Report: PS4 Outstrips Xbox One In "Key Performance Areas"
Tech buffs love talking about the apparent power differences between the PlayStation 4 and Xbox One.
Now, they've got something else to discuss. According to anonymous developer sources cited in a new Edge report, it seems the PS4 is "noticeably faster" than the Xbox One in key performance areas.
The sources say memory reads on the PS4 are 40-50 percent faster than Xbox One, and the arithmetic logic unit (ALU) on Sony's graphic card is supposedly twice as fast as the one in Microsoft's console. An example of this gap in performance was given as follows: A current multiplatform title can run at a resolution of 1920 x 1020 at 30FPS on the PS4, but can only manage an FPS in the 20-somethings at a lower resolution of 1600 x 900 on the Xbox One. One developer added that the Xbox One is "weaker" and it's just a "pain to use its ESRAM."
Microsoft has taken strides to increase the specs of their system over the past few months. For instance, they've bumped up the processor from 1.6GHz to 1.75GHz. So, on the surface, the console may appear to be significantly behind the PS4. However, the sources in question also said the Xbox One is faster in other areas:
"Let’s say you are using procedural generation or raytracing via parametric surfaces--that is, using a lot of memory writes and not much texturing or ALU--Xbox One will be likely be faster."
The report's conclusion is that despite any differences, there will be little visible difference between PS4 and Xbox One launch titles. Whether or not we'll start seeing differences as time goes on remains to be seen.
9/13/2013 11:02:43 AM Ben Dutka