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Which Next-Gen Console Might Have The Multiplatform Edge?

Most developers have said that the multiplatform experiences on the PlayStation 4 and Xbox One won't differ much.

Of course, some designers simply take better advantage of certain hardware, which is why we often see significant differences. The new consoles in question have similar capabilities, though, and this time, both systems are accessible. Developers won't have to spend several years figuring out Sony's new hardware, which in the past led to early multiplatform superiority for the competition.

But do you think we will still see differences? And if so, which console will have the edge most times? Will it mostly come down to developer ability, as it so often does? As a frame of reference, CD Projekt RED senior level designer Peter Gelencser told GamingBolt that The Witcher 3: Wild Hunt will be almost identical on the PS4 and Xbox One:

"It depends on the hardware differences. The experience should be identical. The individual little tid-bits might be different of course because they are different hardware. That is the point of it. Of course we are trying and aiming to provide the same awesome experience to everyone, with no compromises."

It may also depend on which system developers opt to use as the lead platform for game creation. Remember when many devs switched things up this past generation and started to first develop games on the PS3? Multiplats got better for Sony's system, didn't they? But again, maybe there won't be much of a need for a "lead platform" as often in the new generation, considering the similar power of the two consoles. At the same time, we're still dealing with different architectures, so there has to be some difference, right? What do you say?

Tags: ps4, playstation 4, xbox one, next generation, next gen consoles

8/29/2013 10:02:17 PM Ben Dutka

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Comments (26 posts)

Jawknee
Thursday, August 29, 2013 @ 10:30:28 PM
Reply

I don't think well see as much of a difference as we did last gen. Sony seems to have fixed to problem that plagued the PS3 in regards development challenges. It shouldn't be hard for devs to make the games identical this time around. The bigger differences will likely come down to exclusive content.

Last edited by Jawknee on 8/29/2013 10:35:19 PM

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cLoudou
Thursday, August 29, 2013 @ 10:43:31 PM
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Developers seem to be using the PS4 as the lead platform this time around so I would think it has the edge.

Of course the exclusive games is where each system will shine the most. MS with it's much touted "cloud computing", Sony, also with "cloud computing"(Gaikai and a partnership with a cloud computing company), and it's superior specs.

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Vitron
Friday, August 30, 2013 @ 9:58:25 AM

Yeah, the developers have been praising PS3 since even before unveiling and I think it means more than just something.

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Vitron
Friday, August 30, 2013 @ 10:06:30 AM

EDIT: I meant PS4 , haha. :)

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WorldEndsWithMe
Thursday, August 29, 2013 @ 10:46:40 PM
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PS4 could feasibly have better draw distances and such, but I'm guessing the developers won't bother with enough fine tuning, opting instead to stay in Microsoft's graces by not making the PS4 version any better.

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Beamboom
Friday, August 30, 2013 @ 12:53:27 AM

Stay in the CONSUMERS graces by not making one version better than the other. That's the problem.
Nobody likes that the other platform receives the better version, and after the current gen we do know all about that...
Annoying roughly 50% of your console market is never good business sense.

Last edited by Beamboom on 8/30/2013 12:54:00 AM

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Temjin001
Friday, August 30, 2013 @ 1:22:49 AM

I think we'll see those marginal performance advantages on the PS4 side no matter their efforts to have parity. That is those games that have a target 30~60fps will stay more solid on the PS4 side by virtue of having higher performance tech.

(I'm all about 'marginal' today, I guess)
=p

Last edited by Temjin001 on 8/30/2013 1:24:00 AM

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Beamboom
Friday, August 30, 2013 @ 2:18:11 AM

That I agree with, Temjin. It's almost unevitable.
But a slightly better average framerate or a few less minor rate drops is not something one easily notice during real gaming sessions, that's more for the benchmark results.

I think that by "difference" people mean things like higher resolutions or major framerate differences, more detailed textures or notably less pop-ins, smoother animations and special effects, less screen tearing or shorter loading times. You know, stuff that is immediately recognizable.
And to actively ramp up the PS4 version of the games and thus make the two versions slightly different in any apparent way... Well I'm not so sure that will happen even if it could, for the mentioned reason: It would not be well received by that other platform crowd. Unfortunately, but such is life!

One thing is sure though - no worries if multiplats will run smooth now. And *that* is what matters the most for me. Everything else is a bonus for me.


Last edited by Beamboom on 8/30/2013 2:45:56 AM

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WorldEndsWithMe
Friday, August 30, 2013 @ 9:14:54 AM

I don't see how that keeps them in the consumer's graces if they don't do their best on each console. They have no problem pissing off consumers with timed exclusivity.

I liked it better when the best system got the best version, SNES was always better than Genesis, Dreamcast games usually scored higher than PS1 and PS2 games, even Xbox FPS multiplats over PS2.

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Temjin001
Thursday, August 29, 2013 @ 10:51:23 PM
Reply

I suspect we'll see marginal improvements favoring the PS4 for most scenarios. This is because both the Xbox and PS use approximately the same tech this time around. With Sony's offering being a bit more amplified than MS's.
This will be a nice change from the current gen, where it became a real crap shoot as to what platform would chalk up with an edge.

