Bungie: Destiny Takes The Open-World FPS To Another Level
Borderlands is an elite franchise. The sequel especially is a great achievement in the realm of open-world shooters.
But Bungie intends to go above and beyond with Destiny. In speaking to Edge, design director Joe Staten said that while gamers will certainly be familiar with the game's style and structure, the developer intends to push the envelope.
He says they'd be "idiots" not to look at great games like Borderlands and Far Cry but at the same time, Destiny's social features will set it apart. Said Staten:
"When we look at a game like that, we look at the things they're doing well and also at opportunities they might have missed that we can capitalize on. You can party up with a group of people and then go around with that group, but never in Borderlands are you going to collide with a group of other people doing it too. We don’t do that just once or twice in the game, we do that all the time, everywhere."
He added that the hallmark of any co-op shooter is "walk into that space and clear out the enemies." But Destiny is designed to be more dynamic, more unpredictable; it should give us a constant sense of a changing world. In other words, we should expect a super high immersion level, and that gameplay they showed off at E3 was very encouraging, to say the least.
Destiny is set to launch some time next year for the PS4, Xbox One, PS3 and Xbox 360.
Related Game(s): Destiny
7/31/2013 1:01:18 PM Ben Dutka