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FFXV Game Director Wants to Create an Ending for FFXV that will Make the Fans Cry

When it comes to endings of video games, I can't think of many in video game history that has an emotional or tearful ending. I remember playing Vandal Hearts II in PS1 and the first time I finished it, I got the bad ending and Adele died in my first playthrough.  I felt a little depressed and sad back then, but not to the point in breaking down in tears.  Games nowadays have a typical and common endings, with the exception of some story driven games like the Walking Dead series and Life is Strange which have an emotional or somewhat tearful ending.  


Maybe not for long, though. Final Fantasy XV Director Hajime Tabata wants to set a new standard for emotional endings with the incoming Final Fantasy XV. Speaking with Game Informer via GameSpot, he says he is out to make some players cry.

“I want to create a very emotional ending to the game and want to make as many people cry as possible. You’re spending so many hours playing the game, so when I finish a game and it ends on a sour note and it doesn’t move me, it gets me disappointed. At least make me cry or give me some emotion! I want to give a moving ending for the consumers who invest so much time.”

And an emotional impact with the ending isn’t all he’s aiming for. He wants the entire video game world to feel the impact of his game, reverberating like Final Fantasy VII did back in the mid-90s.

“There are some team members that were here for VII. They’re taking on the challenge of trying to exceed that title once more, which is a great motivator for them. FFVII sets a very high goal for us, but it serves as a good goal. It brought in new audiences, sales, and more.”

The last Final Fantasy game that I've played that has an emotional ending or impact for me was Final Fantasy X. I just felt saddened at the ending of that game simply because Tidus and Yuna ended up being separated with each other.  I wouldn't mind if the ending of FFXV will be an emotional or tearful one. It will be an added incentive for others to play the game, but I think they should focus more in making the gameplay of FFXV interesting and more addictive to play.  If the gameplay of FFXV somehow ended up being lame and uninteresting, then its emotional ending won't matter much to gamers. I have high hopes for Final Fantasy XV, and I'll be playing it once it comes out.  How about you guys, do you like FFXV to have an emotional and tearful ending?   


Final Fantasy XV is due out sometime this year on PlayStation 4 and Xbox One. The release date for the game will be announced on March 30th at the Uncovered event (see below).

Related Game(s): Final Fantasy XV

3/9/2016 10:46:02 PM Drew Constantino

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Legacy Comment System (17 posts)


WorldEndsWithMe
Wednesday, March 09, 2016 @ 11:38:14 PM
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They haven't even written the ending yet? They should just be polishing and adding things for the next few months at this stage.

Stop invoking FFVII, this game is not goint to reverberate any kind of feeling like that anywhere.

Trust me, we are already crying.


(Drew, look up the best ending on FFX-2) ;)

Last edited by WorldEndsWithMe on 3/9/2016 11:41:18 PM

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xenris
Thursday, March 10, 2016 @ 12:20:38 AM

Nothing suggests they haven't written the ending, its translated so it sounds a little odd in how he words things.

Last I heard everything was done story wise, I can't remember the interview but yeah.

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smileys_007
Thursday, March 10, 2016 @ 12:21:36 AM

Yep, I played FFX-2 back then just to view the best ending. It's a good thing that Square-Enix released a direct sequel game to FFX, because the ending for FFX has left me cliff-hanging. ^_^

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WorldEndsWithMe
Thursday, March 10, 2016 @ 12:40:43 AM

I was a sad panda then too, but if you waited until after the credits you still got that hint of Tidus' return which perked me up :)

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Ben Dutka PSXE [Administrator]
Thursday, March 10, 2016 @ 10:08:41 AM

I got the best ending, too. Loved it. :)

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Bigimpactpooch
Thursday, March 10, 2016 @ 12:40:41 AM
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The feels FFX game me with that ending. I was 11 years old I remember that day I teared =(

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Corvo
Thursday, March 10, 2016 @ 12:53:26 AM
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Make it crappy and I'll cry. Make the journey worthwhile and enduring, and then when it ends, that should make me tear up. It doesn't need to be Crisis Core, it needs to be like FFX. The music that plays needs to resonate in your soul forever. The ending has to show our heroes as they all have their last realizations of what they've been through. "We'll see you again?..."

That line from a side character in FFX is great because said character realized no they would not. The bittersweet ending was so good, and the hope that caused the fictional universe to move forward after the events that took place made it stick with you. The ending of Typeo did not do that at all. I'll hold my doubts for now but please don't let me down.

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Jawknee
Thursday, March 10, 2016 @ 2:03:54 AM
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Lol okay.

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johnld
Thursday, March 10, 2016 @ 2:35:28 AM
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They should talk to the guys remastering ff7 then. They've already made tons of fans cry with every new info about the game since it was announced.

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Underdog15
Thursday, March 10, 2016 @ 8:46:56 AM
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Why does Japanese culture believe sad endings are required for good endings?

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bebestorm
Thursday, March 10, 2016 @ 1:35:03 PM

That's a good question! I like watching asian action/fantasy movies on Netflix & Ive yet to see a happy ending.

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Temjin001
Thursday, March 10, 2016 @ 1:42:00 PM

They may be conditioned to liking them having suffered the losses derived from Hiroshima.

Last edited by Temjin001 on 3/10/2016 1:47:00 PM

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Underdog15
Thursday, March 10, 2016 @ 2:24:27 PM

Oh, I would say it stems from way before that. Even in various forms of Japanese theatre over the centuries, that theme definitely exists.

Heck, Harakiri was a good idea for how long? Japanese war vessels in WW2 weren't even made to retreat and be repaired on the water. (The number one reason why the Americans won some key naval battles.) It has always been sort of more valuable to sacrifice your life for your country than to live it. How many extra battles did the US win against them in WW2 because they understood the concept and value of living to fight another day better? ( Answer is lots ;) Pretty cool WW2 history, actually)

Point being, I don't really get why they still think that way with a more global cultural influence nowadays.

Last edited by Underdog15 on 3/10/2016 2:31:40 PM

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Abidan13
Thursday, March 10, 2016 @ 2:31:31 PM

To be fair though, he doesn't say sad, he says "make me cry or give me some emotion". Sadness is one facet of the spectrum of emotion that can cause a person to cry. I think it can only benefit them to try. Square Enix has poor track record in the last decade and they might as well try to give us something different rather than more of the same which happens to be something some have to come to loathe.

At this point I am holding a "wait and see" attitude for its story. Can't fairly judge an entire game based on bits and pieces of developer comments.

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FM23
Thursday, March 10, 2016 @ 10:31:30 AM
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Well no ending has made me cry, but I have played many games with emotional endings (happy and sad). Most recent efforts are Mass Effect/Dragon Age varying endings, Witcher 3 (good and sad ending), and even GTAIV's varying endings. That's just to name a few.I think games do a good job bring out emotional reactions.

This emphasis on this sad ending that makes you cry is pretty weird! But I'm not a real cryer....soooooooooooo lol

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shadowscorpio
Thursday, March 10, 2016 @ 7:06:25 PM
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Take notes from Xenogears' ending.

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Ydobon
Saturday, March 12, 2016 @ 6:05:42 AM
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Sorry, I don't want to cry. Which is one of the reasons why I try to avoid dramas. Regardless, I'll still play it.

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