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Watch Dogs At 30FPS On PS4, Xbox One

Well, you can't have everything.

Despite the added power of the next-gen consoles, Ubisoft says the anticipated Watch Dogs will still have to run at "a steady 30 frames per second." That may sound disappointing, but don't forget that the game is one of those open-world extravaganzas. Here's how creative director Jonathan Morin explained it to VideoGamer:

"Right now the frame-rate we're focusing on [is] a steady 30[FPS]. There's always a balance, especially for open-world, between the simulation and the rest. I think for where we are, the most important thing is the steadiness and [ensuring] that it's always capped the same so when you play it it feels right."

Morin couldn't say whether or not the game's native resolution was a full 1080p on the PS4 and Xbox One; it may only be 720p. Again, though, we're talking about a very large world to explore, so boosting the frames per second could compromise that stability and smoothness. And I'd rather have that than a jumpy game that keeps trying to run at an impossible FPS, wouldn't you? Same goes for the resolution issue.

Watch Dogs launches for the PS3, 360, Wii U and PC on November 19, and is a launch title for the PlayStation 4 (November 15) and Xbox One (November 22). Is it high on your priority list?

Related Game(s): Watch Dogs

Tags: watch dogs, watch dogs ps4, watch dogs frame rate

9/27/2013 11:19:34 AM Ben Dutka

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Comments (61 posts)

Neo
Friday, September 27, 2013 @ 11:27:13 AM
Reply

"Do you want to open or save analytics.js from a.sitemeterDOTcom?"
I get that every time I open the homepage or any link from this site at the moment...

As for Watch Dogs I got that preordered along with Killzone: Shadow Fall and Knack so its very high on my priority list :)

Last edited by Neo on 9/27/2013 11:31:37 AM

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shaydey77
Saturday, September 28, 2013 @ 8:21:19 PM

I keep getting that download link too. Is it a virus or what?

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JROD0823
Monday, September 30, 2013 @ 11:57:27 PM

DO NOT CLICK ON ANY POP-UP LINKS!!!

Yes, it is a virus.

My Norton Internet Security occasionally blocks malware attacks that keep finding a way to sneak their way onto this site.

I wish Ben would get someone on that to keep it from happening, but I imagine he is a busy man.

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Vivi_Gamer
Friday, September 27, 2013 @ 11:50:53 AM
Reply

As long as 30fps is steady I really don't see the issue. GTA5 was pretty damn consistent apart from when you're underwater. I've just never seen the frame rate as an issue if the console can handle it.

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WorldEndsWithMe
Friday, September 27, 2013 @ 12:01:15 PM
Reply

Garbage. I'd rather have an actual next gen experience, there's no reason to get the PS4 version if it's still 30FPS and 720p. What a bunch of hooee, this is why cross gen games suck the big one.

Last edited by WorldEndsWithMe on 9/27/2013 12:02:47 PM

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Cesar_ser_4
Friday, September 27, 2013 @ 12:21:19 PM

You need to make a rant article ASAP

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Temjin001
Friday, September 27, 2013 @ 1:12:40 PM

I think BF4 is also confirmed for 720p for 'next-gen' platforms ;)

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Jawknee
Friday, September 27, 2013 @ 1:18:56 PM

Scott Lowe from IGN made a video about BF4 on ps4 expressing his concerns. Apparently it's not as next gen as EA wants us to believe.

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WorldEndsWithMe
Friday, September 27, 2013 @ 1:21:56 PM

I do need to write a rant tonight but for a different site. I'm thinking of starting a Sunday article here though.

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Temjin001
Friday, September 27, 2013 @ 1:25:40 PM

Outside of Nintendo's Wii, this is the first gen I can recall that didn't have a sweeping increase in resolution.
You name it, from Atari 2600 to NES, from NES to Genesis or SNES, from PSX to PS2 to current gen. There was ALWAYS a substantial increase (usually doubled) in res across the board.

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LimitedVertigo
Friday, September 27, 2013 @ 2:15:25 PM

PC says hi :)

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Temjin001
Friday, September 27, 2013 @ 2:17:39 PM

lol lv, yah, but that Steam controller. Don't know how I feel about it. It's one of those things I'd have to test first. And somehow I don't think we'll see Steam Machines at Walmart, or nothing, anytime soon with playable KIOSKS.

