What Do You Make Of Tomb Raider: Definitive Edition?
For the record, I really want this edition for my PS4.
There is nothing between Killzone: Shadow Fall and inFamous: Second Son (now listed for release on April 1st at Amazon) that I just gotta have for my PS4. I could probably wait for this new Tomb Raider but it would fill a big gap in the 2014 release schedule and I loved that game. I'm also intrigued by the updates.
The PS3 version already looked great but the PS4 one has been rebuilt to run in native 1080p with some cool enhancements. The texture fidelity is four times what it was, some new physics are involved, and Lara has a brand new character model among other things. I've been planning to play it again anyway to look for 100% completion but now I will likely wait until I get this version.
However, the idea of this definitive edition raises a number of discussion points that the PSXE community probably has some thoughts on. I'll just make a few points and then if folks would like to chime in they are welcome.
Essentially this game could be the first representative of a new wave of HD update equivalents. Instead of getting our favorite PS2 games in HD we would, in theory, be getting upgrades of PS3 games. Since many late gen projects were on scalable engines we might not be facing the resurfacing of just the huge fan classics this time but a bevy of older projects seeking new sales.
So long as the updates are popular there's the possibility that they could detract from the work that needs doing on genuine next-gen projects. Those projects all seem to be a little further out than we had all hoped don't they? Something doesn't seem quite right about subsisting on shinier versions of old games until then, even if we do want to see how they look.
Cross-gen titles are making their scheduled appearances, but I don't think most people want that period to last too long. After Call of Duty: Ghosts, Battlefield 4, and Assassin's Creed IV: Black Flag there is still The Evil Within, Titanfall for Xbox fans, and Destiny for online gamers. If these new super duper updates become normal it could extend the cross-gen period for years, leaving little pressure on developers to complete next-gen projects on time.
Where PS4 is concerned there is the topic of Gaikai support to consider. We were told that the big games would be supported but what if Sony really wanted to sell an updated version of The Last of Us? You can bet that backwards Gaikai support for the PS3 version would be put well off in such a case. Since the PS3 had some pretty solid PS2 emulation capabilities it was obvious that backwards compatibility was removed to sell PS2 classics.
What do you make of the Definitive Edition topic? Good for the industry and us, or possibly problematic?
Related Game(s): Tomb Raider: Definitive Edition
12/8/2013 10:00:07 PM David D. Nelson