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Killzone: Shadow Fall Is Nearly 40GB, Ghosts Is Another 40GB...

I still don't get it.

Why everyone is enamored with digital delivery is beyond me, and here's a good example of why I'm confused: Developer Guerrilla Games confirmed to Eurogamer that the file size for Killzone: Shadow Fall will be about 40GB; 39.7GB for the European version, 37GB for the localized versions.

Now, Infinity Ward recently revealed that the file size for Call of Duty: Ghosts would be about the same, which means that with only two games, you will have filled 80GB of the available 500GB of the PS4's hard drive. That hard drive is upgradeable, of course, but still... Yes, Shadow Fall is 10 times bigger than Killzone 3 and the art assets of the new title take up a ton of space, but what about the time it takes to download? Is that meaningless?

Well, you could take advantage of the PS4's new PlayGo system, which lets you start playing a game before it's fully downloaded. And for Killzone, you can start playing when the file has reached 7.5GB. Guerrilla says players with a "decent" Internet connection should be able to finish that part of the download in a "single evening." Then the download would be complete the next morning, if everything goes smoothly.

So, I have to wait for many, many hours for a game I just bought to download. It costs the same as a physical copy, which I could pick up in a matter of 15 minutes from any one of a dozen local stores. I don't get a box for my collection, I have to hope there is no problem with the Internet connection (or the power), or I don't get my game, and somehow, this is supposed to be so very attractive.

Related Game(s): Killzone: Shadow Fall

Tags: killzone shadow fall, killzone ps4, killzone shadow fall file size

10/24/2013 1:13:44 PM Ben Dutka

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Comments (71 posts)

AshT
Thursday, October 24, 2013 @ 1:40:04 PM
Reply

Hmm, I'm gonna get me KZ: SF on disc.
COD Ghosts: 40GB, really?

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Shauneepeak
Thursday, October 24, 2013 @ 7:41:16 PM

GameTrailers is actually reporting that it's 49GB.....

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WorldEndsWithMe
Thursday, October 24, 2013 @ 1:45:01 PM
Reply

What confounds me is that CoD will be about the same on last and current gen but there will be a disparity of over 30 gigs in size. wtf?

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Cesar_ser_4
Thursday, October 24, 2013 @ 8:34:51 PM

Take into consideration that for those games everything gets compressed to oblivion. So from this information it seems that the next gen games will not be compressed at all, which is why their file size "is too damn high". Which begs the question. If games are not being compressed and the systems have 8gbs of memory and their APUs keep getting praised. Why are we not getting full 1080p 60fps?. That my friend, is what you should be asking.

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bldudas1
Thursday, October 24, 2013 @ 1:59:24 PM
Reply

I don't get the appeal of digital, either. I would rather have a disk any day than a digital copy stuck on my hard drive.

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LimitedVertigo
Thursday, October 24, 2013 @ 3:35:50 PM

It's incredibly convenient.

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Simcoe
Thursday, October 24, 2013 @ 4:37:22 PM

*disc

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Tim Speed24
Thursday, October 24, 2013 @ 5:50:43 PM

Disc 2

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SaiyanSempai
Thursday, October 24, 2013 @ 6:29:10 PM

I hate having to swap out my single player based game disc that I'm currently focusing on just for few round diversion in an online game or fighting game.

As LimitedVertigo said, it's just convenient.

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Akuma07
Thursday, October 24, 2013 @ 7:10:15 PM

Uhh, you're talking about the 360.

The PS3 NEVER had ANY games that were split into two discs, for ANY reason.

I only found out recently that the 360 had many games where the online and SP were split into two discs, makes me think the 360 was even worse then what I already did.

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txgamer
Thursday, October 24, 2013 @ 2:00:24 PM
Reply

I thought KZ:SF was 50GB. Wow thats a lot to download if you go that route.

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Temjin001
Thursday, October 24, 2013 @ 3:25:11 PM

apparantly in certain regions it uses more space due to added audio languages and such.

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Shauneepeak
Thursday, October 24, 2013 @ 7:42:32 PM

Yep some EU versions hit around 49GB while the U.S. UK versions are around 40GB.

