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Need For Speed Update Will Tweak That Awful Rubber-Band AI

The recent Need for Speed reboot wasn't a bad game.

It was actually lots of fun, even if one of it's primary drawbacks was the severity - and resulting annoyance - of the rubber-band AI.

The good news is that AI will soon become less ridiculous. Developer Ghost Games has detailed the game's first update and the changes come courtesy of player feedback. Hence, re-balanced AI is at the top of the list, which includes the following fixes and additions:

  • More balanced ‘AI Catch Up’
  • New Wrap Editor features:
  • Mirror functionality
  • Improved colour picker
  • Hoonicorn and Morohoshi-San Diablo gifted upon completion of their respective narrative threads
  • First look at Neons
  • Early in development version on Morohoshi-San’s Diablo
  • REP increase 50-60
  • 3x Trophies & Achievements
  • New daily challenges
  • x30 new pre-set wraps
  • General bugs, tweaks and improvements

The patch, which will be part of the first "Living Game update," should be ready to go before the end of the month. It'll definitely make for an improved racing experience!

Related Game(s): Need for Speed

Tags: need for speed reboot, nfs reboot, need for speed patch, nfs update

11/16/2015 10:12:17 AM Ben Dutka

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Legacy Comment System (3 posts)

Monday, November 16, 2015 @ 11:51:51 AM

I will be waiting till this update to play the game again. Tired of being in 1st place the whole race then right at the end someone passes me.

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Monday, November 16, 2015 @ 3:57:36 PM

Oo neons! And add more body kits parts its way too limited at this stage. Spreadsheet below shows what cars can equip what type of body parts:

Last edited by Ben Dutka PSXE on 11/16/2015 4:31:15 PM

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Monday, November 16, 2015 @ 5:50:28 PM

Spectre says it all. But yeah, I'll be playing this again soon. Hopefully it releases before The Old Hunters.

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