The One Thing Sony Needs For Playstation 4 Domination
The past few months have been pretty wild with console news haven't they?
For the most part the gamer love has been lopsidedly in favor of Sony the whole time too. The Playstation 4 reveal conference went over swimmingly and after we found out for certain that the system would be flexing 8GB of DDR5 RAM the developers sang its praises to the heavens for a good long time.
After that Microsoft revealed a somewhat less powerful machine with some very user-unfriendly restrictions. It was downhill from there; after a big public backlash they went ahead and doubled down on these restrictions at E3. Rage ensued across the interwebs and eventually Microsoft backed down with a 180 degree reversal on their DRM policies.
The change prompted Michael Pachter to adjust some sales predictions for the Xbox One to put it on par with those of Playstation 4. There's the history lesson, but what comes next? As I crawl the net I see that Xbox supporters are starting to feel better about coming into the sunlight to support their system. We shouldn't forget that there is still plenty of time left for Microsoft's paid plants, purchased exclusives, and faithful masses to make up the difference.
The fact is Microsoft still has time to throw a net over Sony. So I asked myself, what could Sony do to put down this resurgence? Having the better system at a lower price is a good start but not a deathblow. Are there any big moves left to be made? Then it hit me: mods.
The answer is so simple and yet so elegant. The modding community is big, rabid, resilient, prolific, willing to work for free, and I can't think of a single console gamer who wouldn't like to have access to some of the incredible mods that PC gamers have come up with. Since the guts of the PS4 will rely on PC architecture one would think that a high quality mod, once complete, could be ported over to PS4 with a bit of work and cooperation.
How would it work? I honestly don't know, there are people much smarter than I who are paid to figure these things out. While I doubt we could have the ability to patch just any old mod onto the next Elder Scrolls I can't see why the most popular mods couldn't appear on the store for a nominal fee. For supported games, say the next Elder Scrolls, Bethesda and Sony could approach the mod developers the same way they do indie developers and offer to work with them to bring it to the store where everybody can make a little money while the consumer gets more out of their game.
This is perfectly in keeping with the Play. Create. Share motto as well as the open nature of development and publishing for the Playstation 4 that gives indie developers so much wiggle room. Will this happen? Probably not. It could be a bit of a nightmare to begin the process but I think consumer support would make the effort worth it and make the Playstation 4 that much more attractive to gamers. One thing is for certain though, there would be a lot fewer hoops to jump through to get mods on PS4 than there would for Xbox One, and that makes it something worth considering.
Related Game(s): The Elder Scrolls V: Skyrim
Tags: Playstation 4
6/23/2013 10:25:23 PM David Nelson