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Sandtech
Thursday, October 24, 2013 @ 2:05:40 PM
Reply

Ben, I get where you are coming from and I will always have to have a hard copy of my games. Digital down load will be for the next generation of gamers with next gen technology and infrastructure. My daughter has Little Big Planet as a download and never gives it any thought.

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Beamboom
Thursday, October 24, 2013 @ 2:05:59 PM
Reply

The arguments for (as opposed to against) digital distribution has nothing to do with file size.


Last edited by Beamboom on 10/24/2013 2:06:23 PM

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Condemnedsoul23
Thursday, October 24, 2013 @ 2:27:32 PM

How isn't it? You better have a smokin pc and highest speed fiber straight to the premises and not that residential fiber customers get to finish that download AND install within the same day. I rather spend 40 hours playing it than 40 hours downloading it.

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Beamboom
Thursday, October 24, 2013 @ 3:04:31 PM

You misread my comment.
File size and download time have never been used as arguments for digital distribution. It's presented here on this page as if it was.

The arguments for digital distribution are entirely different and have nothing to do with file sizes or download times. Those are aguments *against*, and noone questions that.

Last edited by Beamboom on 10/24/2013 3:05:45 PM

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Ben Dutka PSXE [Administrator]
Thursday, October 24, 2013 @ 4:38:50 PM

I really don't care. File size matters to the consumer; hence, it has everything to do with any argument for or against digital distribution.

It's just plain blind bias to say otherwise.

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WorldEndsWithMe
Thursday, October 24, 2013 @ 5:17:30 PM

Why would someone use giant file sizes as a favorable argument for digital?

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bigrailer19
Thursday, October 24, 2013 @ 5:24:42 PM

"What'cha talking bout willis"?

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SaiyanSempai
Thursday, October 24, 2013 @ 6:52:52 PM

It's a balancing act between convenience and space. And convenience not just in initial acquisition (i.e. download time), but also in the ongoing play of the game.

For example: Gran Turismo is a game that I'd probably play on and off for 2-3 years while playing other games. Multiplayer focused games also fall in this category for me. The digital version eliminates disc-swapping from whatever other game I'm currently focusing on, thus making it real convenient for me to just jump in and play a few laps as a nice diversion.

If it's not convenient enough for you for the space it takes then the disc is the way to go for you. Everyone places importance on different things so it's nice to have options.

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Beamboom
Friday, October 25, 2013 @ 4:30:40 AM

How hard can this really be.
Do file size matter to the consumer? But OF COURSE it does. All arguments - both for AND against - matters to the consumer.

Who was biased here again? How can anyone "not really care" about any positive arguments if they've discovered a negative one? And what is that, if not biased?

The world is not EITHER all positive OR all negative. It's not either all good or all bad. There's pros and cons for EVERYTHING.

Do the advantages outweigh the disadvantages? Now that is a case of personal interpretation.

As for me personally I don't really care if I can't have my entire game collection installed all at once. I only play like 2-3 games - tops - during the same time period.
So for me personally it's no big deal, especially if the game files can be downloaded prior to launch.

My concerns are elsewhere:
What worries me more is what effect a monopolized market place will have on the pricing. That is my main concern.
But that does not mean I am unable to see or accept what advantages there may be.

Last edited by Beamboom on 10/25/2013 10:00:28 AM

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MRSUCCESS
Thursday, October 24, 2013 @ 2:27:31 PM
Reply

The only game that I purchased digitally was Catherine and I regret it till this day. Never again unless it's something like flower.

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Clamedeus
Thursday, October 24, 2013 @ 2:31:15 PM
Reply

I thought it was supposed to be 50GB? Weird indeed.

Also here is a Dark Souls 2 Beta Code: 38QQ-8DNE-97AA Get to it while it's hot, it's for PS3. 90k redeems.

Last edited by Clamedeus on 10/24/2013 2:31:34 PM

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Sandtech
Thursday, October 24, 2013 @ 4:58:46 PM

Already on it

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Masszt3r
Thursday, October 24, 2013 @ 3:16:21 PM
Reply

How is COD that big? Killzone I understand, but COD?

