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Final Fantasy XV Launch Date Will Be Revealed On March 30

Last summer, Square Enix said they'd reveal a finalized release date for Final Fantasy XV in March 2016.

Well, that appears to still be true. During yesterday's Square Enix Active Time Report presentation (see it here), the publisher said the launch date would be announced on March 30 at 7 p.m. PST.

This will happen at a live event - entitled "Uncovered: Final Fantasy XV" - at the Shrine Auditorium and it will be open to the public as well. This event will also be broadcast online so you'll certainly get wind of this date the instant it escapes a Square Enix's executive's lips. Hosting the event is KindaFunny's Greg Miller and only U.S. residents are eligible for tickets, if you insist on going.

FFXV has earned criticism from veteran franchise fans for its new emphasis on action, as evidenced by the super fast-paced combat we've seen on display. But of course, it's always Square Enix's goal to appeal to younger demographic that doesn't care about RPGs...though we still have no idea why.

Related Game(s): Final Fantasy XV

Tags: final fantasy xv, ffxv, final fantasy 15, ff15 event

1/31/2016 9:09:06 PM Ben Dutka

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Legacy Comment System (21 posts)


MRSUCCESS
Sunday, January 31, 2016 @ 10:45:24 PM
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So the date to announce the release date is March 30th? Whaaat? Is that in an attempt in order to build some hype? March 30th is a Wednesday and knowing Square Enix I'm surprised is not everyone's most despised day of the week, Monday.

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WorldEndsWithMe
Sunday, January 31, 2016 @ 11:52:03 PM
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"If a tree falls in a forest and no one is around to hear it, does it make a sound?"

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Underdog15
Monday, February 01, 2016 @ 8:53:59 AM

I can confirm it does.
Wait... what?

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WorldEndsWithMe
Monday, February 01, 2016 @ 3:18:26 PM

In other words, nobodies gonna notice but us hardcore news readers. The announcement of an announcement isn't going to make a sound in that woods. And maybe not even the date announcement itself.

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Breadlover
Monday, February 01, 2016 @ 12:29:00 AM
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Maybe it's just me, but I find it really hilarious that there's a special date to announce some other very important date. I find myself giggling more than I should whenever this kind of thing is announced.

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daus26
Monday, February 01, 2016 @ 2:08:12 AM
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Well, haters gonna hate. I love the new gameplay video. It looks more fluid than before.

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Temjin001
Monday, February 01, 2016 @ 5:07:05 AM
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http://www.eurogamer.net/articles/2016-02-01-new-final-fantasy-15-gameplay-reminds-us-of-metal-gear-solid

FF and MGS together at last!

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Ben Dutka PSXE [Administrator]
Monday, February 01, 2016 @ 11:01:18 AM

LOL

What both fans have always wanted. 'rolling eyes'

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xenris
Monday, February 01, 2016 @ 2:32:16 PM

To be fair there were sneaking sections in older FF games as well, FF7 you could sneak into Shinra headquarters. I remember a part in FF9 that required you to not be seen or you were taking back to the beginning.

Chrono Trigger had a sneaking section as well.

Legend of Dragoon also had this later on in the game.

Heck thinking about it I remember stealth like sections in a lot of great PS2 jrpgs as well but I can't put my finger on them, Xenosaga?

Anyway its not unusual for JRPGs to have sneaky sections.

In fact this is exactly what I want from this game, gameplay variation.

No one complained that FF7 had a snowboarding section, and said that it was trying to be coolboarders did they? No it was just a sweet mini game that added to the overall package. I think that is what this is doing with this game as well.

Last edited by xenris on 2/1/2016 2:33:11 PM

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Underdog15
Monday, February 01, 2016 @ 3:53:48 PM

Well, the snowboarding in FFVII or Cid the Oglop not being seen by the mini-monster in IX are more like Easter egg type sections as opposed to core gameplay mechanics.

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Ben Dutka PSXE [Administrator]
Monday, February 01, 2016 @ 6:20:08 PM

xenris, you're talking about .01% of the gameplay in those games. You spend all of five minutes sneaking past the guards in Shinra in FFVII and that was it for the entire game. The snowboard section was even shorter. These were NOVELTIES, little side gigs; they were hardly part of the core gameplay. None of those games you mention put any sort of emphasis on stealth at all, and there's a darn good reason for that.

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xenris
Tuesday, February 02, 2016 @ 12:50:29 AM

Wait, how do you know this is a core gameplay mechanic or just a section? If you can sneak around the world map and stealth kill everyone that would be weird.

But again if you can stealth attack to start a fight, how is that any different than when you back attack an enemy in a jrpg, like Xenosaga or Star ocean or any game that you can see the enemies on the map?

Ben my point was that FF7 has a lot of sections that break up the gameplay, there is a part where you are in a submarine, you cross dress, you ride a bike to escape town, you do an tower defense mini game, snowboard, chocobo race etc.

