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"Knack II" Spotted On LinkedIn Resume

It wasn't exactly well-received but many will agree that the concept was solid, and if the developers could build on that foundation and recognize the game's full potential...

The bottom line is, maybe we'll see a vastly improved game when the Knack sequel shows up.

And we're starting to see more evidence that such a project exists. The latest piece of information comes from a LinkedIn resume for a 3D animator working at Taiwanese development company XPEC Entertainment (via NeoGAF). Mindy Liang claims she "animated 3D character motions and cutscenes" for Knack II on PlayStation 4. Of course, since this story leaked, any mention of the sequel has disappeared.

It could've been a mistake or she could've been prompted to remove it. We may never know but it does seem likely that Sony will eventually produce Knack II. And I'm on record saying I'd very much like to see a second effort, despite the fact that I dubbed the PS4 launch title decidedly mediocre. Hey, I know potential when I see it and let's not forget that Knack was actually lots of fun at times, especially when playing co-op.

Related Game(s): Knack

Tags: knack 2, knack sequel, knack ps4

2/15/2016 8:57:03 PM Ben Dutka

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Legacy Comment System (6 posts)


bigrailer19
Monday, February 15, 2016 @ 9:36:16 PM
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Knack has some of the best animations to date. I'm excited to see what they do with a sequel. I loved every minute of Knack.

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xenris
Tuesday, February 16, 2016 @ 11:32:29 AM

Me too, I put that sucker in the hardest difficulty and it was really challenging and enjoyable.

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CrusaderForever
Tuesday, February 16, 2016 @ 12:09:01 AM
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Bring it! My son and I loved the first game. Really a dying breed. Looking forward to more Knack.

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mk ultra
Tuesday, February 16, 2016 @ 12:24:44 AM
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I just got the first during the flash sale. Now i just need to jam it into my gaming schedule somehow.

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tlpn99
Tuesday, February 16, 2016 @ 1:29:34 AM
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I enjoyed Knack when I got it.

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xenris
Tuesday, February 16, 2016 @ 11:35:53 AM
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I really enjoyed Knack, even though I acknowledge it wasn't perfect by any means.

They just need to build on the concepts. Make it so we can switch between his growth and powers on our own terms, to solve environmental puzzles and platforming puzzles.

They could do so much more with this character and his abilities to make a really great platformer.

That is another thing, they need to make this a platformer first, I want his abilities to be used to solve puzzles and platforming not to just brawl enemies. However when I am brawling making it so I have to think about what powers and abilities I use in different fights would be awesome.

The IP has huge potential!

Last edited by xenris on 2/16/2016 11:36:27 AM

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