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Sony: Devs Have A "Real Sense Of Pride" Working With PS4

And from whence does that joyful pride come? Why, from the fact that they helped make it, of course.

The biggest change Sony has made in creating their new video game console is this-

Rather than producing a piece of hardware that initially baffles game makers, the electronics giant first asked designers what they wanted from the new machine. Then they simply implemented all that feedback and voila! A system everyone seems to love.

When Sony Worldwide Studios president Shuhei Yoshida was asked about the kind of feedback he seeks from the internal teams, he responded as follows on the Euro PlayStation Blog:

"I don't have to ask for this feedback, they just tell me. They are so happy that they can just focus on the games. They don't have to spend so much time trying to understand the hardware. The progress that all teams have made is great. That's a consistent message that I get. Many of the team members of the studios were already involved in the discussion of what PS4 should be, what DUALSHOCK 4 should be in terms of improvement from DUALSHOCK 3.

I get the feeling when I talk to the teams that there's a real sense of pride that they are now using the system they helped to design. They have a genuine passion for showing why PS4 is so special for playing games on. We can show the best of PS4 through our games."

Maybe that's the reason we've been seeing so much enthusiasm on the part of developers who talk about the PS4. It's simply because this time around, Sony finally listened. The end result is a console that delivers precisely what they asked for, and maybe even a tad extra. Remember when Sony opted to double the available 4GB of GDDR5 RAM? That was a piece of good news developers received, yes?

If you haven't done so already, you might want to pre-order the next-gen console in question...

Tags: ps4, playstation 4, sony, shuhei yoshida

7/2/2013 9:46:56 PM Ben Dutka

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New Comment System

Legacy Comment System (22 posts)

Tuesday, July 02, 2013 @ 11:04:55 PM

Still waiting to pass judgement at this point. Both next gen consoles have their set of appeals.

Agree with this comment 2 up, 8 down Disagree with this comment

Wednesday, July 03, 2013 @ 1:17:22 AM

When all else fails, let your wallet do the talking!!

Agree with this comment 1 up, 1 down Disagree with this comment

Norrin Radd
Wednesday, July 03, 2013 @ 10:41:59 AM

No. I Agree. There is much to love about the PS4 AND the WiiU!

Agree with this comment 2 up, 0 down Disagree with this comment

Tuesday, July 02, 2013 @ 11:40:17 PM

A dev working on a mulitplat said that coding on the PS4 is easier than on the Xbox One.

Agree with this comment 7 up, 1 down Disagree with this comment

Wednesday, July 03, 2013 @ 1:08:59 PM

Do you have link to that? I want to read it.

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Wednesday, July 03, 2013 @ 12:06:36 AM

It's these positive attitudes and enthusiasm for the PS4 that's making it really hard for me to hold out my usual 2 years before purchasing a next gen console.

If GTA V and Beyond gets a next gen port, I will be sold!!

Agree with this comment 4 up, 0 down Disagree with this comment

Wednesday, July 03, 2013 @ 12:07:10 AM

Try waiting 1 year instead.

Agree with this comment 4 up, 0 down Disagree with this comment

Wednesday, July 03, 2013 @ 12:06:57 AM

I super duper hope this means we can expect some shorter development times this generation. It's a shame it hasn't translated to any 3rd party exclusives though.

Agree with this comment 6 up, 0 down Disagree with this comment

Wednesday, July 03, 2013 @ 1:15:56 AM

That we know of. There is still plenty of time for some surprises World!

Agree with this comment 5 up, 0 down Disagree with this comment

Wednesday, July 03, 2013 @ 5:54:48 AM

it actually has.
dead rising 3, quantum break, D4, ryse, just to name a few.

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Wednesday, July 03, 2013 @ 6:58:19 AM

There's still Quantic Dream, and a number of Japanese RPG devs who only work on Sony machines.

Shame Insomniac had to jump ship and do an Xbox One exclusive. I hope their new game does well, but they're insane to keep it Xbox One exclusive after such great partnerships with Sony over the years!!

Agree with this comment 3 up, 0 down Disagree with this comment

Wednesday, July 03, 2013 @ 10:24:08 AM

yea i was quite shocked about that, especially after ted saying they only left because they wanted more people to experience their games.
i feel sorry for insomniac, they have been one of the best developers out there for decades and they really never have received the success and respect they deserve.
so they go MP, everyone throw the sh*t at them, and now there copping even more of it.
maybe if more people realized, and appreciated the games they put out, maybe this wouldent of happened!

oh well, it just breaks my heart to know that THE best franchise in the history of the industry is going to be left with that crappy RTS edition!
i was so worried towards the ending of ACIT, thinking thats it the franchise is finished.
now i kinda wish it actually did end there, at least it would of died with its dignity in tact!
part of me wishes they would come back and revive R&C and even resistance, but the other part just sees what they would do to them!

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Wednesday, July 03, 2013 @ 11:19:27 AM

you know what I mean

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Wednesday, July 03, 2013 @ 1:11:12 PM

Level 5 hasn't announced anything yet for next-gen. I'm confident that L5 will make a bunch of PS4 exclusives. I think there will be a lot more 3rd party exclusives for the PS4 down the line because it looks like the PS4 will have a significantly larger market share.

Last edited by Aura7541 on 7/3/2013 1:11:58 PM

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Wednesday, July 03, 2013 @ 1:52:12 PM

I wish they would revisit something like Rogue Galaxy. That's perfect for next gen, a cel-shaded actiony JRPG.