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Ben Dutka PSXE [Administrator]
Friday, September 27, 2013 @ 2:50:02 PM

PC waves from 1998 and says, "No, nothing has really changed, but aren't I somehow still attractive?"

;)

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LegendaryWolfeh
Friday, September 27, 2013 @ 3:38:24 PM

At least my pc can play games at 60+fps and all the Anti-aliasing I want, as well as 1080p. The customization options of the PC will always be superior to that of consoles, and that just sucks. I really want to sit down with my PS4 and know I'm getting the best of the best, but I can't knowing I could be 5 feet to the right on my PC playing the same game but at a higher performance and probably for less (cost of the game I mean.)

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Temjin001
Friday, September 27, 2013 @ 3:48:05 PM

they must be attractive Ben, because consoles have all but become PC's now. PC's with $50 a year service fees.

too bad we can't still have consoles from 1998 =)

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Ben Dutka PSXE [Administrator]
Friday, September 27, 2013 @ 4:57:41 PM

PCs with $50/year fees?

Find me a gaming PC that costs $399.

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Temjin001
Friday, September 27, 2013 @ 5:27:45 PM

http://www.walmart.com/ip/iBUYPOWER-Gamer-Power-WA557APU-Desktop-PC-with-Quad-Core-A10-Processor-8GB-Memory-1TB-Hard-Drive-Window-8-and-Bonus-a-20-Value-Game-Dirt-Showdown/26464578

here's one I found in 30 seconds for less than $500. it comes with free online play as well =p


Last edited by Temjin001 on 9/27/2013 5:28:47 PM

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Clamedeus
Friday, September 27, 2013 @ 5:30:27 PM

I don't trust anything that Scott Lowe says. Dice has sorted out the issues that they had with the PS4 version. 1080P and 60FPS is what i last heard it's running at.

Lowe was trying to say the PS4 was running off PC hardware awhile back ago, when it was actually running off PS4 Devkits.

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Ben Dutka PSXE [Administrator]
Friday, September 27, 2013 @ 6:27:06 PM

Temjin: I see. And I of course won't have to do anything. I won't have to change any settings, I won't ever have to upgrade it, and all games will perform the same if I don't make any alterations. Not being a tech geek, I don't care about fiddling and customization, but none of that will be necessary, right? And this will hold true for 7 or 8 years, and no extras or hardware upgrades required, right?

...right?

Last edited by Ben Dutka PSXE on 9/27/2013 6:27:28 PM

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Temjin001
Friday, September 27, 2013 @ 6:41:25 PM

I guess one could pull cash from their "i didn't pay for 7-8 years of PS+ cash" and buy themselves a new graphics card that spanks consoles real nice (with money to spare) =p
And getting upgrades down the road isn't such a terrible thing. It can be fun, like Christmas morning excitement fun where all games run even better and look better just like that. Without having to repurchase any HD re-releases of your classic favs. And it can be fun to change settings to. I know having options in gaming life is a difficult thing to adapt to in a console only vacuum but it really ain't so bad once you get used to it.

I'm having fun with this. I hope you are too ;)

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Axe99
Friday, September 27, 2013 @ 8:00:14 PM

To all the PC people - I've got a GTX 660 (half the price of the PS4) and it won't do 1080p 60fps on a number of current-gen titles. My previous machine with a GTX 550 Ti was barely better than the PS3, but cost four times as much. Talking up hardware that's multiple times the PS4 is just rich people willy-waving :P. Of course your GTX 680+ machines can do that. If they couldn't, you'd be flat-out stupid for paying through the nose for them ;). If you want BF4 looking like you've seen the trailers, you need a $1000 GPU. On the other hand, I'd bet good money my PC (which would cost twice or more a PS4) won't run BF4 as well as next gen. Compare like with like, no-one likes rich buggers talking up their $1000+ dollar machines ;).

As for Watch Dogs, I'm personally a big fan of them prioritising simulation over frames per second. The simulation aspects of the game are important, and I'd argue far more important than the relative increase in fluidity from bumping FPS from 30 to 60. It's all about deciding where you want to spend your horsepower, and getting the best game for your buck from it.

