Dual Shock 4 Might've Tested Stress And Sweat Production
Wow, that's pretty impressive, but let's not get too Star Trek-y.
The Dual Shock 4 controller has a myriad of new features but as is the case with any new product, there were several scrapped ideas.
According to what Mark Cerny told Stuff.tv, one of those nixed features would've been the gamepad's ability to detect stress and sweat levels. The scientific term was "galvanic skin response," which is in line with previous reports that Sony had thought about using various biometric sensors in the PS4 controller. I'm kinda glad this didn't happen. Just give me a controller so I can play video games; I don't need it interacting with my body.
Cerny also spoke about Sony's effort to make the DS4 better for shooters. Fans of the genre have typically opted for Xbox controllers in the past.
"Historically, we have heard many times that our controllers have not been ideal for first-person shooters. So we wanted to make sure we had something that would be much better for that genre. We tested the throw of the triggers, the position of the triggers, how much pressure it takes. We looked at the joysticks, the dead spot, we looked at convexity and concavity."
Cerny stated that the result is a controller that "feels extraordinarily natural." He also added that he hasn't heard a negative comment as of yet, which is a good sign. Then again, I never really had a problem with any of the Dual Shocks when I played shooters, but I'm also not a competitive gamer. I guess they're likely to get all anal about it.
7/16/2013 10:28:34 AM Ben Dutka