Transfluent Brings Multilingual Translation To Unity Developers
In the PS3 and Xbox 360 generation it was all about the Unreal engine developed by Epic Games of Gears of War fame.
As the new consoles loom more and more developers, especially in the indie scene, are extolling the virtues of the Unity Engine and its tool set. As more information comes to light it's easy to see how this development tool will allow both for easier creation of high quality games and now the ability to proliferate those games on a worldwide scale with fewer localization hassles.
At the upcoming Unity Developers Conference in Vancouver, Canada a new plug-in will be highlighted that aims to make translation and localization a simple affair. Transfluent, as it is called, will give developers rapid language localization and translation in over 80 languages. From the Social Radius press release:
"Unity’s 2M plus developers can easily create games for global markets using Transfluent's language localization capabilities which are now embedded directly into our platform," said Jani Penttinen, Founder and CEO of Transfluent. "Not only will it be easier for developers to target specific languages, the translations can be made rapidly and at the same time they write the code."
Transfluent is a cloud based Unity plug-in that works across video games, apps, customer service requests, and social media.
While localization often includes lengthy audio changes on top of textual ones I think I speak for many gamers when I say we would greatly appreciate plenty more games from around the world even if they were only textual localizations. In fact many of us prefer it that way.
Tags: Unity Engine
8/23/2013 11:34:11 AM David D. Nelson