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Nearly Nine Full Minutes Of Killzone: Shadow Fall Gameplay

Killzone: Shadow Fall may be the defining launch title for the upcoming PlayStation 4.

We've seen plenty of gameplay footage already but if you want more, check this out. It's nearly nine full minutes of all new action, from a segment of the FPS adventure that hadn't been revealed. It looks sweet!

The graphics are impressive, as you might expect, and the action looks absolutely fierce. It'll be interesting to see how critics and gamers receive it, though, because essentially, it's nothing we haven't seen before. It should be far more advanced from a technical standpoint, so the visual presentation and AI will be increased. But at its core, it's just another shooter, right? I mean, it looks like a bad-ass shooter through and through, but will that be enough to impress people...? We'll have to wait and see.

Thanks, Zak!

Related Game(s): Killzone: Shadow Fall

Tags: killzone shadow fall, killzone shadow fall gameplay, killzone shadow fall video

7/11/2013 1:01:40 PM Ben Dutka

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Comments (33 posts)

CrusaderForever
Thursday, July 11, 2013 @ 1:21:01 PM
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I can't watch this boring PS4 video when Microsoft is killing Sony by offering insight into the fact that the XBone is great for Business Meetings. Sony is screwed and cannot compete because Microsoft is marketing their XBone Business Console to corporations of the world!!!!!!!!!

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CrusaderForever
Thursday, July 11, 2013 @ 1:21:58 PM

Seriously! I want to watch this but I am going to do a blackout of sorts so I am completely surprised when I buy this D1. Thanks Ben!

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newchef
Thursday, July 11, 2013 @ 2:16:54 PM
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the only issue ill see this having with the reviewers is what happened to The Last of Us, they'll deduct points because its not innovating anything and they will look past the fact that it wasn't out to redefine anything but take the standard FPS structure and take it to the next level in most if not all aspects

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Akuma07
Thursday, July 11, 2013 @ 7:19:14 PM

I mean, I haven't played it yet, so I can't judge it. But what was Last of Us innovating? It looks like Uncharted to me.

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Sunni_Boi
Thursday, July 11, 2013 @ 10:46:28 PM

You know Akuma, i was thinking the samething only to be proven completely wrong. Last of us and uncharted are very different games.

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Jawknee
Friday, July 12, 2013 @ 12:00:42 AM

It's nothing like uncharted other than the graphics engine.

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Troy Powers
Thursday, July 11, 2013 @ 2:19:10 PM
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Looks pretty. But, like you said, it's nothing new. Nothing in that trailer got me particularly excited for Killzone 4. And this is coming from someone who already has the game pre-ordered.

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Beamboom
Thursday, July 11, 2013 @ 2:27:40 PM
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Looks sweet, but yeah... Very traditional shooter.

This is not why we want the next gen to arrive, to put it that way. But sure, it may be a sweet shooter still. Some cool tools and stuff!

Last edited by Beamboom on 7/11/2013 2:29:58 PM

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Akuma07
Thursday, July 11, 2013 @ 7:27:09 PM

But it makes one ask the question, what exactly IS innovation in the FPS genre now?

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Beamboom
Friday, July 12, 2013 @ 1:58:53 AM

Indeed Akuma, it's a good question. A second good question is, "do we really WANT innovation in this genre"? Or are we happy with what they are today?

I don't mind a good shooter now and then. And this game here looks like something I can easily picture myself playing, sometime down the line.
But a system seller? Not for me. Definitely not.

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AcHiLLiA
Thursday, July 11, 2013 @ 2:38:29 PM
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It looks awesome, but nothing to crazy excited for. Basically the only thing I see new in this vid is the gadgets that you can use besides the graphics and all, but that's so obvious.

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Condemnedsoul23
Thursday, July 11, 2013 @ 2:47:08 PM
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S O L D

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AshT
Thursday, July 11, 2013 @ 3:22:45 PM
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This will be 1st game for my PS4.

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WorldEndsWithMe
Thursday, July 11, 2013 @ 3:41:59 PM
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I like the drone, but I can't tell how much better it's supposed to look with this video's bad quality. It looks like the player's weight is back which I like. FPS does need to start innovating though, there are so many avenues to open up the gameplay and nobody is taking them.

Personal Note: Despite my ho-hum reaction to Borderlands 1 I am taking all of you, my people, at your word. I bought Borderlands 2 for uber cheap on a best buy website sale.

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Shams
Thursday, July 11, 2013 @ 6:56:31 PM

Watch at 1080p, or max res for your monitor, and full screen. World of a difference.

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Akuma07
Thursday, July 11, 2013 @ 7:24:12 PM

I really hope the weight does not return. I really hated that about Killzone 2 and 3.

For me personally, it just didn't make it fun to play. Killzone 2 wasn't that bad, but between 2 and 3, I played a LOT of COD. And it just killed the experience of KZ3 for me. I know nothing should be like COD, but COD does actually do the whole FPS gameplay thing very well. It's extremely accessible. KZ's weighty feel isn't. I didn't even get the feel of it till the end of the game in KZ3. I just want to sit back and enjoy my experience, and not worry about spending time handling the controls.

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WorldEndsWithMe
Thursday, July 11, 2013 @ 7:38:24 PM

yeah, i don't like accessible and skating on ice when I'm supposed to be a soldier packed with gear, I like physics. If it's a game like Bulletstorm though then it's fine with me.

Last edited by WorldEndsWithMe on 7/11/2013 7:42:39 PM

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Jawknee
Thursday, July 11, 2013 @ 7:49:36 PM

KZ2 and BF3 have great physics. If I want to play a shooter that feels like Counter Strike on a console I'll play COD.