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Temjin001
Friday, September 27, 2013 @ 8:24:57 PM

Thing is Axe, stuff like PC vs consoles can be argued a 1000 different ways. It's all for fun when I do it. But it really comes down to the sort of genres, features, and content a person values most. To many gamers, a console is worth $600 or more dollars, given the value it offers them is great enough to make it feel worthwhile. Which leads me to this, debating over matters of money is actually pretty pointless to the core gamer, as the value of the dollar fluctuates based on one's income and other obligations and their desire to game. If PS4 was launching at $800 it would still sell through millions of units within the first few months. There's that many out there willing to exchange much of their time, working time or play time, to obtain the newest and best hardware. It's the culture they've absorbed themselves to. And not just consoles, but games themselves. Pretty sure GTAV wouldn't have made 800 million in a day without having a midnight launch to do it. To me, it seems insane people have positioned their life so heavily in favor of expending great portions of their time to get a title the second it's available. Yet to other gamers it's all part of the entertainment the culture brings them.

And lastly, video gaming as a hobby can and is far cheaper than many hobbies out there, no matter what platform(s) one decides on.

Last edited by Temjin001 on 9/27/2013 8:26:52 PM

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LimitedVertigo
Friday, September 27, 2013 @ 11:22:40 PM

Oh my look what I started! Honestly I suggest a person own both. I wouldn't be nearly as happy as a gamer if I was without a console or a PC. Both have their positives.

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Jawknee
Friday, September 27, 2013 @ 12:28:29 PM
Reply

Lame. I'll probably just pick this up for Wii U then if its not going to be a true next gen experience.

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Simcoe
Friday, September 27, 2013 @ 12:36:49 PM

Yeah, and I'm sure the WiiU will have the same stats too.

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Jawknee
Friday, September 27, 2013 @ 12:48:35 PM

Apparently the Wii U version is supposed to be identical. The Wii U is capable of rendering at 1080p and 60fps so me thinks if the PS4 version is only 30fps and possibly rendered at 720p, there is probably truth to that claim. But I haven't seen any footage of the game running on the a Wii U so it remains to be seen.

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WorldEndsWithMe
Friday, September 27, 2013 @ 1:22:33 PM

The Wii U version will probably run better than PS4 lol.

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Temjin001
Friday, September 27, 2013 @ 1:23:12 PM

though it is likely the PS4 version will have a lot higher detail and visual effects, for what that's worth to you.

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Jawknee
Friday, September 27, 2013 @ 5:40:23 PM

You're right Temji. Just read some comments from Ubisoft that graphically this will only be slightly better than current gen consoles on Wii U but less pretty than the PS4 version. So that's to be expected I guess.

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Simcoe
Friday, September 27, 2013 @ 12:35:59 PM
Reply

Wow, current generation stats on a next gen title. Are they actually serious?!

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Simcoe
Friday, September 27, 2013 @ 12:40:42 PM

http://youtu.be/cdEQmpVIE4A

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CrusaderForever
Friday, September 27, 2013 @ 12:57:49 PM
Reply

This is disappointing. This is what happens with cross gen games. There is money to be saved by making one version. AC4 looks to have some really nice differences though. Also, I bet this 30fps is due to the X180 being inferior. Here we go again, dumbing down a game to meet an inferior systems specs!

Last edited by CrusaderForever on 9/27/2013 1:00:36 PM

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Temjin001
Friday, September 27, 2013 @ 1:14:30 PM
Reply

What's sad is the PS4 version could likely be 45~60 FPS if it were unlocked.

I wonder if MS had a hand in this one...

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godsman
Friday, September 27, 2013 @ 1:15:17 PM
Reply

When you see the upgrade program cost $10, you can tell they didnt spend much effort to make next gen better

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WorldEndsWithMe
Friday, September 27, 2013 @ 1:22:48 PM

or any effort.

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LegendaryWolfeh
Friday, September 27, 2013 @ 3:39:17 PM

But the cost is the same for every game that can be upgraded to next gen?

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ethird1
Friday, September 27, 2013 @ 1:40:24 PM
Reply

30 fps on a NEXT GEN CONSOLE? REALLY? No thanks. Oh. why does something from analytics.js try to enter my computer from this site? I say NO!

