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Seems "PS4K" Is Indeed Real, But Many Questions Linger

Last week, we caught wind of some big news: Reportedly, Sony is planning to produce a more powerful PS4 console.

Now, another source claims more confirmation, and some ideas as to what gamers and current PlayStation 4 owners can expect.

It seems Eurogamer's Digital Foundry team has confirmed the existence of such a system, supposedly dubbed "PS4K." The new, more capable console, is in the prototype phase even as we speak, but there are a few questions that need to be answered. For instance, while developers will receive more GPU power in the latest PS4 model, it's still "nowhere near enough to provide native 4K gaming at the same quality level as current 1080p titles."

Still, PS4K would be capable of playing current and next-gen ultra HD media, "while also supporting other aspects of 4K," and it's believed that this upgraded console will almost definitely use an "evolved version" of the APU tech that's currently in the system. There is also the big question as to how Sony will roll out this new machine; we don't know if it'll be an updated console that simply adds visual improvements to older titles, or if it'll adopt the Slim structure from previous PlayStation generations.

I've already said I won't get any new console this early in a generation (PS4 launched only a little over 2 years ago) and frankly, I don't care about any little visual boost. Native 4K would be one thing but if that's not possible, anyway, why bother with this thing?

Tags: playstation 4, ps4, ps4k, ps4.5

3/24/2016 8:35:07 PM Ben Dutka

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Legacy Comment System (19 posts)


Snaaaake
Thursday, March 24, 2016 @ 10:15:21 PM
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I bet it's probably a slim.

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Temjin001
Thursday, March 24, 2016 @ 11:08:07 PM
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This speculation is far more realistic.

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TheHighlander
Thursday, March 24, 2016 @ 11:34:58 PM

It will not be capable of 4K native resolution gaming. That sort of hardware costs twice the price of a PS4.

I will be shocked if this is anything more than a new iteration of the PS4 APU that's a bit more efficient performance wise, and a bit more efficient on power resulting in less heat and a smaller heat sink & fan. AMD might be able to incklude a 4K upscaler and 4K video decoder on the die. More likely though is a separate 4K upscaler and decoder on the motherboard.

This would yeild a PS4 with 4K output, native 4K video playback for those new 4K Blu Rays, and 1080p to 4K upscaling of games and other PS4 content to allow PS4 to output to 4K screens.

This will not give developers access to any significantly different CPU or GPU resources becauseto do so would spliot the userbase of PS4. You'd essentially have games that only work on a PS4. That would only be worthhile if it was native 4K gaming. But as I said a the beginning, the hardware for that is too expensive to appear in a mid-life revision slimline PS4.

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Shams
Friday, March 25, 2016 @ 2:25:18 AM

I did read in the Digital Foundry article, that according to a quote from Sony Exec late last year, while native 4k will be out of the question for gaming, a boost in framerate is likely (30fps+ closer to 60fps).

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TheHighlander
Friday, March 25, 2016 @ 11:35:58 AM

I'll have to go an look for that quote because doing that will cause a hell of a lot of anger and ill will. Sony has done well at generating positive feeling towards PlayStation this generation. Pissing off 36 million or more consumers who already paid for a PS4 is an incredibly risky move and risks the entire advantage that Sony has gained this generation.

Think about this, 36 million folks have PS4s already, if there is a new sub-model, most of those folks are going to be left with an obsolete unit that gives sub-par framerates and/or textures. Instantly you have 36 million or so consumers who are now disappointed with their PS4 and resentful about the change. I'd have to hear that Sony executive speak to that point before I believe that Sony will actually commit such a stupid business decision.

Last edited by TheHighlander on 3/25/2016 11:36:55 AM

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Temjin001
Friday, March 25, 2016 @ 8:52:43 PM

I believe any upgrades to the core baseline gaming performance is likely not in Sony's plans as I can't think of any good motive for it. They're comfortably in the lead. They don't need to rock the boat to be seen. The console business isn't like the cellphone business. Where cellphone makers are in the business to sell you hardware at a profit. Console manufacturers usually are not. Instead, they sell you a stable 'platform' to sell you hardware and services on for several years between intervals. That's where their money is had.

Fundamentally, to create a mid-cycle change in processing goes against this successful business model.




