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Whore Of The Orient "Similar To L.A. Noire," Hits In 2015?

It was sad to see Team Bondi's apparent demise after the fantastic success of L.A. Noire.

But amazingly, the studio is back and currently working on a next-generation project entitled Whore of the Orient. Everyone is wondering when it might finally arrive...well, not for a while, unfortunately.

According to some new job listings (as cited by GameSpot), the anticipated title won't be ready until 2015. The listings are for KMM Interactive, which acquired the rights to the game last year, and they're looking to fill a variety of positions. As for the upcoming new IP, it's described as a "narrative action adventure title" that is similar to L.A. Noire. Set in 1936, players will explore the "most corrupt and decadent city on the planet," although we're not sure yet of our role; the main character has yet to be revealed.

Okay, so 2015 is a long ways off but even so, it's great to see something along the lines of L.A. Noire. We'll be patient.

Related Game(s): Whore of the Orient

Tags: whore of the orient, whore of the orient release date, team bondi, la noire

11/15/2012 11:43:01 AM Ben Dutka

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Comments (19 posts)

bebestorm
Thursday, November 15, 2012 @ 11:56:19 AM
Reply

I can be patient because L.A. Noire was fantastic....

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manofchao5
Tuesday, November 20, 2012 @ 1:06:25 PM

same, I can wait, especially after reading how poorly the team was treated in the development process

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WorldEndsWithMe
Thursday, November 15, 2012 @ 12:11:27 PM
Reply

Well with the shakeup any delay is understandable, I'm thinking D1P though. I've been looking for an excuse to replay L.A. Noire because I was hooked on the narrative and didn't do a lot of the cruising around and random crimes. I just love period pieces.

I wonder if the word Whore in the title is going to call some crazy attention to the game.

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WorldEndsWithMe
Thursday, November 15, 2012 @ 12:24:51 PM

Oh yeah, and I'd dump the "narrative action adventure" and just call it "historical fiction".

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Kiryu
Thursday, November 15, 2012 @ 12:52:58 PM
Reply

L.A Noire sucked if u see it from a gameplay perspective.

Agree with this comment 2 up, 14 down Disagree with this comment

Jalex
Thursday, November 15, 2012 @ 12:57:17 PM

I totally disagree. It all depends on what kind of experience you're looking for. For someone like me, it's one of the most enjoyable games I've ever played. That's obviously not true for all gamers, but I don't think you can say the game is, objectively speaking, 'bad.'

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WorldEndsWithMe
Thursday, November 15, 2012 @ 12:58:07 PM

Care to elaborate?

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Beamboom
Thursday, November 15, 2012 @ 12:59:43 PM

I would not go as far as saying it *sucked*, but in essence I understand what you're saying - as much as I hate to admit it, it got boring pretty soon after I got over the amazingly impressive facial animation technology.

But I still maintain that this is one of those games that every gamer should experience. Like Heavy Rain.


Last edited by Beamboom on 11/15/2012 1:01:34 PM

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Comic Shaman
Thursday, November 15, 2012 @ 1:10:13 PM

Noire wore out its welcome for me mostly with the tiresome driving. I understand the logic behind penalizing the player for unsafe driving if you're playing a police officer, but in practice it got pretty old.

I also thought the interrogation method was very hard to use. I'd often pick a choice, only to watch Cole press the question in a way that made no sense at all, and didn't seem to align with the direction I wanted him to take. Reading faces was kind of fun, but it was my own character that I couldn't read.

I actually thought the dialogue choice option was implemented much better in the latest Deus Ex. The facial capture stuff wasn't as refined, but the fact that I could see the first couple sentences of what my character was going to say depending on the choices I made went a long way.

Ultimately, Noire was one of the few games I traded away without completing it. I felt I'd gotten all I wanted to get out of it about halfway through.

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Jalex
Thursday, November 15, 2012 @ 1:38:56 PM

@Comic Shaman:

Just as a note, you don't have to drive. You can let your partner do it for you.

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Killa Tequilla
Thursday, November 15, 2012 @ 1:53:17 PM

While I don't think that LA Noire did a great job with the idea of penalizing you heavy if you crashed your car, I would like the idea if games started becoming a little bit more realistic in some areas. For example, I always wanted for GTA to penalize you heavily if you hit your car at a high speed. Crashing at higher speeds in GTA should disable your vehicle. Would be pretty cool. Remember im just throwing this idea out there not complaining or anything.

There's actually a tech demo on the interwebs about a crash simulator, kinda like euphoria or endorphin. Realistic damage recreation and inertia. It doesn't necessarily total your car completely, but it's step in the right direction to virtual realism.

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WorldEndsWithMe
Thursday, November 15, 2012 @ 2:22:05 PM

The driving was just fine, if you tried to do it perfectly every time then I could agree with you but you don't have to. I drove pretty wild and it was no big issue.

I definitely agree that your guy does or says things you didn't want him to based on your decisions but it wasn't any worse than the same issue in all the Mass Effect games.

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Beamboom
Thursday, November 15, 2012 @ 3:08:28 PM

@Shaman; "... only to watch Cole press the question in a way that made no sense at all, and didn't seem to align with the direction I wanted him to take"
- omg, me too! I had forgotten about that, but that is just so true. I was like, "noooo, I didn't mean it like THAT!" while pulling my hair :D


Last edited by Beamboom on 11/15/2012 3:09:57 PM

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Lawless SXE
Thursday, November 15, 2012 @ 2:27:21 PM
Reply

Really, really looking forward to this one. L.A. Noire was, I felt, less than the sum of its parts, but developers improve and this could be a truly fantastic game, if handled properly.

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RICHIECOQUI
Thursday, November 15, 2012 @ 5:01:53 PM
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You know they going to change the name of this game before the PC police comes!!

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Knightzane
Thursday, November 15, 2012 @ 5:30:29 PM
Reply

I loved the story until, !!!!SPOILER!!!!, cole cheated on his wife for no reason. It just happened. Right there the entire story fell for me and i lost respect for cole. It wasn't even explained. Oh and like every R* game the combat/melee system sucked. It doesn't work right at all. So i usually just shot people. Everything else was fun. Loved the mystery and stuff like that.

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Hoagie324
Thursday, November 15, 2012 @ 6:04:45 PM
Reply

I absolutely loved LA Noire, so this is very good news indeed. This will definitely be a day one purchase for me, even though it's far off. Hopefully Team Bondi will make another amazing game.

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RICHIECOQUI
Thursday, November 15, 2012 @ 11:38:21 PM
Reply

You still have to wonder without rockstar games people helping them if the game will as good as L.A noire!

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___________
Friday, November 16, 2012 @ 2:50:14 AM
Reply

:(
why so far away!?
oh well, happy to see the team are still going strong and game development studios here are not dead in the water!
well, at least yet........

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