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Temjin001
Friday, September 27, 2013 @ 1:47:09 PM

30fps isn't necessarily unusual. 60FPS can always be achieved during any gen. The question is the trade off. Less graphics detail for more frames. As time goes on I suspect many devs will still favor 30fps for increased visual detail over smoothness of play.

But it would be unusual if it is in fact 720p at 30fps.

Last edited by Temjin001 on 9/27/2013 1:47:49 PM

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Lord carlos
Friday, September 27, 2013 @ 1:52:42 PM
Reply

i want my PS4 games in 1080p @ 60fps hence i shall no be purchasing this on ps4.

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Temjin001
Friday, September 27, 2013 @ 1:53:12 PM
Reply

Wonder if we can play this game in it's entirety on our iPhone or Android, like Beyond Two SOuls.

http://www.eurogamer.net/articles/2013-09-27-you-can-play-all-of-beyond-with-your-iphone

crazy

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Brighat
Friday, September 27, 2013 @ 2:08:17 PM
Reply

Not happy to hear this as I expected 60 FPS. As long as it's a steady 30 at all times regardless if there's a little or a lot going on, I guess I won't complain.

I would like to know what top-of-the-line PC owners will be getting.

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Temjin001
Friday, September 27, 2013 @ 2:27:04 PM

like what version they'll be getting?
Dude. Don't think many 'top of the line' PC owners have even considered a PS4. New consoles for them come in seasonal graphics card flavors.

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LegendaryWolfeh
Friday, September 27, 2013 @ 3:40:15 PM

Pretty sure with my 3+ yr old pc I'll be playing this on max graphics...

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Temjin001
Friday, September 27, 2013 @ 3:59:40 PM

graphics like these?
http://david-mason.deviantart.com/art/AC3-Max-Settings-403369480

Be sure to click it for maximum 1080p goodness ;)

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LegendaryWolfeh
Friday, September 27, 2013 @ 10:18:30 PM

pretty much. Haha, I have 590. So it's a heater, but a beast.

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Brighat
Saturday, September 28, 2013 @ 9:27:36 AM

I meant what frame rate will top-of-the-line PC owners get on their machines, not what console they will buy.

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Simcoe
Saturday, September 28, 2013 @ 11:16:16 AM

I could be way off but with PC's aren't frame rates for games always variable? Game makers never lock down frame rates due to the wide variability of GPU abilities. What is the point of console game makers locking down frame rate for games if looking down the frame rate means locking it to the lowest FPS number.

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Temjin001
Saturday, September 28, 2013 @ 12:13:03 PM

Simco PC games give you the setting for you to choose for yourself ( curse those scary settings =p ) it's the vsync setting found in settings. It's an easy on off toggle much like choosing subtitles to be on or off in a console game. With vsync engaged the frame rate will lock itself to the display hertz of your monitor or tv. With it off the frames get produced as fast as the gpu can raster them, hence why we see screen tearing in some console games because the frames get torn or spliced as the display and gpu are out of sync.

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Simcoe
Monday, September 30, 2013 @ 11:01:01 AM

Thanks Temjin!

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Clamedeus
Friday, September 27, 2013 @ 5:32:14 PM
Reply

Rumors are going around that PS4 multiplats might be scaled down to match Xbox One games. If this is true, then this is disgusting.

I have a feeling this is the reason why Watch Dogs isn't running higher. Also cross-gen games could also be the reason.

Last edited by Clamedeus on 9/27/2013 5:38:09 PM

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Clamedeus
Friday, September 27, 2013 @ 6:19:55 PM

Also, this makes absolutely no sense to me at all. AC4 is running at 1080P, and 60FPS but not Watch Dogs?...

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PC_Max
Friday, September 27, 2013 @ 6:54:34 PM
Reply

Well, so it begins...hardware is holding them back... possibly. But 30FPS is not bad, especially when a number of games on the PS3 could not maintain close to that at times when a lot of physics, environment effects, etc., were on screen. At least, Ubi better assure players that is will NOT go below 30 at all, but could only get better.

Devs will probably push things by adding more on screen content/effects so that the game works at acceptable levels on the new systems before totally "crapping out" . Technical term. That did that with the PS3 and 360. We got some good games but with borderline issue and limitations.