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Akuma07
Thursday, October 24, 2013 @ 7:11:42 PM

Dog.

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Lawless SXE
Thursday, October 24, 2013 @ 3:19:15 PM
Reply

I'm think that the 40GB for Ghosts in only for PC version, which supposedly uses much larger textures. I'm probably wrong.

Anyway, I agree with the sentiment of the article that it digital distribution doesn't make a lot of sense when you're throwing around figures as large as that.

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Temjin001
Thursday, October 24, 2013 @ 3:40:51 PM

other sites claim Ghosts for PC requires 50GB. The devs also claims the PC version will look better than it's next-gen console counter parts. It launches on Nov. 5th. Next-gen gaming technically begins first with PC and no one has to wait in lines at midnight either =p

Last edited by Temjin001 on 10/24/2013 3:41:53 PM

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Cesar_ser_4
Thursday, October 24, 2013 @ 8:44:07 PM

I have on good authority (Steam) that CoD requires 40 GBs of hard drive space. Of course the end result may vary. Since on the game page of Batman Arkham Origins it says I must have 20 GBs of hdd space and when it pre-loaded the download size was 16 GBs

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Temjin001
Thursday, October 24, 2013 @ 9:53:13 PM

I have it on good authority that you might be right.
the minimum requirement is 40gb.

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Temjin001
Thursday, October 24, 2013 @ 3:21:30 PM
Reply

with a 500gb HDD and presumably a small chunk of that being reserved for the PS4's OS needs, 40GB per game will undoubtedly make short work of the PS4's default storage capacity.

Physical media has it's advantage in that it provides it's own software storage. Whereas digital games require you to provide your own hardware to store the game.

If PS4 allows for custom HDD's, placing a 2tb HDD (relatively affordable) may be of great use to those who prefer digital delivery.

EDIT: So you'd think a standard digital game would sell for like $5 less compared to physical.

Last edited by Temjin001 on 10/24/2013 3:22:23 PM

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Cesar_ser_4
Thursday, October 24, 2013 @ 8:46:56 PM

It depends on where you're located. I live in WA state and SEN store doesn't charge taxes, so it's like getting the game $10~ off

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PC_Max
Thursday, October 24, 2013 @ 3:25:26 PM
Reply

Ben...... agreed. I like a physical backup, disc, of my games. As long as physical copies exist I will buy them. I will download indie games since many are small in size relative to AAA games. But 40gb? and at the same price as a physical copy.... hhhmmm no.

Keep playing!

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LimitedVertigo
Thursday, October 24, 2013 @ 3:27:13 PM
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I've never had an issue with file size on game downloads. The ability to increase storage space for a rather cheap price and the fact that you're able to download games days before their release actually allows me to play downloaded games faster than the store bought version.

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Temjin001
Thursday, October 24, 2013 @ 3:45:02 PM

on an open gaming platform, like PC, I 100% prefer digital.

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Ben Dutka PSXE [Administrator]
Thursday, October 24, 2013 @ 4:39:51 PM

No, only on PC. And only nerds play video games on PC.

;)

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Temjin001
Thursday, October 24, 2013 @ 5:33:09 PM

Ben we ALL qualify as nerds in some form or another here =p

Woo Hoo! I just made PSN Trophy level 14! yes. YES!


...no really, I just did

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Akuma07
Thursday, October 24, 2013 @ 7:12:24 PM

If you don't have a problem with downloading 50GB for a game, then good for you! But that would take me a week or more, so eff that.

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LimitedVertigo
Thursday, October 24, 2013 @ 7:29:10 PM

Well since a majority of the games I've bought digitally have allowed for downloading well beyond a week before release I don't see the issue with file size.

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Ben Dutka PSXE [Administrator]
Thursday, October 24, 2013 @ 9:49:31 PM

The time it releases is completely irrelevant, LV. You still needed to wait for it to download, as opposed to me putting in a disc and playing. The time frame in which you played it is irrelevant; it's the start-up time required that we should be comparing.