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Beamboom
Friday, July 12, 2013 @ 2:00:40 AM

Yeah COD has excellent handling.

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Condemnedsoul23
Thursday, July 11, 2013 @ 4:56:07 PM
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One of my absolute favs

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frostface
Thursday, July 11, 2013 @ 5:08:54 PM
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So you have a drone that will do all the killing for you? Where's the skill? I wasn't a fan of KZ3, KZ2 however is a fantastic game and I'm willing to go into KZ4 optimistic that it won't be on rails again and will deliver the goods. But I'm not seeing any of it in this video.

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sawao_yamanaka
Thursday, July 11, 2013 @ 6:24:53 PM

Guess you and I have a different opinion of on-rails. Kill zone 3 improved on a lot of aspects of 2 but 2 was definitely better. Neither was on-rails.

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Akuma07
Thursday, July 11, 2013 @ 7:21:16 PM

KZ3 was a lot more linear than 2.

I did not like KZ3 very much at all actually.

And the OWL does a lot more than kill people, obviously that has to be balanced anyway. But so what, you have an ally that helps you, just like every other FPS. I recently played Battlefield 3 and there is entire segments of the game where I literally didn't have to do anything, because my allies killed everything.

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KidPresentable
Thursday, July 11, 2013 @ 7:28:06 PM

Those vehicle sections were most assuredly 'on rails' and the game didn't offer the tactical options as much as Crysis or Far Cry. KZ 4 does look much more open and they are touting 'player choice', so I'm also going in super optimistic foran experience. The only little tiny worry I have is then saying the SP was done back in March...still plenty of time to add something else, in my opinion.

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WorldEndsWithMe
Thursday, July 11, 2013 @ 7:41:53 PM

KZ3 was heavily on rails, you had to approach all your encounters in more confined spaces in the exact way they wanted you to or you died straight off. KZ2 let you set up shop and fight it out however you wanted in larger spaces.

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Jawknee
Thursday, July 11, 2013 @ 7:45:03 PM

Akuma, I just replayed both games back to back less than a month ago and neither was more linear than the other. Both were pretty linear games which is not different than 99% of the FPS campaigns on the market. Both blow CoD out of the water too as far as their campaigns are concerned too.

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Akuma07
Thursday, July 11, 2013 @ 8:27:49 PM

The OWL actually looks pretty weak from that video. It's an awesome distraction though.

@Kid, did they say it was finished in March? Lol. That's stupid. They could definitely add more.

Guerilla has said that the levels in KZ4 are a lot more 'open'. So far it is looking good. We are yet to see an example of the openness.

Last edited by Akuma07 on 7/11/2013 8:31:55 PM

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WorldEndsWithMe
Thursday, July 11, 2013 @ 9:39:19 PM

KZ3 had FFXIII style tubes though.

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Jawknee
Friday, July 12, 2013 @ 12:01:22 AM

C'mon world. That's an exaggeration. It wasn't that bad.

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Pandacastro
Thursday, July 11, 2013 @ 5:09:44 PM
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OT
Hey ben I forgot my password for the forums. It said that it would send me a email to reset my password but haven't received it yet. Can you fix this?

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Akuma07
Thursday, July 11, 2013 @ 8:26:53 PM
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After watching the video, I wouldn't say it is a traditional shooter. It is a shooter, and not much of it is exactly new, but traditional is not a word I would use to describe it.

The new gameplay options the OWL gives you look pretty cool, and aught to change things up a bit. There was a nice sense of stealth in that level which is good to see.

EDIT: Not only the OWL, but Guerilla themselves have said they have put an emphasis on player choice this time around, and the levels are designed to be a lot more open and dynamic. Having multiple objects in every level, which you can approach independently in any order you wish, however, the order in which you choose will effect the way the other objectives play out. For example, 3 objectives, rescue captives, destroy comm. tower, destroy weapons depot. If you destroyed the comm. tower first, they might not be able to call reinforcements when you hit the weapon depot, and if you hit the weapon depot before the captives, they might not be as heavily guarded. It's cool.

Last edited by Akuma07 on 7/11/2013 8:34:38 PM

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___________
Friday, July 12, 2013 @ 4:45:07 AM
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this is one of the very few games that actually gives me hope for this generation.
that it wont be just peeeertier explosions and set pieces.
and its funny, because the thing that gives me hope, is actually the thing that has made certain current gen games so great.
crysis 2 a perfect example, this looks SO much better than KZ1,2,3, because of its openness and complexity.
its nice to see the take cover here, pop, shoot, doge grenade, take cover here, pop, shoot, dodge grenade, rinse and repeat, KZ is dead in the water!
but it begs the question again, why did we need next gen to bring on this change?
watch dogs, destiny, the crew, the division, KZ shadow fall, drive club, 6 of the most exciting most anticipated next gen games out there!
but again games where you sit back and say why did we have to wait for next gen systems for these changes to come?
what is it about these games that had to wait till next gen?
what is the reason for me to shell out 550+ bucks on a new system?
im still yet to see a single game that makes me jump back and say yes, this is the game we have waited 7 freaking years to see!
in fact, irony, the ONE game thats done that to me, is actually a game that is only on current gen systems.
well at least thats what R* says........
im sorry, but if that was running off ps3, and it is exactly what the final game will be like, ill create several million copies of my hat and eat nothing but that for the rest of my life!

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Banky A
Friday, July 12, 2013 @ 7:44:53 PM
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how the hell does that OWL hold such lengthy cable and all the ammo

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