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EA: Mirror's Edge 2 Needed The Power Of Next-Gen Consoles

Why did EA wait on a sequel to Mirror's Edge? Because the vision of ME2 was simply too large to fit on current-generation platforms.

In speaking to Polygon, EA Games vice president Patrick Soderlund said the Mirror's Edge sequel is a "true next-gen idea" and that the game design simply couldn't fit on the PS3 and 360; they'd have to "compromise on too many things."

Soderlund said he was inspired by Mirror's Edge senior producer Sara Jansson, who presented him with a vision of what a sequel could be:

"It was something that I just looked at and said, we have it, let's do this. It wasn't so much the story, even though that's very important, but it was about the game and how the game was going to be played and what you can do and what Faith does. It amplified the things that were good with Mirror's Edge and downplayed the things that were bad in a very natural cool way and combined it with a bunch of really inspiring cool things."

The original title was relatively successful, as it sold a little over two million units. But in this day and age, that's not enough to fully satisfy a publisher like EA. So, it'll be interesting to see what DICE's next-gen Mirror's Edge will be like; EA wants it to reach a larger group this time around.

Tags: mirrors edge 2, mirrors edge sequel, mirrors edge ps4

8/21/2013 9:27:38 PM John Shepard

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Comments (11 posts)

WorldEndsWithMe
Wednesday, August 21, 2013 @ 10:41:00 PM
Reply

So 360 held it back right?

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cLoudou
Wednesday, August 21, 2013 @ 11:33:30 PM
Reply

Eh, I don't buy that it couldn't fit on the PS3.

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Beamboom
Thursday, August 22, 2013 @ 5:05:05 AM

isn't that a bit early to say without knowing *anything* about what plans they have for the game?

Last edited by Beamboom on 8/22/2013 5:05:35 AM

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MeXiCaNFiGhTe12
Thursday, August 22, 2013 @ 12:10:27 AM
Reply

Total bullcaca, that's everybody's excuse lately.

Last edited by MeXiCaNFiGhTe12 on 8/22/2013 12:10:50 AM

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WorldEndsWithMe
Thursday, August 22, 2013 @ 12:58:41 AM

yeah it's what people say when the suit and tie types say they won't green light the project due to their need for million dollar bonuses.

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Lawless SXE
Thursday, August 22, 2013 @ 2:54:22 AM
Reply

I'll confess to being cynical. I'd like to know what the compromises would be...
Still interested, though.

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Beamboom
Thursday, August 22, 2013 @ 3:54:42 AM
Reply

I got a feeling this game will be to parkour what S.K.A.T.E was to skateboarding.
And I can already say I'm interested.

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PlatformGamerNZ
Thursday, August 22, 2013 @ 4:29:38 AM
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well have fun with it idk if i will get it.

happy gaming =)

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Clamedeus
Thursday, August 22, 2013 @ 10:17:33 AM
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I have Mirrors Edge on PC and I don't know why I didn't jump on this game when I had the chance when it first came out, it's a really fun game.

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xenris
Thursday, August 22, 2013 @ 4:37:20 PM
Reply

The only thing that would have taken a hit would have been the graphics. I've said this a million times but if they scaled back the graphics and used high def low poly graphics with excellent style they could do all the fancy innovative ideas they are claiming is only possible on next gen.

I'm even more curious to see the games that were not "possible" on current gen, because right now I'm not buying it but I would love to be proven wrong.

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Lunar_Miyuki
Sunday, August 25, 2013 @ 8:20:15 PM
Reply

@Xenris your absolutely correct but the main problem in the VG industry is 95%of publishers want "New pretty graphics" because they think Most fans wont buy a game if the graphics are "outdated" and this forces Devs to go with graphics that end up taking 80% to 90% of the game up leaving them with barely any breathing room
though you wanna know some of the Limitations on the systems
DOA4 Xbox 360 they had to lock away Kokoros Kimono because of a massive amount of frame drops which is in the opening of the game this is due to to many Folds and very fluiently Movement

Ninja Gaiden 3 Master Mode slows the PS3 frame rate like hell goes from 60 FPS to like 10 to 15 FPS this is due to to many detailed enemies on screen

FF13-2 1 of the citys Lags the PS3

their is enough games out their that have pushed the consoles to their Limits

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