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Temjin001
Thursday, October 24, 2013 @ 9:58:03 PM

it's context.
pre-loading a game allows you to play it the minute the clock strokes mid-night.... assuming there's no server failures (it's been known to happen)
at midnight all the other shmucks would still be standing in line at gamestop with stinky men while being helped by snooty managers.
b.. bu. but I just pick it up at 9am from my favorite store Temjin...
yah, once again. the pre-loaded guy will be literally playing at 8am =p

Last edited by Temjin001 on 10/24/2013 9:58:34 PM

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Temjin001
Thursday, October 24, 2013 @ 3:43:59 PM
Reply

http://www.ign.com/videos/2013/10/24/killzone-shadow-fall-is-beautiful-and-challenging

Looks pretty nice. This version of KZ will likely make me like KZ more.

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Temjin001
Thursday, October 24, 2013 @ 4:54:43 PM
Reply

btw, KZ3 was also around 40GB, so says a report.
In KZ3's case there was a lot of data redundancy implemented to help alleviate load times. KZ4 uses less redundancy in order to store higher volumes of unique data. Either way, they're both about the same size.

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Akuma07
Thursday, October 24, 2013 @ 7:15:12 PM

I would imagine that KZ4 wouldn't require it nearly as much as KZ3 due to the increased RAM and BR drive speed.

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Brighat
Thursday, October 24, 2013 @ 5:47:47 PM
Reply

That's going to be a big problem in Canada where we have bandwidth limits. I can download 150 GB a month. Those two games take up half of the allotted bandwidth. Don't see any reason in this case to pass on the hard copies.

If there's any solace, it will be that the machine will download these games very quickly if you have excellent Internet. I can download a 16 GB game on my aging PC in about 15 minutes. The PS3, with its ancient technology, would take much longer to do the same. The PS4 with an Ethernet cable will makes these big downloads look like nothing.

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LegendaryWolfeh
Thursday, October 24, 2013 @ 5:49:58 PM
Reply

Dunno, from so many sources I keep seeing that the PHYSICAL CoD Ghosts on PS4 has a MANDATORY install of 49gb, unless all those sites are just wrong.

http://www.thesixthaxis.com/2013/10/24/call-of-duty-ghosts-has-a-50gb-install-on-ps4/

http://www.gamezone.com/news/2013/10/24/leaked-call-of-duty-ghosts-case-indicates-49gb-install-on-ps4

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SaiyanSempai
Thursday, October 24, 2013 @ 6:33:30 PM
Reply

For multiplayer heavy, racing, and fighting games digital is the way to go (for me personally). I just hate having the inconvenience of swapping discs just to play a few rounds of Street Fighter or run through a couple tracks.

It's just convenient and if that convenience is worth the space then who cares what anyone else thinks? Go for it.

Last edited by SaiyanSempai on 10/24/2013 6:33:47 PM

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Bio
Thursday, October 24, 2013 @ 6:55:07 PM
Reply

If you have a good internet connection, digital is the best way to go, IMO. A 7.5GB minimum should only take a few hours unless you have a really slow connection, and I don't recall the last time I was so jazzed for a game that I couldn't find something else to do for those few hours.

Hopefully Sony will let you do what some Steam games do and preload the game before release, at which point it 'unlocks' and is ready to go.

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Akuma07
Thursday, October 24, 2013 @ 7:13:19 PM

That is obviously relative.

7.5GB would take an entire day for my intenrnet. I run 6mbps, and is the fastest possible speed I can get at my current address.

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johnld
Thursday, October 24, 2013 @ 9:38:12 PM

i think mine is only 3mbps and 7.5gb would take 7 hours at most.

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Nix50
Friday, October 25, 2013 @ 3:50:11 PM

On the other hand, I clock in with 20ish mbps on average.

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frylock25
Friday, October 25, 2013 @ 6:09:46 PM

i feel spoiled with my 50+ mbps internet speed.

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PlatformGamerNZ
Thursday, October 24, 2013 @ 7:05:05 PM
Reply

again i agree with you ben i don't get this going digital thing when the game files sizes are that freaky huge.i'm sticking to disk for a long time yet just seems to make more sense unless you have a mega TB hard and even then i still don't see the point to much bandwidth useage. i'm going disks untill they make a worth while argument for me not to which doesn't seem likely in the next 20 years personally speaking.

happy gaming =)

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Akuma07
Thursday, October 24, 2013 @ 7:17:09 PM
Reply

40GB? Wow, that is 1/5 of my monthly data allowance.

