Which Next-Gen Console Might Have The Multiplatform Edge?
Most developers have said that the multiplatform experiences on the PlayStation 4 and Xbox One won't differ much.
Of course, some designers simply take better advantage of certain hardware, which is why we often see significant differences. The new consoles in question have similar capabilities, though, and this time, both systems are accessible. Developers won't have to spend several years figuring out Sony's new hardware, which in the past led to early multiplatform superiority for the competition.
But do you think we will still see differences? And if so, which console will have the edge most times? Will it mostly come down to developer ability, as it so often does? As a frame of reference, CD Projekt RED senior level designer Peter Gelencser told GamingBolt that The Witcher 3: Wild Hunt will be almost identical on the PS4 and Xbox One:
"It depends on the hardware differences. The experience should be identical. The individual little tid-bits might be different of course because they are different hardware. That is the point of it. Of course we are trying and aiming to provide the same awesome experience to everyone, with no compromises."
It may also depend on which system developers opt to use as the lead platform for game creation. Remember when many devs switched things up this past generation and started to first develop games on the PS3? Multiplats got better for Sony's system, didn't they? But again, maybe there won't be much of a need for a "lead platform" as often in the new generation, considering the similar power of the two consoles. At the same time, we're still dealing with different architectures, so there has to be some difference, right? What do you say?
8/29/2013 10:02:17 PM Ben Dutka