Could Next-Gen Gameplay Look Like...Say, Advent Children?
These days, I'm about more than graphics. But let's face it; when it comes to new game consoles, everyone wants to know: Just how realistic - or maybe in this case, photorealistic - will next-gen visuals really be?
Oh, we can look back at the history of the industry and come up with some outlandish claims. I think everyone remembers the "Toy Story-like graphics" statement that raced through the community like wildfire; that quote pertained to the PS2, and I think we all know that it wasn't quite accurate. Some will argue we still haven't reached that point, but it's obvious that we've come a ways.
I also remember hearing something about next-gen technology capable of rendering the CGI we saw in "Final Fantasy: Spirits Within" in real-time. I'm not sure if that was ever actually said and if it was, I forget who said it. But with the new era of gaming machines looming large on the horizon, maybe it's time to start asking graphical questions...what about "Advent Children?" Could the PS4 manage that? I'm not referring to non-interactive portions of games; hell, we can do pretty amazing things with that already. I'm talking in-game visuals. What's next...? How much power can we realistically expect? The "realistically" part is difficult.
We've heard EA dole out some early praise for the next-gen consoles, but those descriptive terms, while encouraging, were pretty damn vague. Would it make sense to simply look at the graphical leaps in past generations; for instance, from the PS2 to the PS3? Or are we in the process of breaking new ground? Is it just a fool's errand to even guess? We're always surprised at what developers are capable of producing, so maybe it's better not to take stabs in the dark. Still, one can't help but wonder...
9/26/2012 10:16:23 PM Ben Dutka