). Our children and family members with Down Syndrome are incredible blessings to us, and we just want the world to see them for the wonderful human beings that they are.

And btw, my son with Down Syndrome is right now enjoying himself playing a little Ratchet & Clank. He's just like us - an avid gamer with a heart of gold!

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WorldEndsWithMe
Saturday, June 15, 2013 @ 8:02:58 PM

You have a cause to lobby for, I respect that, but I cannot be held responsible for your assumptions.

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spaceboy
Saturday, June 15, 2013 @ 10:05:45 PM

I wasn't holding you responsible for my assumptions as I wasn't making any. I was only holding you responsible for your exact words.

The thing is, it needn't be a "cause to lobby for" if people just admitted they were wrong and apologized (much like your first paragraph) and didn't try to deflect the blame (like in your second paragraph and second response).

You said words that were hurtful towards a group of people and I called you on it. That's it. To use a defense saying somehow I'm wrong by making "assumptions" is ludicrous.

Anyways, I'm done with it, I tried to enlighten. And while I can see from the few up and down votes our replies received there are a few more people that support you than me, I'll be happy if just one person who reads the responses thinks twice about using people with physical and mental disabilities of any kind as a source of humor and disparaging remarks.

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JROD0823
Monday, June 17, 2013 @ 12:59:09 PM

I feel like a Tropic Thunder quote would help to solve (or fan the flames of) this discussion, but I can't quite remember the right one to use... :)

In all seriousness, the "R" word, or any other word for that matter, has a use and purpose in everyday life, and the meanings and intent for those words can (and do) evolve over time. This has been happening to languages for as long as they have existed, and will continue to do so for countless years after our brief time on planet Earth.

You have a right to agree or disagree with this point, but it is a fact of life that we all must live with.

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DemonNeno
Friday, June 14, 2013 @ 11:23:51 PM
Reply

I agree regarding having my own mitts on it, but I dig it so far.

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KidPresentable
Friday, June 14, 2013 @ 11:33:20 PM
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I don't get the touchpad though. Or the share button. But especially the touchpad.

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WorldEndsWithMe
Saturday, June 15, 2013 @ 12:14:09 AM

Perhaps for games where a mouse would be useful, but I'm thinking any game could have shortcuts build into it. For instance a quick swipe left for a grenade or double tap to look behind you quickly, stuff like that.

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Ben Dutka PSXE [Administrator]
Saturday, June 15, 2013 @ 10:48:36 AM

I hope I'm never forced to use either.

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Simcoe
Saturday, June 15, 2013 @ 11:15:55 AM

I get the purpose of the "Share" button, but will I actually use it? Probably not.

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Akuma07
Saturday, June 15, 2013 @ 12:19:56 AM
Reply

It looks nice. I really like the idea of the cross-hatched texture.

Can't wait to get my grubby hands on this :D

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WorldEndsWithMe
Saturday, June 15, 2013 @ 12:27:46 AM

Wipe off the chicken grease first man, it's disrespectful.

Agree with this comment 3 up, 0 down Disagree with this comment

Fane1024
Saturday, June 15, 2013 @ 2:29:13 AM
Reply

Obviously, what really matters is how it feels, but I'm still not loving it.

Aside from the trend towards the characteristics of the M$ controllers, the thing just looks like a prototype model, built from separate parts rather than modelled as one design.

I hope to be pleasantly surprised once I get one in hand, though.

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___________
Saturday, June 15, 2013 @ 5:23:28 AM
Reply

still looks too square rather than contoured and shaped to fit the hand.
thats exactly why the DS3 constantly gives me cramps.
but besides that looks pretty good, the new triggers and changed sticks especially.
still dont think it needs a touchpad though, light bar, touch pad, motion controls, whats the battery life on this thing gonna be like?
just gimmicky crap ruining the battery life, and hiking up the price unnecessarily.
only thing id like to see added is the restive triggers M$ has added to the xbox ones controller.
having a slight kickback in the triggers when you fire a gun feeling the kickback of the gun, or even using it to replicate the impacts of car on car action.

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xnonsuchx
Saturday, June 15, 2013 @ 6:10:19 AM
Reply

"The new R1 and R2 triggers boast a "slightly hooked design" and have less pressure resistance, and the L1 and L2 buttons feel basically the same as they do on the Dual Shock 3."

Looks like that should be "L2 and R2 triggers" and "L1 and R1 buttons."

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WorldEndsWithMe
Saturday, June 15, 2013 @ 8:58:36 AM

I wondered about that too, why would you hook just one half of the controller?

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Simcoe
Saturday, June 15, 2013 @ 11:19:46 AM

Not sure if I want the R2 and L2 triggers to have "less resistance".

Agree with this comment 2 up, 0 down Disagree with this comment

SmokeyPSD
Saturday, June 15, 2013 @ 7:43:25 AM
Reply

Can we actually hook in a normal headphone and have that as an audio source in the jack or is it just for voice enabling?

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Aerifale
Saturday, June 15, 2013 @ 9:38:57 AM
Reply

I was worried that the touchpad was going to be a complete and utter gimmick but it appears now that it is an advancement from the start and select button and will pretty much be an essential feature every time I use the console. And that gentlemen makes me very happy. :)

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Indestructible
Monday, June 17, 2013 @ 8:37:46 AM
Reply

I have read somewhere that DS4 will not have pressure sensitive buttons anymore. If that's true, it'll be sad. I still play GTA-SA on my PS3 and driving without pressure sensitive buttons can be a pain for games that don't let you remap the controls. Far Cry 3 could have easily made use of the analog nature of the buttons for driving, but they completely neglected it. Too bad to see programmers programming for the lowest common denominator. On the other hand, vita doesn't have pressure sensitive buttons, so there will be less complications and compromises in remote play with vita.

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