Last edited by Temjin001 on 3/25/2016 8:58:11 PM

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Temjin001
Friday, March 25, 2016 @ 9:25:32 PM

I do have an idea for a motive though.

So I think I read that the PSVR can play any PS4 game (I'm not entirely sure). This likely doesn't include a stereoscopic mode for regular PS4 games. Basically, meaning no sense of depth for the non-PSVR games through the headset.

If they were to offer an upgraded PS4 that positioned itself as something that could run any of the newer, or patched, hottest games with a stereoscopic mode enabled, then perhaps there were be a decent reason for it. Some publishers could really try to leverage their first person franchises like Call of Duty to take advantage of this. Where the same annual game release simply has a VR and-or stereoscopic mode. Even just a stereoscopic mode on a PSVR headset without all that fancy head-tracking would still be pretty cool.

This, of course, would require a significantly faster GPGPU or APU or whatever they call it. But I don't think that's out of the realm of possibility.
It's also more eggs in the VR basket that makes such a venture an even bigger gamble.




Last edited by Temjin001 on 3/25/2016 9:29:25 PM

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WorldEndsWithMe
Thursday, March 24, 2016 @ 11:57:45 PM
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We are all PC gamers now.

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shadowscorpio
Friday, March 25, 2016 @ 2:53:06 AM

Ha. Slowly but surely it seems to be an inevitability.

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TheHighlander
Friday, March 25, 2016 @ 11:42:12 AM

Oh god I hope not, that would mean having to expose myself to Windows outside of work and the constant treadmill of mid-range GPU upgrades, or purchasing a top tier GPU that costs the same as PS4 to buy 3 years or so of performance without an upgrade. Ugh...

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wackazoa
Friday, March 25, 2016 @ 1:02:22 PM

Actually the PS4 is closer to Mac gaming, being as it is a closed unit. So you can play games, but only as they want you too.

The PC is the more open platform, with mods and the ability to choose whether you want to drop $650 on a video card instead of $200.

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WorldEndsWithMe
Friday, March 25, 2016 @ 4:45:12 PM

Don't say that. Mac is evil!

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Killa Tequilla
Friday, March 25, 2016 @ 5:08:07 PM

Highlander, when did you come back? Also what you have said is not true about PC gaming. Take it from me, I have been gaming on PC for about a year now. The notion that you have to keep upgrading to be able to keep up with the latest games is ignorant.

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HANZ64
Friday, March 25, 2016 @ 11:32:28 PM

^ I have to second that.

You dont 'have' to upgrade a dedicated GPU every 2-3 years (Although that would actually be a good cycle to do so).

But lets put it this way, if the GPU you got was already miles better than the current consoles, then it will always be that way until the next cycle of consoles come about...

The point is, any future multi-platform game should run better overall on your higher end PC, than the console counterpart.

Unless you have the sudden whim to render everything at 4K, then obviously your going to have to upgrade, but with the PC at least you have that option. With consoles, your pretty much stuck with what you've got. Is the PS4K the console equivalent of that option? Perhaps, but either way, be prepared to dole out the cash.

Last edited by HANZ64 on 3/25/2016 11:34:45 PM

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tes37
Friday, March 25, 2016 @ 12:00:50 AM
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Is this leading to an April fools joke?

What do you do with that kind of resolution? Count frog eyelashes? 1080p is good enough for me and it's just now getting close to being the standard. Sony can count on me not buying this updated PS4.

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Breadlover
Friday, March 25, 2016 @ 9:19:34 AM

my. god.


.. it would be one awesomely crazy April fool's joke if it did. *_*

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tlpn99
Friday, March 25, 2016 @ 4:23:48 AM
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Money grabbing ar*e holes.

That's 2 things I won't be buying PS4K and PSVR.

Last edited by tlpn99 on 3/25/2016 4:24:16 AM

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Banky A
Friday, March 25, 2016 @ 8:15:29 AM
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They could've just given me 60fps as a standard.
A standard.

Who cares about console 4K when VR is around the bend.

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Breadlover
Friday, March 25, 2016 @ 9:21:02 AM

I wouldn't be surprised if the "PS4K" also gave PSVR games a boost in visual performance (specifically in the framerate, and resolution areas).

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