The Division Devs Are "Very Happy" With The Final Product
It takes a while to get a game just right.
Developer Massive Entertainment has been toiling away on the highly anticipated tactical multiplayer shooter, Tom Clancy's The Division, but despite the lengthy design cycle, gamers shouldn't be worried.
Quite the contrary, actually. In a recent Examiner interview, creative director Magnus Jansén says that given the ambition and scope of the project, it's no surprise that they've had to really work:
"...I’m very proud of where we are. I do believe that we did get it very right. Considering the multiple firsts that we’re sort of doing with all of that, I think it has been fairly quick. I’m very happy with where we ended up and with the pace in which we got there, considering the design and technical innovations that were done."
The Division features a hefty amount of depth along with both multiplayer and narrative elements, so there's a little something for every type of gamer. If you're unconvinced, you can always try to get into the closed beta, which kicks off on January 29. Ubisoft is going to support the hell out of this game, too, as they just revealed a very slick live-action prequel series.
The game in question will be finally ready to roll on March 8 for PlayStation 4, Xbox One and PC.
Related Game(s): The Division
1/20/2016 9:29:55 PM Ben Dutka