These break up the gameplay and are nice diversions.

So if he wants to include different sections in the game with elements like stealth why are you guys jumping to the conclusion that this is going to be through out the whole game or that it is going to ruin it....shouldn't it enhance the experience? It looked smooth and really fun to me.

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daus26
Monday, February 01, 2016 @ 12:10:51 PM
Reply

That fire magic at the end. A glimpse of the magic stuff in the game? Yes please. Can't wait to see other elements.

Everything but the gameplay is final fantasy of old. It only seems more action oriented because everything is literally real time! C'mon guys. Kingdom hearts don't get the hate because they've always been action obviously, but I swear, if kingdom hearts started in 1989 with turn based, I'm sure it'll get the same haters treatment. That's why it's not even a good idea to be a fan of the FFVll remake here.

Some of you praise the witchers extremely limited gameplay but can't acknowledge this one bit?

It confuses me how one enjoy a gameplay or not simply because of the title of the game, not the actual gameplay mechanic. I'm sorry, it bothers me how the witchers gameplay gets praised. Had that combat been in FFXV, I swear you all would call it garbage.

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xenris
Monday, February 01, 2016 @ 2:46:11 PM

I agree 100% with you here. I started out playing FF7, thought it was cool, and I really fell in love with FF9, 11 and 12.

Now I like me a good turn based RPG, but in no way shape or form do I think that is what defined Final Fantasy. It was the worlds they created, the awesome characters, the hidden side quests, the ultimate weapon quests, optional bosses, mini games etc.

The combat is not even what I remember when I think back to my memories with FF9, I think of how awesome Zidane was, and tragic Vivis story was. I remember the story and the feelings they gave me.

I don't understand why people on this site get so caught up in it going a more action based route.

I loved Fallout 1 and 2, but Fallout 3 and 4 are NOTHING like 1 and 2, and in fact they essentially turned a very tactical CRPG into a shooter...but everyone here LOOOOVES Fallout 4 and that is fine its a good game but it is NOTHING like its predecessors and you know what that's OKAY :)

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Underdog15
Monday, February 01, 2016 @ 3:56:53 PM

There's a big difference between really liking the story and lore from FF as the most memorable part for you and saying turn based is not a major part of the FF franchise.

Even XIII was turn based, really. Literally every Final Fantasy up until XV had a turn based mechanic.

How would the conversation go if say Kingdom Hearts 3 was purely turn-based? Would it still "feel" the same to you?

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Ben Dutka PSXE [Administrator]
Monday, February 01, 2016 @ 6:24:21 PM

Let's see, for the four hundred trillionth time:

Nobody cares if FFXV is real-time. I loved the Witcher 3; I love LOTS of RPGs that are real-time. Most RPG fans today do. What people don't like is that FFXV's gameplay EMPHASIS appears to be on the action. In other words, if your dexterity and timing matters as much or more than strategy, character customization, etc., then that is an action game FIRST and an RPG second. Final Fantasy has never done this and never should.

Just like God of War should never prioritize strategy over action because that changes the damn genre. We're not talking about a legendary series adapting and innovating, like so many others do. We're talking about a legendary series changing so radically that it no longer looks or feels like the genre it once was.

THAT is why people are annoyed. The next time someone blathers on about how we all hate it because it isn't turn-based, I'm just gonna wack out.

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xenris
Tuesday, February 02, 2016 @ 1:18:23 AM

@Underdog

You are incorrect, the series started with a turn-based battle system, that evolved into Active Time Battle (ATB). Mainline games from Final Fantasy IV to Final Fantasy IX used ATB, and every mainline game from Final Fantasy X through to Final Fantasy XIII used a unique battle system. However the games after 10 10 being excluded all had an ATB like system, FF12 and FF13 both included. FF13 was a disaster of a game period, and its battle system was trying so hard to be action based, it again had the ATB system only on speed.

Chain of Memories on the gameboy was turn based and even with its sprites still had the story and characters and yes it felt like a KH game.

I am saying the battle systems didn't define it for me, and is not what I remember about the games, when I talk to friends about FF9 we don't talk about a hard battle we usually talk about how much we liked the characters or how awesome the part in FF9 was when You are not alone plays and Zidane gets his mojo back.

@Ben

So the Witcher 3 in normal requires no strategy or forward thinking, you can button mash to victory....is it still an RPG? In the harder modes planning matters, however dodging is insanely important still in death march because you need to have Quen up all the time. The last couple of bosses require great timing and no amount of power leveling makes those fights easier when you get 1 shot from them....so is it still and RPG because my dexterity is required more than character stats and gear?

How does its emphasis appear to be on action, if you watch any witcher 3 trailer the emphasis appears to be on action too....yet it is obviously an RPG in most peoples eyes mine included.

It just feels like you have a double standard when it comes to this game.

You can't really say it feels until the genre until you play the full game, we don't know what progression is going to be like, and how important new gear upgrades, and leveling is going to be.

