Can The Android-Powered Ouya Get In Sony And Microsoft's Way?
Are you looking at serious competition for The Big 3?
According to new leaks via The Verge, a mystery home console is in development, and it'll boast a "focus on free gaming."
Apparently, "Ouya" will operate on the Android platform and only run you $99. The interesting part is that it's easily "hackable" and in fact, it sounds like fiddling around with the hardware is encouraged. "Even the underlying hardware is 'built to be hacked'—every customer who buys a retail box will get a dev kit in the bargain, the site claims." The design has been put forth by Yves Béhar, who was responsible for the look of the One Laptop Per Child computer, and other industry vets are on board, including ex-IGN executive Julie Uhrman and former Xbox boss Ed Fries.
So what else can we expect from this thing? And will you want it sitting alongside your other game consoles? At only a hundred bucks, it could definitely pose a problem, especially if the new systems hit $500 or more. Then again, if you have little confidence in the technical capability of Ouya, and still believe the new PlayStation and Xbox will offer the pinnacle of interactive entertainment, you may not care.
Tags: next generation, next gen, next gen console, ouya
7/4/2012 10:00:33 AM Ben Dutka
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Comments (29 posts)
Cpt_Geez
Wednesday, July 04, 2012 @ 10:46:41 AM
Temjin001
Wednesday, July 04, 2012 @ 10:19:56 AM
Reply
It seems to me that gaming is getting so big and so broad in offerings people will have to sort of isolate themselves into a discrete platform or two to be able to stay on top of it all. So many choices so many options with where things are going.
Last edited by Temjin001 on 7/4/2012 10:20:20 AM
Neo_Aeon666
Wednesday, July 04, 2012 @ 4:42:10 PM
This is going to be neat to play lots of minigames and have a totally free system. We always get tons of restriction from MS Sony and Ninty. Also all the PC game devs and well almost everyone is encouraging DRM and the likes.
Pretty nice to see a fully opened Android platform meant for games! :D Not saying I will only get this but I will probably add it to my arsenal :D
Last edited by Neo_Aeon666 on 7/4/2012 4:42:35 PM
Highlander
Friday, July 06, 2012 @ 2:47:31 AM
Beamboom
Friday, July 06, 2012 @ 7:33:14 AM
That's the weirdest kind of explanation I've seen in a while. How do you explain the relation there, Highlander? :D
Android is one code base. There was once a case where one version was forked out to one specific set of hardware, but that's now back to one base again with Ice Cream Castle.
Highlander
Friday, July 06, 2012 @ 9:18:59 PM
Beamboom
Saturday, July 07, 2012 @ 3:47:01 AM
Secondly, a closed system can have *zero* security. There is no direct relation between being open and not being secure either.
Security has to do with software design and setup/configuration. Poor software design is *more* common in closed software than open. Far, far more.
Android has forked, but is now back to one main distribution.
Custom builds, in that you or your friends download and alter the source code and compile it and make your own version, is irrelevant to this discussion. Completely irrelevant. If you are of that skill level, you know what you are doing. That will not affect the market for commercial apps for that platform *at all*.
Let me ask you this:
How many do you know with an Android device has rooted and altered their system, or installed an alternative distribution? Sony even hands out the boot loader keys to do it on their new phones. So tell me, how many? And those few you *may* know that did this: Did they succeed? Can they still run the commercial applications on their Android?
Of course they can. Either that, or they didn't know what they were doing, regretted it and flashed back to factory distro, and voila they are back where they started. Simple as that.
Linux has been out for a couple of decades now. So show me the software that doesn't run on all common distributions of Linux. I don't ask for a long list: Just point at two, maybe three commercial software solutions that only works on one or a few of the common distributions.
You won't find it, of course. Why? Because the kernel they are built around is the same. It's the packaging, the software setup and configuration that pads the core that makes the difference between the distributions.
It really, really frustrates me when people that doesn't really know the open source and platform technologies are making convoluted statements like you do here Highlander.
Mixing security with openness, thinking things have to be closed and locked to be secure. That is pure, good, oldfashioned *B*S*. If it wasn't for open and stable, *secure* platforms like Linux you would not even have had any Internet today to spread these misconceptions on!
Last edited by Beamboom on 7/7/2012 4:32:53 AM
FatherSun
Wednesday, July 04, 2012 @ 10:36:09 AM
Reply
Last edited by FatherSun on 7/4/2012 10:38:00 AM
Neo_Aeon666
Wednesday, July 04, 2012 @ 4:44:29 PM
Beamboom
Wednesday, July 04, 2012 @ 11:23:53 AM
Reply
Whether or not it will get support by the big publishers depends entirely on the amount of users. If there are many enough, I guarantee you the big publishers will follow. And up until that happens the obvious advantage, aside from the low price, is the incredible amount of near-free applications and games that's already available for it even before it's launched.
