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The Order: 1886 Sets Itself Apart Through Softness

The Order 1886 will be going soft on us. No not with the action but the physics.

This is actually old news so don't go getting on my case but I'm pretty sure it somehow escaped Ben's net and I know many of us only get our Playstation news from this site. So if you weren't aware, here are some of the details on how The Order: 1886 will feel more next-gen.

Gone are the hard, textured polygons of the former era and in their place we will encounter softer models that react realistically to external forces. For example a wall will buckle under pressure before it splinters. These effects are achieved with the RAD engine by building the world of the game out of materials instead of mapping textures on top of shapes.

Geoffrey Tim was on hand for Lazygamer at the Gamescom demo and made the following observations:

“One bit, during the tech demo that made this most readily apparent was when Weerasuriya started taking pot-shots at a large metal boiler, it actually started denting and moulding from the impact, instead of being plastered by bullet-hole decals. Another was when Weerasuriya blew up a crate box with a grenade. It exploded and splintered off, but unlike the sort of thing we have today each remaining bit of wood that survived the explosion remained “alive” in the game world. ”

So if you were wondering just how the next generation can start to differentiate itself from the last, look no further than the soft body physics of Ready At Dawn's upcoming PS4 exclusive The Order 1886.

Related Game(s): The Order 1886

Tags: The Order: 1886

12/6/2013 11:47:05 AM David D. Nelson

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Comments (12 posts)

Teddie9
Friday, December 06, 2013 @ 11:59:43 AM
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I really want to see some gameplay.

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Vivi_Gamer
Friday, December 06, 2013 @ 12:06:01 PM
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Do we know if this is a 3rd person or 1st person game...? The video I have seen was more like a cutscene. I can't really get excited until I know what the content will deliver - Still it looks like pretty game, I'll give it that.

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WorldEndsWithMe
Friday, December 06, 2013 @ 12:33:10 PM

Pretty sure it's a 3rd person shooter.

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Kiryu
Friday, December 06, 2013 @ 12:34:51 PM

Please remove the word Shooter from that genre please for this next generation.

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Vivi_Gamer
Friday, December 06, 2013 @ 12:56:07 PM

Somehow I doubt '3rd person 'action' games' will be anymore of a suitable title than it would have been for this gen. Most of the AAA titles we've seen so far have guns in them, it's going to continue... sadly. I admit I wasn't quite supporting Knack, but I would love to see a rise in platformers again. Another genre in dire trouble this gen.

Last edited by Vivi_Gamer on 12/6/2013 12:59:54 PM

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Masszt3r
Friday, December 06, 2013 @ 1:59:55 PM

I really hope it is a third person shooter. We have enough FPSs already.

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coldbore
Friday, December 06, 2013 @ 1:56:54 PM
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I assume that this is like in the new Tom Clancy game The Division, like when they shoot the glass it doesn't simply shatter, it falls apart more like how real glass would.

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Beamboom
Friday, December 06, 2013 @ 2:37:06 PM
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Oooh - this definitely is sounding next-gen indeed.

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Knightzane
Friday, December 06, 2013 @ 4:09:23 PM
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If this is exactly what I think it's going to be, then please take your time. SSM is all about the myth stuff, so 1886 is almost the perfect era for werewolves and more ghosties and creatures. I really should have taken that offer for this game, I'm regretting it more with each time news is released about it.

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PlatformGamerNZ
Friday, December 06, 2013 @ 5:18:52 PM
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sounds gud i can't wait to check it out for my self when the game comes out.

happy gaming =)

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Banky A
Friday, December 06, 2013 @ 10:24:18 PM
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Omg will this remedy the age-old lingering destruction object pieces...

The next DBZ needs tech like this to actually be viable.

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___________
Saturday, December 07, 2013 @ 4:55:55 AM
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pretty much what i said yesterday.
im a little worried about how well its going to end up though, i mean rumors coming out there was suppose to be a live gameplay demo given at the VGX but that didnt happen because the games not ready.
its due out in like 10 months time and all we have seen is a trailer, and all the press has seen is static tech demos no game world no nothing!
even gameinformer said in their cover issue the raw early nature of it all.
showing tech demos, and not the actual game, a year from launch, is quite discerning indeed!
i just hope it turns out how it should, and not be another all shirt no knickers rushed mess weve sadly got accustomed to lately.

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