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Opinion: Should Online-Only Games Have A Full, Standard Retail Price?

In an age where cellphones rule, where Wi-Fi connections are aplenty, and connectivity galore, it is not uncommon to see a slew of games that require an online connection to be able to play.

Now, this type of requirement is evidently essential for multiplayer action, since to be able to communicate with someone, you actually need an online connection. But what happens if you just want to play solo and don’t have the “need” for the web?

There are more than a handful of games that require an online connection even if you don’t want partake any kind of social or multiplayer activity. The Crew is an example of this, as it requires a consistent online connection; then again, Ubisoft marketed this game as somewhat “social”. And I know for a fact that this game had a standard 60$ price tag when it came out, at least in my nearest retailer. On the other hand, we have Rainbow Six Siege, where you can technically play offline, but with severely limited options (and I mean severely). But just as with The Crew, it really was intended to be a multiplayer oriented game, so you know what you were getting into.

That being said, do you think these games, that either require an online connection, or that have every limited options (Destiny, Ghost Recon: Wildlands, etc.) without one, should be sold at the standard retail price?

Personally, I think that even though you know what you are buying, there should be some kind of consideration. We’ve all been there: your internet is cut off, you reach the monthly cap, the optical fiber cable was stolen, and many more scenarios. The Friday the 13th Game, for example, has a much lower price tag, as do games like Rocket League and Dead by Daylight.

So what do you think? Do these games warrant a full price?

Related Game(s): Multiplayer games

Tags: Multiplayer gaming

8/3/2017 3:22:27 PM Moisés Ramírez

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eric0113
Friday, August 04, 2017 @ 5:32:03 PM
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The price of the game should be about how much content it has not if it's an online game or not. The Crew has a huge map you can drive around in and Rocket League has a few maps you can play on. Like you say, you know what you're getting yourself into when buying the game so you should know it will require an online connection to play it. But the price should reflect how much content you are getting from the game in general.

Of course that does not mean that the $60 game has to be more fun. I mean I bought an indie game for $10 and I'm having much more fun on it even though it only has 7 different levels that just keep looping until I die, if it was $60 I probably would have never bought it because it would seem absurd to pay that much for a game with 7 never ending levels.

Of course I would rather like all games to have an offline mode that's not severely limited (not including true MP only type of games) but that's another subject.

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