Will be exciting to see what happens. And yeah - the openness of the Android system is in itself a huge attraction for anyone with a small computer geek inside. :)
Last edited by Beamboom on 7/4/2012 11:54:12 AM
Ben Dutka PSXE [Administrator]
Wednesday, July 04, 2012 @ 12:01:10 PM
FatherSun
Wednesday, July 04, 2012 @ 12:50:03 PM
Beamboom
Wednesday, July 04, 2012 @ 2:30:43 PM
Point is, where you see a threat I see opportunity:
What I tried to say is that I think the chances are much higher that this device contributes to *expanding* the market - something that gains also MS and Sony - rather than being a threat... Or a competitor. ;)
Last edited by Beamboom on 7/4/2012 4:11:20 PM
WorldEndsWithMe
Wednesday, July 04, 2012 @ 12:15:03 PM
Reply
FatherSun
Wednesday, July 04, 2012 @ 12:56:18 PM
WorldEndsWithMe
Wednesday, July 04, 2012 @ 1:17:01 PM
bigrailer19
Wednesday, July 04, 2012 @ 1:22:03 PM
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It's accessible and cheap that's all I see going for it.
It won't have a big budget CoD either... ;)
CrusaderForever
Wednesday, July 04, 2012 @ 2:36:37 PM
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Underdog15
Thursday, July 05, 2012 @ 2:27:47 PM
Axe99
Wednesday, July 04, 2012 @ 5:21:05 PM
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1) It's focusing on FTP - going to be tough getting large studios to invest in a AAA-alike console experience that's FTP (or not FTP) on it. So it's not going to have the same type of games as the PS4/Xbox 8 (is that what they're calling it at the moment? I have issues with the counting system MS uses!) If FTP was going to kill consoles, then smartphones, tablets and PC would be well on the way to runnig over the top of them by now.
2) It's being designed to be moddable and hackable. This'll make online gaming a nightmare, with hacks, cheats and what-have-you.
3) It's going to sell for $100 - unless they're planning to stream stuff over the cloud, it's going to lack the grunt of the current-gen consoles, let alone next-gen. Eye candy isn't everything, but it's not nothing either.
3A) If they _do_ plan to stream stuff over the Cloud, and this is another Onlive, and they get some big-name games in there, then they could be onto something (and Google are pretty into Cloud provision of services, although not really games at this stage), but it doesn't sound like that.
I'm not sure it's for casuals though - a hackable, moddable console is likely to take a little bit of effort to get the most out of, and it'll be tough on that kind of open ecosystem to sort the good games from the trash (just look at Android/iOS). If I was a casual gamer, I don't see how I couldn't get the same experience from my phone/tablet (which cost a lot more, of course, but most people still have).
Will be interesting to see where it ends up - lots of wet fingers in there air in this post, take with a grain of damp salt :).
Highlander
Friday, July 06, 2012 @ 2:48:14 AM
Beamboom
Friday, July 06, 2012 @ 7:35:28 AM
The open system might for some be a third reason. Or the opportunity to use the same apps both on your smart phone and your console.
Man, I think you can hardly compare the two, actually.
Last edited by Beamboom on 7/6/2012 7:38:26 AM
Highlander
Friday, July 06, 2012 @ 9:21:28 PM
Beamboom
Saturday, July 07, 2012 @ 3:58:28 AM
Surely you must be aware of the price difference between the Wii games and Android games, Highlander? That's the price difference I talk about.
It may mean nothing to you (I know it doesn't), but to many out there there is a *huge* difference between paying $4 or $40 for a game. It is for many the difference between getting a game or not.
And we as rich, fat, spoiled guys are in no position to tell them they only get shite for their money. It will even backfire at us, hard. One of the most sold games on PSN is indeed one of these despicable mobile phone games.
What many fail to fully realize is what power there is in numbers. If you as a developer sell 10.000 games for the Vita at $40 each, that's equal to selling 100.000 copies on Android at $4 each.
Now take into consideration that at the half of 2012 there were 400 million Android devices activated and it's 1 million activations per DAY(!!) now, and you realize why all developer eyes are on this platform right now.
Last edited by Beamboom on 7/7/2012 5:16:31 AM
___________
Thursday, July 05, 2012 @ 5:01:35 AM
Reply
this is not going to give you the experience people expect from consoles these days, its going to give people the experience mobiles give you.
that is basically what this is, its a phone / tablet in a larger box!
its a great idea because there are SO many games out there that really are not done justice because so few devices support a controller there restricted to touch screen.
so id be cool to be able to play mobile games on your TV with a controller, but this certainly is not going to steal many customers away from the big 3.
just cant offer the same experience.
its a shame they dont charge a little more for it!
they would have allot more success with this if they charged maybe 200 for it, that way they can put some more powerful hardware in there and really offer games that mobiles just cant offer!
the smaller the gap between mobile and console technology!
at the moment this just is not powerful enough to threaten console manufactures.
Last edited by ___________ on 7/5/2012 5:03:04 AM

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Wednesday, July 04, 2012 @ 10:14:18 AM