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Wednesday, July 03, 2013 @ 6:00:07 AM

yea it helps third party developers allot by not having to learn the architecture, but what about first party?
as mark said at the gamelab talk last week when he was consulting with first party developers they were strongly against X86.
wonder why...........
$ony seriously should of stuck with cell.
1 it would of been WAAAAAAAAAAAAAAY more powerful than this outdated disappointing POS!
2 so much time, work, blood, sweat, and tears has gone into creating tools and engines to make the cell sing, thats all down the drain!
3 first parties had a big advantage with cell which is why the last of us, GOWA, are ps4 titles in comparison to the best multiplatform games have to offer!
4 because of its complexity it took developers a while to optimize their code so we saw constant improvement year in year.
all that is out the window now that they have gone with X86!

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Wednesday, July 03, 2013 @ 9:45:56 AM

1: How can you know? Have you been to a branching path in the future in which Sony made a new cell? Plus what really matters is the GPU and memory. And I don't know if you remember but they said all the hardware was *in synch* meaning no part is too slow for another. Now if you look at what kind of memory is in the system (GDDR5) and at the GPU (7970 based) you have to think the CPU is plenty ok if it does not bottleneck.

2: They just chose the better option. Like BD and HD-DVD. Wasting your time on multiple methods is no good.

3: I would rather have all devs have a good understanding of the system instead of being stuck with *lesser ports* all gen long. This won't affect furst party dev. They will just keep making these excellent games.

4: As technology evolves, Devs will still find new tricks to make their engine better and faster. Also remember how they said the PS4 had lots of functionalities ready for the future that are yet to be exploited? Go read some more in the news section.

First parties will be just fine. Sure they are sad about having to change their engines but I'm pretty sure Sony knew about that and will help em out plenty. Unlike they would do if these were 3rd party devs. XD

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Wednesday, July 03, 2013 @ 10:29:44 AM

1 it would of been, power PC is designed as a much more sophisticated architecture to what X86 is.
thats the reason the ps2 had such a complex different unique architecture as well, to bring the performance of power PC in a X86 platform just is not possible in consoles due to the heat it would put out, and the immense cost.

2 creating a new architecture, one which first party developers are unfamiliar with and blatantly said no were warning you dont use X86, is the better option?

3 right so first party developers are just magically going to get the knoledge of X86 even though $ony systems have NEVER used it!

whatever dude im done, come back when you actually have one iota of a understanding of what your yapping about!

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Wednesday, July 03, 2013 @ 1:33:22 PM

You clearly don't know what you're* "yapping about" yourself.

x86 architecture is more widely used than Cell. It's used with PCs, which will make ports and general development a lot easier. It's simpler, it's more refined, and developers everywhere have been praising it. Developers ASKED for it. Clearly, however, you can only read what you want to read.

Sure, studios have made advancements with the Cell, and that's gone now. But what would you rather have if you were a developer? Would you rather keep your advancements and still be stuck running an inefficient system where it still takes half a year to a full year to create playable code, or would you rather go to a simpler system, where everything already makes sense and is familiar, smaller devs can join you, and you can make NEW advancements? Chances are these advancements will be bigger and come more quickly than they had been on Cell.

Most developers are already pretty used to x86 architecture. Again, it's often used with PCs. Sony systems may not have used X86 before but that doesn't mean the developers haven't, and truthfully, experienced developers probably will have. And from the rave reviews developers are giving it, YES--they HAVE gotten the knowledge of X86 even though Sony's systems have never used it before. Look around. Google "PS4 developer reaction." They've been saying what a pleasure it is to develop for the PS4, and they have been since it was revealed in February. You will not find a SINGLE developer for PS4 who isn't happier--and there are more of them now than there were on PS3. You're clearly too ignorant to know that. Or, again, you can't read unless it's something you want to see.

I don't expect everyone to know everything about everything, but you don't need to act like a total douche just because you think you're right--especially when you're not. If you're an Xbox fanboy, fine, but don't come in arguing about something you clearly don't know about when there's already overwhelming evidence against what you're saying, accessible through a simple Google search. You're only making yourself out to be the idiot and I have no respect for you or your alleged opinion as long as you act that way.

Clever use of the M$ thing with Sony though. *eyeroll*

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Thursday, July 04, 2013 @ 9:15:20 AM

yes, first party developers asked for it, thats why at the gamelab speech mark said that when he approached the first party developers they specifically said dont go X86 its not suitable for home consoles.
whatever dude, no point arguing with the shecko!

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Thursday, July 04, 2013 @ 12:34:57 PM

Smart move this generation Sony. I will wait a few years, or wait and see if I win a PS4.
I'm in no rush for the PS4 as there are no must have games announced yet for me. I have a backlog of great PS3 games I have yet to finish or have even started yet.
I do have an urge to get it because it is new, powerful, and to be one of the first, but I have no money, and is not needed yet.
I'm am very excited for the future of PS4 and all the great games that will come.

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Sunday, July 07, 2013 @ 7:17:36 PM

@___________ you have quite a few points i must admit that but there is only 1 thing you seem to have missed 1 small detail the PS4 hasn't been released yet so we really shouldn't be judging every first Party Dev we need to wait and see a Few Full games and see if there going downhill or not changing for the better or if they improve the game experience until then we can argue til we kill eachother and get no results at all and whoever is wrong will look like a complete Idiot and whoever is right will most likely gloat about til everyone gets sick of hearing them gloat

unless the Devs can come up with fun combat systems and decent story telling the games will suck no matter if the game looks pretty or not

better Technology at this point is just enhancing 3d and graphics which in theory should allow Devs to make more unique battle designs but sadly most devs don't take the initive to try and add new battle systems either they use their own existing 1 or steal other existing 1s

Now ill use 1 company that has Various and unique battle systems Namco Bandai the tales of series they have from 2d battle fields 3d battle fields aerial combos mystic arts changeable weapons a battle system that revolves around combos fast pace battles

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