My hope IS that after a year or two we will not here the same old thing about the hardware is holding them back. I say that because I know they will. Maybe in 4 yours, not one or two.

Now... if they could only take the games that had issues on the PS3 and dev them for the PS4 without adding too much and fix issues I bet they would run beautifully and give a better experience, not mentioning any devs (one maybe, Bethesda). Well, not necessarily PS3 games but the detail level they developed them at, with better AI maybe.

Keep playing!

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Clamedeus
Friday, September 27, 2013 @ 7:02:18 PM

Yeah, they said it was a design choice for 30fps, because of the scale and the simulation of the stuff in the game (or something like that) It's locked at 30 so i guess i can give them some slack.

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Geobaldi
Friday, September 27, 2013 @ 7:44:04 PM

Yeah, Ubisoft creative director Jonathan Morin stated that the console versions will be capped at 30fps.

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daus26
Friday, September 27, 2013 @ 9:34:51 PM
Reply

I'll give them some slack just because it's a launch title. I do expect better though. Game looks good, but nowhere near the fluidity of the PS4 open world game known as Second Son. I'm pretty sure it's either because it's a quick launch title, Xbox One holding it down, or the fact that it's cross gen and that they want the experience to differ as few as possible.

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Darwin1967
Friday, September 27, 2013 @ 11:30:05 PM
Reply

is it running at 30fps because it's also being released on the pS3....meaning, they had to design it with that mind? Rather than it being an actual next gen game...

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PlatformGamerNZ
Friday, September 27, 2013 @ 11:34:49 PM
Reply

yeah i totally agree i would rather have a steady game than a choppy one for the jump into next gen.

happy gaming =)

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___________
Saturday, September 28, 2013 @ 4:13:09 AM
Reply

yup, thats true *NEXT GEN* for ya!
so next gen it cant do things PC has been doing for what, 10 years!?
sigh, never did i think new consoles could be this disappointing!
i really really hope $ony and M$ plan to offer cloud services or something along those lines to boost these things up, otherwise there going to have allot of angry people nipping at them in 3 or so years time!

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shadowscorpio
Saturday, September 28, 2013 @ 10:45:07 AM

I'm sorry but for these next gen consoles 60 fps should be a requirement for every game. Even cross plats. I'd be fine with last gen cross plats running at 30 fps but next gen games should be 60 fps. No questions asked! This is freaking ridiculous .o

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___________
Saturday, September 28, 2013 @ 11:36:16 AM

allot of games are not even 1080P either.
makes me wonder though if these are not 60FPS, whats all the added power going?
higher AA?
higher textures and lighting is great, but if your still going to have the stability of current gen games, ie pop in, frame rate dips, and more teared screens than a screen tearing factory, than im out!

PC may be a major pain in the a$$, ie CONSTANT driver and game updates, and CONSTANT SLI profile and optimization issues, but if thats the price i have to play to actually get next gen games than so be it!
never thought id see the day where PCs are so far ahead of unreleased consoles!
higher detail, remember BF4 on consoles is only medium detail, PC goes all the way up to ultra!
higher frame rate, 4 times the resolution if you so please, mod support, ect ect.
i always expected detail to be lower for next gen systems, but come on we cant have a 1080P 60FPS locked standard for "next gen" consoles?
seriously!?
then the games better be running some f*cking mind blowing physics/ lighting effects, these games better be entirely f*cking raytraced to justify them not being 1080P/60FPS!

and whats really pathetic and funny, mantle.
PCs have always been greatly disadvantaged because of the bloated APIs, but now in comes mantle aiming to take that away and bring the down to metal coding PC has always been begging for.
not to mention the entry of countless modular PCs stealing away the console space, not to mention the newly announced steambox.
yup, xbox and playstation really are up sh*t creek without a paddle!
its about time someone came in and closed down this conceded closed restrictive ancient history empire!
first apple and ios fell to android, great openness!
and now, well, unlike lightning, history does strike twice in the same place!


Last edited by ___________ on 9/28/2013 11:39:48 AM

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shadowscorpio
Saturday, September 28, 2013 @ 10:38:20 AM
Reply

Nonsense . Why in the hell is the PS4 gonna have all this memory for it not to be used for a no brainer like increasing framerate?

Is there ANY game on consoles that runs at 60 fps?

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