Also, 7.5GB before I can play the game? That will STILL take my an entire day.

I think the next-gen consoles are going to be a great case study for the current state of digital distribution. It is a nice idea, very convenient, but ultimately, the world's technology is not at a level to accommodate it yet.

Last edited by Akuma07 on 10/24/2013 7:17:25 PM

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LimitedVertigo
Thursday, October 24, 2013 @ 7:29:57 PM

Thankfully it is at an adequate level for some of us so I'm happy the option is available. Now hurry up and play catch up!

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Bio
Thursday, October 24, 2013 @ 7:49:14 PM

For most of the world, and especially most of Sony's major markets, the average broadband speed is perfectly capable of handling that kind of file size. My connection is actually slightly below the US national average and 7.5GB would take me maybe 2 hours. Broadband penetration and speeds are increasing on a daily basis, too.

Also, not every game is going to be that big, in fact most won't. Right now the average game size on Steam, the biggest digital distributor out there, is ~10GB, with some games such as Bioshock Infinite being outliers at ~25GB.

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Cesar_ser_4
Thursday, October 24, 2013 @ 9:01:57 PM

Yes bio but you have to take into consideration these are console gamers we're talking about. Anything bigger than what they're used to getting 7.5-13 GBs is too damn big for them. Not to mention the fact that Their HDD capacities don't get as big as PCs since they only have one 2.5 HDD slot, Whereas PCs have upwards of 3, in some cases that is (pun very intended).

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Ben Dutka PSXE [Administrator]
Thursday, October 24, 2013 @ 9:53:22 PM

Who gives a sh** if it's 10GB or 25GB? It'll still take hours to download, even with the fastest Internet speeds. It'd take a bare MINIMUM of 2 hours to play at the 7.5GB mark (for Killzone) and the game is still downloading.

"For most of the world, and especially most of Sony's major markets," gamers can go buy a game disc and be playing it in under half an hour. That's probably even above the average time, especially when counting people who live in cities.

Therefore, waiting hours, not getting any tangible product like a box, and paying the same amount makes absolutely no sense to me. Unless someone is so irretrievably lazy that they try to rationalize not going outside the house.

"Catching up" is not blind following of any technological "advancement" on earth. I'll wait until it makes some sort of rational sense, thank you.

Last edited by Ben Dutka PSXE on 10/24/2013 9:54:35 PM

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Bio
Thursday, October 24, 2013 @ 11:20:55 PM

Ben are you really so eager to play a game that you can't go, like, read a book, or make/eat dinner, while your game downloads? Even physical media on PS3/360 often requires install times, anyway, right? And then you still have to swap discs every time you want to play a game.

Digital distribution makes plenty of logical sense. It erases the need for physical media, for starters. It eliminates the possibility of damaged physical media (though Blu Ray is pretty hard to f**k up), it ensures faster load times, too. The only real reason not to go for it is if you have a poor connection, in which case it's fairly understandable, I suppose.

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Ben Dutka PSXE [Administrator]
Friday, October 25, 2013 @ 11:28:08 AM

You're not serious.

So, you're hiding behind the "it's a lot slower but that's okay, you can go do something else while it's happening" argument? I'm sorry, but that's the epitome of irrational.

For the vast majority of people, who live within a half an hour or even 10 or 15 minutes from a store that would sell the physical disc, the start-up differences in time are enormous. That's a fact, unless we're talking about smaller downloadable games that are maybe a gig or less, and I have no problem with those.

You don't get a disc or a box. I know you don't care about some people wanting to have actual collections in their homes, but many do care. And even if someone doesn't want a collection and only wants to play it and then get rid of it, you can't trade in a digital file. You can, however, trade in a disc and get some money towards another game. Are we forgetting that as well? GameStop doesn't make a billion dollars a year on used games because people DON'T like to do this.

And the size of the hard drive doesn't matter, either? You're essentially forcing people to go buy another hard drive; in the case of the PS4, that'd be a 1TB drive at what...$100? $80? I don't know, all I know is that's not exactly cheap and it's basically a requirement if you're going to download any major titles frequently.

