Nomura Explains How Final Fantasy XV Is "More Dynamic"
Square Enix's idea for Final Fantasy XV? They want it to be "more dynamic."
Series director Tetsuya Nomura told Final Fantasy News (via ShackNews) that FFXV will offer a focus on "quick action" and will attempt to keep the player in control at all times.
"We wanted to create like an action-based FF this time because we wanted to create a dynamic feeling between the story and the game itself. Of course, we are going to put many FF elements into it, because otherwise there is no point calling Final Fantasy XV. Naturally, we still think we should have some old school FF feeling to the game."
Forgive me if I think there's a huge contradiction in those statements. If the game is about action, how on earth can it retain the old-school feel of the franchise? It's impossible. Basically, he's going to let us control our characters at least a little during cut-scenes, and I've got only one thing to say to that: We don't need to! We're not all twitch gamers with attention deficit issues in this country, Nomura. I swear we're not.
But it doesn't really matter now, I guess.
Related Game(s): Final Fantasy XV
7/27/2013 11:25:07 AM Ben Dutka