If you look at this objectively there is no reason to think FF15 is more of an action game than the Witcher 3, or Mass Effect or Fallout or Skyrim. Literally all of the games I listed have huge action elements.

As far as a legendary franchise changing so radically that it no longer looks or feels like the genre it once was...I'm going to once again bring your attention to the change from Fallout 1 to Fallout 4, I don't know if you played Fallout 1 and 2 but Fallout 3 was not even in the same genre, it had VATS and the SPECIAL system but really nothing carried over.

Ben if you read my post you would see that I didn't once say people here were mad because it wasn't turn based I said people seem mad that it went a more action based route.

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Underdog15
Tuesday, February 02, 2016 @ 10:49:19 AM

Uh.... no, not incorrect...

ATB -is- turn based.... There is no "ATB" genre.

I played COM on GBA a ton... it's not turn based at all. Like.... at all. You run around, dodge and roll and you time your attacks, can block, etc. How you can call THAT turn based and not ATB? Like... honestly, wtf man? I'm not even sure how to address that argument. It's not only incorrect, but it's inconsistent in and of itself!

I've heard that argument before, but it's from an incredibly tiny population that is... well... wrong.

And what is futher bewildering to me is that you would suggest X is an even further departure from 4-9...

I'm saying it's fine for you to remember FF for it's lore. That's no big deal. All the power to you and your friends! But don't pretend turn-based mechanics, whether it be sequenced phases, ATB, or statistical priority, isn't a major part of the franchise literally up until this very point. That's a massive, massive stretch.

On your last sentence, I'm confused... what other alternatives are there to not being more actiony that would not be turn based... It seems to me that being upset it's changing to an action based route is the same thing as being upset it's leaving a non-actiony route.......

Last edited by Underdog15 on 2/2/2016 10:57:38 AM

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xenris
Tuesday, February 02, 2016 @ 11:51:31 AM

My mistake I remember Chain of memories being turn based, because in reality the combat was much different with the way you set up the cards. I don't remember the gameplay enough, but it was different from KH1.

I'll concede I was wrong about Chain of Memories however I still stand that if it was turn based and the story was great I wouldn't care if all the things the real important things that makes Kingdom hearts, Kingdom hearts were still there.

ATB is not turn based, turn based is you take turns, ATB means that if you left your controller and didn't pause the enemy would attack and kill you.

ATB was them heading towards more action route anyway....and to that end there is no real turn based genre, it usually is paired with strategy or RPG mechanics and a couple of indy games have tried it with pure action mechanics.

I didn't say X was a further departure, I said it was excluded because it was actually turn based. I don't think it is a stretch, people are attached to the characters and stories not the combat. 13 had a terrible combat system in my opinion, it was again another step towards the action department.

Do I think they needed to abandon turn based? No I don't but I believe that if the action RPG mechanics are good enough and all the stuff that FF13 lacked, optional content, side quests, cities, etc. Then FF15 will be a great entry in the series.

My last sentence was me correcting Ben that I said people were mad it wasn't turn based, I never said that. Action based =\= not turn based, in fact lots of RPGs Ben loves are more action based than any final fantasy ever and in line with FF15, Star ocean, all the Tales games, etc. Heck the combat in Tales games is closer to a fighting game in some ways than a turn based RPG, and guess what? You move around in real time in both of those games, attack in real time etc.

I'm just saying I see double standards when it comes to this game and other games.

I know both you and Ben will say the games I listed require strategy and planning etc, but the fact remains that at face value the combat is 1 to 1 action based even if those games pull you into an arena instead of letting you fight on the world map.

You both do not know how this game will require strategy or planning, you aren't giving it the benefit of the doubt instead you are assuming it is going to play like DMC(Bens words in a previous article months and months ago). Which to to frank it doesn't look even close to a pure action style game.





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Underdog15
Wednesday, February 03, 2016 @ 1:19:36 AM

I don't doubt it has the potential to be a good game, either, for the record. I was really only wanting to address that I felt it's not unreasonable to think final fantasy is synonymous with turn-based up until now.

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xenris
Wednesday, February 03, 2016 @ 11:37:26 AM

This is a fair point, I again was trying to express that I didn't personally feel they were. Example being I hated FF13 not because it was in a turn based ATB style, but because it was lacking pretty much all the soul and variety FF games are known for.

Also I just hated the characters, the story was awesome but the cast of main characters I didn't fall in love with any of them save for maybe Fang.

I think my main concern is Ben jumping to the conclusion that this is going to be more like Devil May cry than say Kingdom hearts. He says it looks like action first RPG second but I don't know how one can draw that conclusions when if you for example looked at a trailer for any of the following games, Mass effect(looks like a shooter), Fallout(looks like a shooter), The witcher(looks like an action game), Elder scrolls(looks like an action game), these games all look like action games first RPGs second.

I am also aware that genres are blurring, heck even racing games have RPG lite elements now.

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