If you downloaded five or six big game files for the PS4, the damn HDD would be almost full before the year was even over. Oh, and I'll take the reliability of a Blu-Ray disc over a damn digital file any day; at least I can control how well I keep the disc.

Now, how is digital delivery preferable again?

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johnld
Thursday, October 24, 2013 @ 9:35:19 PM
Reply

heres one of the main reasons why i wont do digital. sure hdd can be upgraded so space shouldnt be a problem. my internet isnt exactly the best, 40 gb will take me about 40 hours to download. that alone is a good enough reason to avoid it entirely. lots of game stores here minutes away from me. but for me, backing up that data is very time consuming. i had to do a full backup of over 200 gb because i needed to send slim to sony for repairs. that backup took me 40 hours total to do. first backup was 20 hours but failed. so another 20 hours for another backup. not to mention, the data wont be fully restored because illget a completely different ps3. redownloading everything would just take longer. also the restore would also take a chunk of time. lucky for me i hada 2nd ps3 so i did data transfer that took 5 hours. now, thats just a bit over 200gb. if i had to do that when i upgrade my ps4 hard drive because im out of space again, lets say 1Tb, that would take forever. sony really needs to find a way to shorten backup and restore time significantly before i even start to consider it. 1Tb might take the whole week of my ps3 just constantly on and doing backup. thats not good enough and glad i didnt have that much data.

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greg238
Thursday, October 24, 2013 @ 9:45:11 PM
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I'll go with disc makes me feel lik I actually own the game even kno I own the copyright

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Bio
Thursday, October 24, 2013 @ 11:14:22 PM

You don't own the copyright anymore on a physical disc than you do a digital download.

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Temjin001
Thursday, October 24, 2013 @ 10:04:14 PM
Reply

I also hope SOny improves their download speed from their servers. Steam's game download speeds slaughter PSN.

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Temjin001
Thursday, October 24, 2013 @ 10:57:35 PM

for example, my download speed averages 9Mbps
that's 1.15 MB per second, essentially.
that's 69MB's per minute. and 4GB's per hour.
Sony's network rarely lets me download at that speed, where 4GB's can take 2-3 hours or more based on their server load. Steam games, on the other hand, and I do live in WA state, Valve's homeland, my download speeds are much closer to 4GB's an hour.
So there you have it. 10 hours of Steam downloading for 1 game. hehe yah, that's sorta long haha but much longer on PSN. over a day long

Last edited by Temjin001 on 10/24/2013 10:58:31 PM

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Bio
Thursday, October 24, 2013 @ 11:12:07 PM

True, but PSN should get better this gen.

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Temjin001
Thursday, October 24, 2013 @ 11:36:26 PM

yah, i think i heard somewhere it will be improved.

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___________
Friday, October 25, 2013 @ 7:08:27 AM
Reply

40GB?
dident they say they were pushing the 50GB limits of BR discs ages ago?
must of cut things down to size.
kinda makes me wish the ps4 used the new type of BR lasers which allow 250GB per layer if memory serves me.
would of been the perfect spot for 4K movies, and eventually when koji releases a ps4 exclusive he wont be complaining about data restrictions.
ironic he was complaining saying 50GB was not enough for ps3, so hows he going to get along with that at ps4 sizes?

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smileys_007
Friday, October 25, 2013 @ 10:22:28 AM
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i like this article.. physical copies of a game are much better than the digital copies, mainly due to convenience.. i don't want to wait for a couple of hours to download a game.. WAITING for a game to play is already too much for me to handle... lol!

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PharaohJR
Saturday, October 26, 2013 @ 3:37:58 AM
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40g imagine...... downloaded GTAV sometime at 4pm & it was complete at 1am. its data size 18g. since that download everything after loads slow when saving it on harddrive..... got cable net & runing wired. hearing the future likely is digital & cloud is dissapointing..... got to rely on the net for my purchase & play that doesnt secure my purchase. digital should be optional not the standard.

since my slim PS3 stop reading disc & im not repairing GT5 might be my last digital game.

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