Ubisoft: We'll Make Fewer Big AAA Titles Next Generation
Assassin's Creed III creative director Alex Hutchinson recently warned everyone that the massive AAA game may go extinct in the new generation.
And Ubisoft CEO Yves Guillemot echoes that belief, saying he expects his company to produce fewer large-scale games for the upcoming new consoles. As he told The Guardian:
"With next gen consoles, it's going toward bigger games, and yes, we will make less of them. But with free-to-play games, the teams aren't as big so we can try different things and find subjects that are of interest to consumers."
Gigantic production is difficult in terms of resources and we're already reaching a point where only the biggest companies can pull it off. Next generation, when the even more expensive systems are here, such a huge endeavor would logically be even more prohibitive. That being said, such games are typically gigantic sellers, so you've got yourself a bit of a Catch .22...if you want to be hugely popular, you often have to utilize huge resources, but if you don't have those resources...well, you see where this is headed. It's going to be tough.
The bottom line is that it's just plain risky to make video games these days, and it'll likely get even riskier in the new generation.
Tags: ubisoft, yves guillemot, next generation, next gen consoles, next gen games
9/13/2012 10:37:35 AM Ben Dutka
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Comments (22 posts)
mehrab2603
Thursday, September 13, 2012 @ 11:01:43 AM
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WorldEndsWithMe
Thursday, September 13, 2012 @ 11:31:20 AM
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Temjin001
Thursday, September 13, 2012 @ 12:16:02 PM
WorldEndsWithMe
Thursday, September 13, 2012 @ 12:18:43 PM
kraygen
Friday, September 14, 2012 @ 12:15:59 AM
BikerSaint
Thursday, September 13, 2012 @ 12:08:39 PM
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WorldEndsWithMe
Thursday, September 13, 2012 @ 12:20:26 PM
wiley_kyotee
Thursday, September 13, 2012 @ 3:00:25 PM
Underdog15
Thursday, September 13, 2012 @ 3:31:32 PM
Costs should be shrinking as it becomes easier to develop for these systems... and to me, we SHOULD be getting another 3 years so that devs can make AAA games at lower costs and lower risks.
But instead of doing that... instead of mastering the systems and getting more and more excellent games as it becomes cheaper and cheaper to develop for this generation, everyone is SPEEDING towards a new generation!! JUST as this gen is -STARTING- to be more accessible to more devs, they want to move on?
I'm positive Sony would love to stick to this gen a while longer if they could. Even if our best games have come close to tapping the PS3... why move on when 95% of the other devs still have more to do?! I get the desire some people have to play with new tech and new toys... but... yeah, I don't know if getting POTENTIAL for better graphics on a new gen will actually result in better experiences for gamers in the long run. I'm also not convinced it will lead to more profitability for developers and publishers.
I really think it's premature to move on... and I think people are moving on because they need to stay relevant and competitive. If everyone held back, they would all make more money, I'm sure. And we would be having more fun.
bigrailer19
Thursday, September 13, 2012 @ 12:37:47 PM
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Temjin001
Thursday, September 13, 2012 @ 12:42:27 PM
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NG3
VF5: FS
Double Dragon
eventually DOA5 (it'll avg lower than 8, lower possibly than 7)
Yep that awful selection of games gets the most loving from me. So I'd say bring on the crappiness. I'll be there!
Last edited by Temjin001 on 9/13/2012 12:42:44 PM
Qubex
Friday, September 14, 2012 @ 1:54:04 AM
Temjin001
Thursday, September 13, 2012 @ 1:10:25 PM
Better clear some shelf space, AC lovers. You'll have a shelf looking like Madden fans before long.
Lawless SXE
Thursday, September 13, 2012 @ 2:26:23 PM
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wiley_kyotee
Thursday, September 13, 2012 @ 2:43:09 PM
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Gamer46
Thursday, September 13, 2012 @ 3:32:21 PM
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Last edited by Gamer46 on 9/13/2012 3:33:54 PM
Advent Child
Thursday, September 13, 2012 @ 4:22:58 PM
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Underdog15
Thursday, September 13, 2012 @ 5:19:50 PM
Basically, if we stayed with this gen just a couple more years, we'd get many more AAA quality games and devs would make more money. BUT, in order to be competitive and "cutting edge", there's pressure to move up and up at the same time technology becomes more innovative. Instead of sticking to the tech of this generation can handle, which is still impressive, they're trying to move forward with what should only be affordable by 5% of the developers out there can afford.
So... in order to stay relevant, most companies will need the change how they deliver games... pay to play/free to play (buy add-ons to stay competitive in the game), or make less impressive games.
I'm sure you could get really in depth with research to evaluate whether or not it's good for the industry in the long run and what the causes of fast-forwarding are...

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shadowpal2
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Thursday, September 13, 2012 @ 10:59:00 AM
Last edited by shadowpal2 on 9/13/2012 10:59:46 AM