FFVII Remake: "Fully Voiced," Unsure If It'll Be Open-World
Well, of course it's going to feature voice performances.
Final Fantasy VII Remake director Tetsuya Nomura and producer Yoshinori Kitase recently spoke to Japanese publication Dengeki PlayStation (as translated by Gematsu), and the two offered a few juicy new details on the hotly anticipated project.
First and foremost, Nomura confirmed that it will be "fully voiced." He added that they haven't settled on the voices of the characters "that weren't in 'Final Fantasy VII: Advent Children," which certainly implies that those particular voice actors will reprise their roles in the Remake. Secondly, Kitase responded to a question about the dating events being voiced:
"It would be impossible not to. [Laughs.] However, since it's different from that time and social situation, we need [to] implement the reproduction of original events carefully."
Then there came the all-important question of structure; i.e., will this be open-world/sandbox like just about every other major new project in existence? Well, Kitase wouldn't confirm one way or the other and instead said they're more focused on the iconic backdrop:
"We can't say anything yet, but we don't plan on fussing about whether it's a so-called open-world or sandbox. But since Nomura is more focused on the creation of the scenery, we want to express an environment [where] character actions affect the scenery."
Lastly, the duo said they plan to include the mini-games from FFVII that "remain favorable among fans," although we do question how they determine which mini-games are actually the most popular. Me, I want snowboarding back.
As for the rest of it, I have no comment. The PSXE community is almost split on the matter, with the slight majority believing the FFVII Remake will end up being an "absolute masterpiece." ...even if not everyone is the biggest fan of the episodic treatment and the possibility of paying $180 for the entire game.
Related Game(s): Final Fantasy VII Remake
12/21/2015 9:23:30 PM Ben Dutka