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bigrailer19
Thursday, August 29, 2013 @ 11:19:43 PM
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I dont think the next eneration will have the same problem this generation did. Jawknee nailed it when he pointed out Sony fixed the issues that developers were having.

But although I do enjoy all games, I look at a systems first party support.

Last edited by bigrailer19 on 8/29/2013 11:20:46 PM

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ulsterscot
Thursday, August 29, 2013 @ 11:45:27 PM
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Sony has the edge when it comes to hardware - Microsoft has the edge when it comes to greasing pockets to ensure the PS4 version is dumbed down to the xbone level

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Andivarious
Friday, August 30, 2013 @ 12:01:59 AM

The truth of your words wounds my soul. Maybe devs will realize that their creative vision and creating the best game possible is more important than M$'s green pocket grease.

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bldudas1
Friday, August 30, 2013 @ 7:19:09 AM

I, unfortunately, agree with ulstercot.

It doesn't matter if developers praise the PS4, what matters is Microsoft throwing around money again.

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WorldEndsWithMe
Friday, August 30, 2013 @ 9:19:22 AM

What's sad is that people get so bent out of shape trying to defend MS about the payoffs. How do they think business actually works? MS asks a publisher/dev nicely to shelf their PS4 version for 6 months to a year?

No, someone has to pay for those initial sales losses because a game or DLC releasing later on the other console never sells as well as it could have.

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godsman
Friday, August 30, 2013 @ 1:48:42 PM

@ world,

Whats even more sad to me is that MS dont get significant sales from the PS version delay.if you score twice the sales then good job. But they get the same sales, so it means half the original gamers get to play and MS pays the dev most of their profit to sign the deal. Its lost lost to everyone

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Hannah CVH
Friday, August 30, 2013 @ 9:47:42 PM

Sony's learnt their lesson. They're starting to play dirty too

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Andivarious
Thursday, August 29, 2013 @ 11:57:45 PM
Reply

Looking through all of the specs from Sony and the interview with Cerny, I'm actually pretty impressed with the tech packed into the PS4. The significantly beefier video card and the faster GDDR5 ram should help give the PS4 a boost in multiplat games.

The fact that their basic architecture is the same should mean that they can make the games basically the same and then (just like you would on a more powerful pc) crank the graphics up a bit on the PS4. Though hopefully it will actually be that they have to tune down the graphics when they move it over to the XBone.

The hardware supported on-the-fly decompression for their Blu-ray drive and the bus from the GPU to the CPU should allow for some interesting options for developers. Those things, plus unique features like the touch pad on the new controller, will hopefully bring some extra awesome to the already spectacular PS exclusives.

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AcHiLLiA
Friday, August 30, 2013 @ 12:18:41 AM
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To me I think the PS4 will have the multiplatform edge, maybe because of more ram the PS4 will have.

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PC_Max
Friday, August 30, 2013 @ 12:51:19 AM
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Doubt either will edge out the other to such a degree like in the current generation.

It will all come down REALLY to the exclusive content. Well, when I mean exclusive I mean "timed" exclusives. Whether Sony or MS pay up to the debs/publishers for specific game content. If that happens next ten, it will probably get borish with the they have and we have banter on both sides.

As long as the devs don't hold back the content that should be launched with the game and not leave us feeling we are missing portions of the game.... later to have to pay for it to download and/or unlock. Its the future... but does not mean I want it. Especially on top of the already $59.99 price. It may just mean I would wait for a year or so for the price to come down.

Keep playing!

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___________
Friday, August 30, 2013 @ 9:03:30 AM
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there not different architecture, everythings X86 now the whole point why the specs are so disappointing!
neither will have the advantage though, the specs are just too similar.
not to mention devs cant be f*cked doing anymore work than they have to, so even if one system could push in front of the other, the chances are it wont because of the extra work required.
we will see higher frame rates, but beyond that ill be surprised if theres many differences between each version.
even in 4 or so years down the line once they know the ins and outs, we probably still wont see many glaring differences between the two.

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Vitron
Friday, August 30, 2013 @ 10:24:11 AM
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But in he end, isnt the goal of multiplats to deliver identical experiences to boh sytems? Aside from dlc exclusives, I dont think we'll see that much difference.

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PSTan
Friday, August 30, 2013 @ 1:34:44 PM
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The hardware is pretty close and similar, but the PS4 does have the raw power edge.

The only advantage to the X1 is their supposed promise of "cloud gaming". I'm skeptical myself, but if developers can use it to deliver dynamic, changing worlds, I'm all in.

Then again, the PS4 has cloud as well, so it's already clear who wins.

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CedrictheDragon
Friday, August 30, 2013 @ 5:00:08 PM
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I doubt there will be much different between the two consoles, maybe on PC but that is another thing entirely.

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Hannah CVH
Friday, August 30, 2013 @ 9:48:54 PM

Haha oooooooo you WENT THERE. HIDE

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Dante399
Saturday, August 31, 2013 @ 3:43:18 AM
Reply

I'm going for PC + PS4 this generation.
P.S. you can't believe how good is MetroLL on a good build PC :D

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