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Ubisoft: Next-Gen Watch Dogs Boasts A Fully Alive Chicago

As if your excitement level wasn't already through the roof.

Open-world environments have always had their fair share of curiosities and eccentricities. We've come to expect such things because technology hasn't allowed for certain upgrades. But Ubisoft says that with the help of next-gen power, the city of Chicago in Watch Dogs will feel more alive than most any other virtual world.

During a recent Xbox Wire interview with creative director Jonathan Morin, we find out that the team is really pushing the envelope in terms of realism and authenticity:

"Thanks to the next-gen, we can push the limits; we can make the player believe that when he does something, there are causes and consequences. I think that for the first time, players will not only be in a city, they will feel that people live in that city. After all, every city is defined by its inhabitants."

Morin added that for the first time in the industry's history, NPCs won't be "robots that follow a sidewalk." He says they'll look and act like "real human beings with their own lives." It was recently revealed that due to the technical limitations of the current consoles, those versions of the game will boast fewer simultaneous on-screen characters. Other than that, it'll mostly be the same experience.

Obviously, though, in order to appreciate this title to the fullest, you're gonna want to play it on the PS4 or Xbox One. We still don't know when that version will be coming, but it could be a launch title for both new systems. The PS3, 360, Wii U and PC installments arrive on November 19.

Related Game(s): Watch Dogs

Tags: watch dogs, ubisoft, watch dogs info, watch dogs chicago

8/16/2013 11:42:02 PM John Shepard

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Comments (8 posts)

daus26
Saturday, August 17, 2013 @ 3:49:32 AM
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It's funny how they keep mentioning all these next gen advantage, and then quietly cover up the current gen version by saying that it'll only be "slightly" different. If they're truly taking advantage of next gen's technology, then I would expect the experience of the PS4/One to be drastically different with all this type of talk.

I just don't want a next gen game to be held back by current gen title. It's like a multiplatform game being held back by the weaker console so that the experience is the same.

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Beamboom
Saturday, August 17, 2013 @ 8:03:16 AM

Yeah I wish they skipped the current gen altogether and put full focus on the next gen hardware instead.

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WorldEndsWithMe
Saturday, August 17, 2013 @ 11:21:22 AM

And they can "make the player believe" that there are consquences, not there actually are.

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PlatformGamerNZ
Saturday, August 17, 2013 @ 4:19:26 AM
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i guess they're doing really cool things with the hardware.

happy gaming =)

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WorldEndsWithMe
Saturday, August 17, 2013 @ 11:20:25 AM
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So how does the next gen make it so much better if all it does is allow more people walking around?

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Beamboom
Saturday, August 17, 2013 @ 1:55:03 PM

It's very likely the only differences will be of cosmetic character, cause that's what's easiest to up/downscale.

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Lord carlos
Saturday, August 17, 2013 @ 1:38:17 PM
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Realistic npc's??
Not big enough of a reason to spend 400 bucks instead of 50.

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JROD0823
Monday, August 19, 2013 @ 11:48:13 PM
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This is one of my first PS4 games, and I am very excited for it. :)

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